Player Matchup

Nike
Nike
Bezzy
Nike
Level 105
God Stats
0W - 1L
1,739 SR
Queue Stats
4W - 3L
1,527 Elo+
Solo
Ganesha
Ganesha
TheOnlyGeo
Ganesha
Level 58
God Stats
37W - 28L
1,646 SR
Queue Stats
613W - 668L
1,504 Elo+
Solo
Neith
Neith
demon909
Neith
Level 146
God Stats
30W - 30L
1,274 SR
Queue Stats
521W - 514L
1,545 Elo+
Solo
Olorun
Olorun
eldubayew
Olorun
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
jsgagnon
Thanatos
Level 96
God Stats
9W - 8L
1,694 SR
Queue Stats
116W - 121L
1,549 Elo+
Solo
Team Averages
Level 111
1,571 SR
1,525 Elo+

VS

Team Averages
Level 109
1,572 SR
1,560 Elo+
Da Ji
Da Ji
ADEDxXkillezXx
Da Ji
Level 107
God Stats
9W - 8L
1,727 SR
Queue Stats
220W - 182L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
BabyBeanyy
Sun Wukong
Level 129
God Stats
29W - 14L
1,523 SR
Queue Stats
329W - 278L
1,612 Elo+
Party 1
Sobek
Sobek
Bindat
Sobek
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 81L
1,481 Elo+
Party 1
Scylla
Scylla
Vecheeto
Scylla
Level 115
God Stats
6W - 2L
1,649 SR
Queue Stats
253W - 235L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
datpresto
Danzaburou
Level 127
God Stats
5W - 6L
1,461 SR
Queue Stats
188W - 181L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bezzy
Nike
15
3 / 7 / 0
9,464
473
13,232
18,192
14,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
TheOnlyGeo
Ganesha
11
0 / 4 / 8
7,944
397
5,498
16,932
14,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
demon909
Neith
16
6 / 3 / 4
9,839
492
9,600
12,919
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
eldubayew
Olorun
16
1 / 5 / 3
9,463
473
5,726
13,639
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
jsgagnon
Thanatos
14
3 / 7 / 5
9,170
459
9,751
17,447
6,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 7
10,501
525
10,145
15,227
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
BabyBeanyy
Sun Wukong
19
5 / 1 / 7
12,182
609
15,624
20,312
14,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
Bindat
Sobek
16
3 / 4 / 6
10,182
509
6,797
12,194
8,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Vecheeto
Scylla
18
7 / 0 / 5
11,038
552
15,907
7,958
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
datpresto
Danzaburou
18
4 / 4 / 3
11,570
579
13,288
14,937
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
13
Kills
26
26
Deaths
14
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
5
7
2.1
W
Sun Wukong
BabyBeanyy
Sun Wukong
5
1
7
8.5
L
Nike
Bezzy
Nike
3
7
0
0.43
W
Sobek
Bindat
Sobek
3
4
6
1.5
L
Ganesha
TheOnlyGeo
Ganesha
0
4
8
1
W
Scylla
Vecheeto
Scylla
7
0
5
9.5
W
Danzaburou
datpresto
Danzaburou
4
4
3
1.38
L
Neith
demon909
Neith
6
3
4
2.67
L
Olorun
eldubayew
Olorun
1
5
3
0.5
L
Thanatos
jsgagnon
Thanatos
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,807
Damage
61,761
79,129
Taken
70,628
46,358
Mitigated
37,174
27,921
Healing
27,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,145
2,980
0
4,088
15,227
5,707
0
2,284
12,843
0
67,581
W
Sun Wukong
BabyBeanyy
Sun Wukong
15,624
4,088
0
10,720
20,312
14,500
1,301
2,481
17,231
0
97,617
L
Nike
Bezzy
Nike
13,232
1,455
0
3,365
18,192
14,190
158
4,445
13,673
7,227
46,495
W
Sobek
Bindat
Sobek
6,797
1,018
0
3,522
12,194
8,960
298
3,393
8,776
26,507
0
L
Ganesha
TheOnlyGeo
Ganesha
5,498
939
0
4,005
16,932
14,883
0
5,225
11,655
24,050
0
W
Scylla
Vecheeto
Scylla
15,907
1,795
0
573
7,958
2,846
907
2,854
5,079
83,327
0
W
Danzaburou
datpresto
Danzaburou
13,288
5,571
0
8,301
14,937
5,161
3,073
3,230
11,707
0
82,972
L
Neith
demon909
Neith
9,600
3,304
0
4,711
12,919
4,861
0
2,693
10,138
0
58,858
L
Olorun
eldubayew
Olorun
5,726
2,764
300
5,840
13,639
5,817
890
5,543
7,720
66,191
0
L
Thanatos
jsgagnon
Thanatos
9,751
3,910
0
9,700
17,447
6,607
0
4,221
13,098
0
42,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,880
Gold Earned
55,473
461
Minions Killed
561
0
Camps Cleared
0
1,645,349
Distance Traveled
1,885,338
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,501
525
100
5
0
373,273
3
W
Sun Wukong
12,182
609
164
8
0
395,534
0
L
Nike
9,464
473
107
5
0
335,743
0
W
Sobek
10,182
509
37
2
0
402,053
1
L
Ganesha
7,944
397
10
1
0
303,613
8
W
Scylla
11,038
552
117
6
0
386,146
3
W
Danzaburou
11,570
579
143
7
0
328,332
8
L
Neith
9,839
492
143
7
0
329,746
4
L
Olorun
9,463
473
126
6
0
319,957
4
L
Thanatos
9,170
459
75
4
0
356,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role