Player Matchup

Cu Chulainn
Cu Chulainn
Atreyu1
Cu Chulainn
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 34L
1,442 Elo+
Party 1
Set
Set
CallMeBuba
Set
Level 3
God Stats
1W - 1L
1,278 SR
Queue Stats
7W - 8L
1,446 Elo+
Party 3
Da Ji
Da Ji
JadMonroe
Da Ji
Level 128
God Stats
2W - 1L
1,262 SR
Queue Stats
136W - 114L
1,528 Elo+
Party 3
Artemis
Artemis
Morsmoorde
Artemis
Level 5
God Stats
2W - 1L
1,710 SR
Queue Stats
29W - 21L
1,720 Elo+
Party 1
Merlin
Merlin
spaciex
Merlin
Level 105
God Stats
4W - 6L
1,274 SR
Queue Stats
369W - 350L
1,527 Elo+
Party 1
Team Averages
Level 50
1,405 SR
1,533 Elo+

VS

Team Averages
Level 25
1,611 SR
1,588 Elo+
Kukulkan
Kukulkan
Moorleiche
Kukulkan
Level 14
God Stats
0W - 1L
1,705 SR
Queue Stats
13W - 11L
1,577 Elo+
Party 2
Poseidon
Poseidon
Rorschach7697
Poseidon
Level 27
God Stats
32W - 37L
1,531 SR
Queue Stats
68W - 77L
1,469 Elo+
Solo
Ares
Ares
TriderMad
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,626 Elo+
Party 2
Hera
Hera
bulochkaaa
Hera
Level 29
God Stats
4W - 2L
1,818 SR
Queue Stats
18W - 12L
1,769 Elo+
Solo
Hades
Hades
mimers19
Hades
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Atreyu1
Cu Chulainn
19
12 / 3 / 19
12,979
1,180
17,454
14,928
20,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
3 / 1 / 27
12,111
1,101
13,216
12,197
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
JadMonroe
Da Ji
19
15 / 3 / 17
13,222
1,202
23,858
13,660
6,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Morsmoorde
Artemis
18
3 / 2 / 21
11,141
1,013
17,799
8,102
3,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
spaciex
Merlin
18
11 / 2 / 11
11,787
1,072
19,868
6,612
2,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Moorleiche
Kukulkan
15
2 / 9 / 4
9,946
904
14,833
18,222
6,588
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Rorschach7697
Poseidon
15
0 / 11 / 5
9,543
868
6,533
18,173
6,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
16
4 / 10 / 5
11,892
1,081
9,110
27,710
32,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 5 / 4
10,573
961
8,689
12,233
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
mimers19
Hades
16
2 / 9 / 7
10,291
936
7,771
19,421
16,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
36
44
Kills
11
11
Deaths
44
95
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Atreyu1
Cu Chulainn
12
3
19
7.17
W
3
1
27
16.5
W
Da Ji
JadMonroe
Da Ji
15
3
17
7.83
L
Kukulkan
Moorleiche
Kukulkan
2
9
4
0.44
W
Artemis
Morsmoorde
Artemis
3
2
21
6.75
L
Poseidon
Rorschach7697
Poseidon
0
11
5
0.23
L
Ares
4
10
5
0.65
L
3
5
4
1
L
Hades
mimers19
Hades
2
9
7
0.61
W
Merlin
spaciex
Merlin
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,195
Damage
46,936
55,499
Taken
95,759
37,556
Mitigated
65,484
4,352
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Atreyu1
Cu Chulainn
17,454
5,083
0
817
14,928
20,323
0
12,052
2,876
0
31,786
W
13,216
4,347
0
807
12,197
5,272
0
10,727
1,470
0
39,273
W
Da Ji
JadMonroe
Da Ji
23,858
7,375
0
178
13,660
6,352
0
11,258
2,402
0
37,640
L
Kukulkan
Moorleiche
Kukulkan
14,833
1,151
0
0
18,222
6,588
0
3,049
15,073
38,400
0
W
Artemis
Morsmoorde
Artemis
17,799
10,678
0
1,846
8,102
3,174
0
7,628
474
0
37,684
L
Poseidon
Rorschach7697
Poseidon
6,533
563
0
527
18,173
6,065
0
4,537
13,511
23,762
0
L
Ares
9,110
800
0
1,300
27,710
32,064
0
5,210
22,225
19,098
0
L
8,689
2,104
41
237
12,233
4,103
0
2,381
9,777
29,070
0
L
Hades
mimers19
Hades
7,771
838
90
2,867
19,421
16,664
0
4,691
14,557
21,526
0
W
Merlin
spaciex
Merlin
19,868
1,042
410
294
6,612
2,435
0
5,271
1,341
40,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,240
Gold Earned
52,245
216
Minions Killed
182
7
Camps Cleared
4
1,039,151
Distance Traveled
890,670
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,979
1,180
24
2
2
219,596
0
W
Set
12,111
1,101
69
6
1
216,912
1
W
Da Ji
13,222
1,202
32
3
3
216,066
0
L
Kukulkan
9,946
904
55
5
1
185,916
1
W
Artemis
11,141
1,013
50
5
0
189,593
1
L
Poseidon
9,543
868
52
5
0
178,849
1
L
Ares
11,892
1,081
13
1
1
199,605
0
L
Hera
10,573
961
29
3
1
168,755
1
L
Hades
10,291
936
33
3
1
157,545
0
W
Merlin
11,787
1,072
41
4
1
196,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role