Player Matchup

Danzaburou
Danzaburou
ScytheMaster22
Danzaburou
Level 28
God Stats
3W - 2L
1,496 SR
Queue Stats
57W - 77L
1,189 Elo+
Solo
Fenrir
Fenrir
Tchuamen-oear
Fenrir
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 67L
1,133 Elo+
Solo
Chaac
Chaac
The_jokesterr
Chaac
Level 27
God Stats
1W - 4L
1,308 SR
Queue Stats
27W - 28L
1,254 Elo+
Solo
Izanami
Izanami
campana_intacta
Izanami
Level 17
God Stats
1W - 2L
1,659 SR
Queue Stats
17W - 31L
1,151 Elo+
Solo
Zeus
Zeus
erfan_rs_85
Zeus
Level 16
God Stats
5W - 5L
1,697 SR
Queue Stats
21W - 22L
1,223 Elo+
Solo
Team Averages
Level 19
1,532 SR
1,190 Elo+

VS

Team Averages
Level 23
1,339 SR
1,202 Elo+
Cupid
Cupid
Ksi_Tyfam_eira21
Cupid
Level 26
God Stats
1W - 5L
1,177 SR
Queue Stats
32W - 59L
1,174 Elo+
Solo
Athena
Athena
anotherjustin
Athena
Level 23
God Stats
18W - 30L
1,289 SR
Queue Stats
45W - 74L
1,162 Elo+
Solo
Ares
Ares
bzblackham
Ares
Level 21
God Stats
34W - 37L
1,299 SR
Queue Stats
106W - 126L
1,173 Elo+
Party 1
Loki
Loki
crankypants618
Loki
Level 26
God Stats
9W - 4L
1,540 SR
Queue Stats
210W - 212L
1,391 Elo+
Solo
Merlin
Merlin
dxblack120707
Merlin
Level 18
God Stats
18W - 21L
1,391 SR
Queue Stats
92W - 105L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ScytheMaster22
Danzaburou
16
6 / 15 / 2
11,136
464
20,067
27,290
12,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 7 / 3
7,352
306
1,613
10,832
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 1
8,134
339
1,356
7,626
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 12 / 3
9,461
394
3,989
18,412
5,765
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

16
5 / 8 / 2
10,512
438
5,131
9,071
1,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 13
11,265
469
11,082
17,053
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 17
11,515
480
6,088
16,550
7,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 4 / 11
10,244
427
10,034
18,347
15,035
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
24 / 2 / 9
13,859
577
24,392
17,189
7,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
6 / 4 / 5
12,008
500
7,532
10,523
6,427
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
13
Kills
45
46
Deaths
17
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
9
3
13
5.17
L
Danzaburou
ScytheMaster22
Danzaburou
6
15
2
0.47
L
0
7
3
0.21
L
1
4
1
0.38
W
3
4
17
2.88
W
3
4
11
2.13
L
1
12
3
0.21
W
24
2
9
14.25
W
6
4
5
2.13
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,156
Damage
59,128
73,231
Taken
79,662
26,656
Mitigated
42,964
8,897
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,082
5,628
526
5,773
17,053
6,336
4,499
1,315
15,738
0
42,498
L
Danzaburou
ScytheMaster22
Danzaburou
20,067
10,327
0
8,054
27,290
12,075
661
9,151
18,139
0
60,912
L
1,613
277
0
180
10,832
4,477
0
4,097
6,735
0
3,129
L
1,356
399
0
663
7,626
2,573
630
3,682
3,944
0
13,473
W
6,088
2,390
1,043
2,494
16,550
7,799
3,459
1,416
14,651
52,255
0
W
10,034
1,180
462
1,331
18,347
15,035
1,587
493
17,687
38,669
0
L
3,989
2,634
0
0
18,412
5,765
554
4,936
13,476
0
36,368
W
24,392
5,616
0
3,025
17,189
7,367
1,894
1,555
15,634
0
87,874
W
7,532
1,347
366
1,874
10,523
6,427
2,452
352
10,171
69,343
0
L
5,131
684
0
0
9,071
1,766
1,899
1,788
7,283
32,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,595
Gold Earned
58,891
199
Minions Killed
435
0
Camps Cleared
0
990,062
Distance Traveled
2,102,261
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,265
469
48
2
0
408,069
0
L
Danzaburou
11,136
464
68
3
0
324,744
0
L
Fenrir
7,352
306
2
0
0
75,815
0
L
Chaac
8,134
339
29
1
0
106,075
0
W
Athena
11,515
480
103
4
0
507,189
0
W
Ares
10,244
427
42
2
0
363,978
1
L
Izanami
9,461
394
44
2
0
269,798
0
W
Loki
13,859
577
122
5
0
518,796
0
W
Merlin
12,008
500
120
5
0
304,229
2
L
Zeus
10,512
438
56
2
0
213,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role