Player Matchup

Bellona
Bellona
AyaneGaKiru
Bellona
Level 59
God Stats
4W - 7L
1,280 SR
Queue Stats
32W - 36L
1,378 Elo+
Party 1
Olorun
Olorun
BreslonWaski
Olorun
Level 19
God Stats
3W - 1L
1,676 SR
Queue Stats
47W - 42L
1,459 Elo+
Party 1
Fenrir
Fenrir
RayCam1011
Fenrir
Level 25
God Stats
73W - 67L
1,480 SR
Queue Stats
861W - 970L
1,286 Elo+
Solo
Anubis
Anubis
bestmatrix1
Anubis
Level 23
God Stats
33W - 55L
1,257 SR
Queue Stats
225W - 287L
1,183 Elo+
Solo
Kukulkan
Kukulkan
ulquiorra631996
Kukulkan
Level 15
God Stats
26W - 22L
1,537 SR
Queue Stats
32W - 30L
1,492 Elo+
Party 1
Team Averages
Level 28
1,446 SR
1,360 Elo+

VS

Team Averages
Level 12
1,540 SR
1,457 Elo+
Pele
Pele
Niighmaree
Pele
Level 8
God Stats
2W - 3L
1,604 SR
Queue Stats
8W - 11L
1,721 Elo+
Party 3
Cupid
Cupid
OrganicMega
Cupid
Level 10
God Stats
69W - 59L
1,626 SR
Queue Stats
69W - 64L
1,514 Elo+
Party 2
Tiamat
Tiamat
X JJLETHAL X
Tiamat
Level 17
God Stats
19W - 19L
1,528 SR
Queue Stats
71W - 69L
1,444 Elo+
Party 2
Sun Wukong
Sun Wukong
airspark1
Sun Wukong
Level 16
God Stats
10W - 6L
1,442 SR
Queue Stats
300W - 254L
1,226 Elo+
Solo
Cthulhu
Cthulhu
lzvkv
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AyaneGaKiru
Bellona
19
17 / 1 / 18
12,893
1,289
22,146
10,427
9,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
19
9 / 0 / 25
12,486
1,249
25,862
19,170
9,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
RayCam1011
Fenrir
17
7 / 1 / 17
11,126
1,113
6,642
5,318
3,094
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
17
1 / 6 / 22
9,806
981
9,790
11,081
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
18
12 / 2 / 21
11,834
1,183
22,425
8,667
3,986
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

288

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 0
8,688
869
4,636
12,415
6,130
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 6 / 3
9,269
927
7,883
13,152
5,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
16
3 / 12 / 2
9,822
982
7,369
20,599
13,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
airspark1
Sun Wukong
16
3 / 9 / 5
10,392
1,039
14,434
25,359
18,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
lzvkv
Cthulhu
15
0 / 11 / 3
8,937
894
12,064
23,788
23,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
22
46
Kills
9
10
Deaths
46
103
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
AyaneGaKiru
Bellona
17
1
18
26
W
Olorun
9
0
25
21.5
L
2
8
0
0.25
L
1
6
3
0.42
W
Fenrir
RayCam1011
Fenrir
7
1
17
15.5
L
Tiamat
3
12
2
0.33
L
Sun Wukong
airspark1
Sun Wukong
3
9
5
0.61
W
Anubis
1
6
22
2
L
Cthulhu
lzvkv
Cthulhu
0
11
3
0.14
W
Kukulkan
12
2
21
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,865
Damage
46,386
54,663
Taken
95,313
31,730
Mitigated
67,091
18,523
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AyaneGaKiru
Bellona
22,146
10,330
0
1,443
10,427
9,903
0
4,459
5,643
0
37,185
W
Olorun
25,862
17,781
1,793
13,265
19,170
9,162
0
6,247
12,498
47,256
0
L
4,636
1,577
0
509
12,415
6,130
0
8,083
4,307
0
7,057
L
7,883
3,111
94
552
13,152
5,661
0
6,737
6,315
0
28,815
W
Fenrir
RayCam1011
Fenrir
6,642
985
0
67
5,318
3,094
0
1,416
3,302
0
10,355
L
Tiamat
7,369
691
0
2,350
20,599
13,167
0
11,229
9,240
27,741
0
L
Sun Wukong
airspark1
Sun Wukong
14,434
3,361
0
3,608
25,359
18,952
0
17,668
7,541
521
27,674
W
Anubis
9,790
873
0
607
11,081
5,585
0
4,255
6,626
21,188
0
L
Cthulhu
lzvkv
Cthulhu
12,064
940
176
475
23,788
23,181
0
14,360
9,178
25,744
0
W
Kukulkan
22,425
3,875
0
1,348
8,667
3,986
0
2,939
5,653
35,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,145
Gold Earned
47,108
145
Minions Killed
128
7
Camps Cleared
3
848,737
Distance Traveled
726,191
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,893
1,289
38
4
3
207,456
0
W
Olorun
12,486
1,249
43
4
3
165,367
0
L
Pele
8,688
869
4
0
0
96,128
1
L
Cupid
9,269
927
38
4
0
112,767
0
W
Fenrir
11,126
1,113
10
1
1
215,094
0
L
Tiamat
9,822
982
30
3
1
170,695
0
L
Sun Wukong
10,392
1,039
22
2
1
182,053
1
W
Anubis
9,806
981
21
2
0
88,651
0
L
Cthulhu
8,937
894
34
3
1
164,548
0
W
Kukulkan
11,834
1,183
33
3
0
172,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role