Player Matchup

Arachne
Arachne
Afkale
Arachne
Level 119
God Stats
9W - 7L
1,310 SR
Queue Stats
13W - 16L
1,382 Elo+
Party 2
Discordia
Discordia
Explosionsfodays
Discordia
Level 85
God Stats
2W - 4L
1,313 SR
Queue Stats
343W - 295L
1,463 Elo+
Solo
Osiris
Osiris
RagePotatoe918
Osiris
Level 104
God Stats
3W - 5L
1,712 SR
Queue Stats
141W - 151L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Slackariah
Cthulhu
Level 104
God Stats
0W - 2L
1,511 SR
Queue Stats
0W - 5L
1,174 Elo+
Party 2
Neith
Neith
ianpy
Neith
Level 113
God Stats
1W - 1L
1,264 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Team Averages
Level 105
1,422 SR
1,402 Elo+

VS

Team Averages
Level 85
1,387 SR
1,456 Elo+
Guan Yu
Guan Yu
MagicalORZ
Guan Yu
Level 125
God Stats
1W - 2L
1,266 SR
Queue Stats
131W - 141L
1,398 Elo+
Party 1
Hera
Hera
Nativehoozle
Hera
Level 87
God Stats
2W - 2L
1,466 SR
Queue Stats
190W - 155L
1,494 Elo+
Solo
Ymir
Ymir
RAYCEHN
Ymir
Level 84
God Stats
136W - 158L
1,461 SR
Queue Stats
278W - 310L
1,453 Elo+
Party 1
Anhur
Anhur
allencycle
Anhur
Level 76
God Stats
23W - 22L
1,244 SR
Queue Stats
153W - 181L
1,434 Elo+
Party 1
Nemesis
Nemesis
llmjl
Nemesis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Afkale
Arachne
20
13 / 6 / 2
14,316
530
27,728
30,595
14,991
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
15
1 / 8 / 2
10,642
394
13,160
14,780
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 8 / 5
12,990
481
19,250
30,313
29,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Slackariah
Cthulhu
15
0 / 10 / 6
10,574
392
12,446
28,701
26,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
ianpy
Neith
16
4 / 10 / 5
11,909
441
18,053
19,931
5,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MagicalORZ
Guan Yu
20
4 / 6 / 14
14,199
526
15,804
35,177
32,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 6 / 10
14,897
552
22,496
19,844
10,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
RAYCEHN
Ymir
20
4 / 2 / 21
15,280
566
9,831
29,436
42,738
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
20
19 / 2 / 7
17,155
635
35,928
23,244
11,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
llmjl
Nemesis
20
6 / 6 / 11
14,287
529
16,364
21,474
14,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
105
22
Kills
42
42
Deaths
22
20
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Arachne
Afkale
Arachne
13
6
2
2.33
L
Discordia
1
8
2
0.25
W
Guan Yu
MagicalORZ
Guan Yu
4
6
14
1.83
W
9
6
10
2.33
W
Ymir
RAYCEHN
Ymir
4
2
21
7.25
L
4
8
5
0.81
L
Cthulhu
Slackariah
Cthulhu
0
10
6
0.3
W
Anhur
19
2
7
11.25
L
Neith
ianpy
Neith
4
10
5
0.65
W
Nemesis
llmjl
Nemesis
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,637
Damage
100,423
124,320
Taken
129,175
81,125
Mitigated
111,896
22,049
Healing
48,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Afkale
Arachne
27,728
17,345
0
8,372
30,595
14,991
602
11,776
18,819
0
105,367
L
Discordia
13,160
1,046
0
1,663
14,780
4,332
0
6,263
8,517
58,827
0
W
Guan Yu
MagicalORZ
Guan Yu
15,804
4,088
5,399
13,632
35,177
32,285
1,132
5,529
29,488
0
74,216
W
22,496
6,271
0
4,818
19,844
10,968
1,494
2,716
17,048
100,268
0
W
Ymir
RAYCEHN
Ymir
9,831
765
0
6,073
29,436
42,738
515
8,528
20,908
53,411
0
L
19,250
8,244
0
6,613
30,313
29,117
126
5,444
24,869
0
94,971
L
Cthulhu
Slackariah
Cthulhu
12,446
119
760
2,093
28,701
26,912
753
4,153
24,548
41,524
0
W
Anhur
35,928
24,167
0
13,576
23,244
11,346
4,820
8,591
14,653
0
169,988
L
Neith
ianpy
Neith
18,053
8,543
0
2,548
19,931
5,773
2,464
4,691
15,240
0
78,019
W
Nemesis
llmjl
Nemesis
16,364
7,314
0
4,771
21,474
14,559
1,830
3,267
18,207
0
111,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,431
Gold Earned
75,818
573
Minions Killed
697
0
Camps Cleared
0
2,253,937
Distance Traveled
2,466,880
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,316
530
143
5
0
529,347
0
L
Discordia
10,642
394
84
3
0
347,973
3
W
Guan Yu
14,199
526
129
5
0
461,462
0
W
Hera
14,897
552
144
5
0
456,472
2
W
Ymir
15,280
566
58
2
0
504,063
7
L
Osiris
12,990
481
151
6
0
453,471
4
L
Cthulhu
10,574
392
71
3
0
535,333
0
W
Anhur
17,155
635
229
8
0
492,640
11
L
Neith
11,909
441
124
5
0
387,813
6
W
Nemesis
14,287
529
137
5
0
552,243
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role