Player Matchup

Ra
Ra
Diamond III
ForThe1x
Ra
Diamond III
Level 128
God Stats
4W - 5L
1,376 SR
Queue Stats
194W - 161L
2,062 MMR
Solo
Geb
Geb
Diamond V
GavinoSupremo
Geb
Diamond V
Level 126
God Stats
2W - 5L
1,846 SR
Queue Stats
140W - 125L
2,135 MMR
Party 1
Anhur
Anhur
Diamond IV
ILIUSlION
Anhur
Diamond IV
Level 85
God Stats
13W - 21L
1,569 SR
Queue Stats
225W - 210L
2,152 MMR
Solo
Bastet
Bastet
Platinum I
Maexxnna
Bastet
Platinum I
Level 145
God Stats
2W - 3L
1,511 SR
Queue Stats
73W - 59L
2,180 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond III
jusarhe
Sun Wukong
Diamond III
Level 160
God Stats
16W - 16L
1,687 SR
Queue Stats
374W - 370L
2,188 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,598 SR
2,143 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,604 SR
2,142 MMR
Scylla
Scylla
Diamond II
BelleSerein
Scylla
Diamond II
Level 160
God Stats
15W - 12L
1,702 SR
Queue Stats
209W - 198L
2,286 MMR
Solo
Skadi
Skadi
Platinum II
Diosnt
Skadi
Platinum II
Level 147
God Stats
1W - 2L
1,277 SR
Queue Stats
100W - 89L
1,944 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond V
Patron Nick
Tsukuyomi
Diamond V
Level 144
God Stats
25W - 12L
1,828 SR
Queue Stats
179W - 182L
2,195 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
ZombifiedNoodle
Ne Zha
Diamond IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
2,109 MMR
Solo
Cerberus
Cerberus
Diamond IV
xABADD0Nx
Cerberus
Diamond IV
Level 141
God Stats
0W - 2L
1,712 SR
Queue Stats
79W - 60L
2,175 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 8
15,126
630
14,700
20,492
10,097
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 4 / 17
11,905
496
3,198
20,995
19,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
ILIUSlION
Anhur
20
3 / 3 / 7
14,648
610
8,084
16,212
7,971
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Maexxnna
Bastet
20
8 / 2 / 15
13,877
578
22,878
20,505
8,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
jusarhe
Sun Wukong
20
12 / 0 / 11
15,368
640
29,182
29,207
24,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
DanzaburouSetAphroditeApolloNemesis

VS

Bans
Guan YuNu WaCabrakanChang'eCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
1 / 5 / 1
12,150
506
9,614
12,198
4,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Diosnt
Skadi
17
2 / 5 / 2
11,485
479
7,425
15,985
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Patron Nick
Tsukuyomi
18
6 / 13 / 2
12,091
504
16,678
26,312
11,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 8 / 2
10,365
432
13,976
34,062
19,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
xABADD0Nx
Cerberus
15
1 / 4 / 7
10,488
437
10,333
19,068
18,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
35
Kills
10
10
Deaths
35
58
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
5
1
0.3
L
Skadi
Diosnt
Skadi
2
5
2
0.6
W
11
1
8
15
W
1
4
17
2.38
W
Anhur
ILIUSlION
Anhur
3
3
7
2.17
W
Bastet
Maexxnna
Bastet
8
2
15
7.75
L
Tsukuyomi
Patron Nick
Tsukuyomi
6
13
2
0.54
L
0
8
2
0.13
W
Sun Wukong
jusarhe
Sun Wukong
12
0
11
17.5
L
Cerberus
xABADD0Nx
Cerberus
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,042
Damage
58,026
107,411
Taken
107,625
70,557
Mitigated
59,922
48,418
Healing
26,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
9,614
399
0
1,311
12,198
4,524
0
3,618
8,580
94,785
0
L
Skadi
Diosnt
Skadi
7,425
2,858
0
3,240
15,985
5,771
1,031
2,960
13,025
0
89,534
W
14,700
1,160
4,754
10,019
20,492
10,097
1,518
7,733
12,759
118,267
0
W
3,198
217
0
5,125
20,995
19,096
132
5,954
15,041
21,558
0
W
Anhur
ILIUSlION
Anhur
8,084
3,306
0
7,178
16,212
7,971
5,499
3,124
13,088
0
127,100
W
Bastet
Maexxnna
Bastet
22,878
8,276
0
7,179
20,505
8,670
1,664
4,032
16,473
0
102,835
L
Tsukuyomi
Patron Nick
Tsukuyomi
16,678
3,583
0
4,066
26,312
11,597
917
6,394
19,918
0
92,244
L
13,976
5,427
0
10,450
34,062
19,792
0
4,571
29,491
0
76,677
W
Sun Wukong
jusarhe
Sun Wukong
29,182
6,276
0
14,163
29,207
24,723
647
8,918
20,289
9,771
106,003
L
Cerberus
xABADD0Nx
Cerberus
10,333
573
0
6,989
19,068
18,238
0
4,370
14,698
35,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,924
Gold Earned
56,579
712
Minions Killed
651
0
Camps Cleared
0
2,487,275
Distance Traveled
2,188,587
37
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,150
506
190
8
0
471,013
9
L
Skadi
11,485
479
159
7
0
427,721
1
W
Ra
15,126
630
179
7
0
512,031
9
W
Geb
11,905
496
22
1
0
502,181
7
W
Anhur
14,648
610
214
9
0
414,605
9
W
Bastet
13,877
578
119
5
0
537,070
5
L
Tsukuyomi
12,091
504
123
5
0
419,499
4
L
Ne Zha
10,365
432
116
5
0
416,341
3
W
Sun Wukong
15,368
640
178
7
0
521,388
7
L
Cerberus
10,488
437
63
3
0
454,013
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role