Player Matchup

Cu Chulainn
Cu Chulainn
Fak-GuanYu
Cu Chulainn
Level 24
God Stats
2W - 2L
1,702 SR
Queue Stats
61W - 37L
1,597 Elo+
Party 3
Ra
Ra
Hitschipuk
Ra
Level 25
God Stats
1W - 1L
1,528 SR
Queue Stats
1W - 1L
1,775 Elo+
Party 1
Artemis
Artemis
ZuckerLubitz
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,828 Elo+
Party 1
Janus
Janus
buitrecalvo
Janus
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,613 Elo+
Solo
Serqet
Serqet
corridorman28
Serqet
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
87W - 66L
1,599 Elo+
Party 3
Team Averages
Level 16
1,546 SR
1,682 Elo+

VS

Team Averages
Level 28
1,677 SR
1,644 Elo+
Raijin
Raijin
Darkran
Raijin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Promisenotasmurf
Anubis
Level 29
God Stats
6W - 2L
1,771 SR
Queue Stats
102W - 79L
1,623 Elo+
Party 4
Thanatos
Thanatos
Sherpalau
Thanatos
Level 31
God Stats
2W - 2L
1,608 SR
Queue Stats
110W - 108L
1,581 Elo+
Party 4
Ymir
Ymir
αℓρнα
Ymir
Level 28
God Stats
2W - 3L
1,722 SR
Queue Stats
10W - 7L
1,757 Elo+
Party 2
Artemis
Artemis
σмєgα
Artemis
Level 28
God Stats
2W - 1L
1,785 SR
Queue Stats
10W - 8L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fak-GuanYu
Cu Chulainn
12
3 / 9 / 3
8,151
429
5,728
20,282
9,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 10 / 2
7,221
380
6,049
15,073
4,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
ZuckerLubitz
Artemis
10
0 / 15 / 4
6,724
354
6,662
17,811
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 10 / 2
8,985
473
8,235
13,231
3,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 9 / 3
8,799
463
7,842
17,276
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Darkran
Raijin
15
7 / 4 / 11
10,484
552
11,815
8,720
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 2 / 7
12,761
672
20,692
11,922
6,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Sherpalau
Thanatos
18
17 / 2 / 9
11,942
629
14,649
17,792
7,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 3 / 13
9,935
523
7,029
10,664
7,685
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
σмєgα
Artemis
15
10 / 2 / 10
10,536
555
16,826
14,959
5,759
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
103
11
Kills
53
53
Deaths
13
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Raijin
Darkran
Raijin
7
4
11
3.13
L
Cu Chulainn
Fak-GuanYu
Cu Chulainn
3
9
3
0.5
L
1
10
2
0.2
W
12
2
7
7.75
W
Thanatos
Sherpalau
Thanatos
17
2
9
10.75
L
Artemis
ZuckerLubitz
Artemis
0
15
4
0.13
L
3
10
2
0.4
L
4
9
3
0.61
W
7
3
13
4.5
W
Artemis
σмєgα
Artemis
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,516
Damage
71,011
83,673
Taken
64,057
27,465
Mitigated
30,456
11,662
Healing
36,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Darkran
Raijin
11,815
1,340
0
0
8,720
3,543
2,050
3,467
5,253
49,225
0
L
Cu Chulainn
Fak-GuanYu
Cu Chulainn
5,728
997
0
2,797
20,282
9,343
75
11,792
8,365
92
31,106
L
6,049
772
518
3,031
15,073
4,822
0
7,429
7,546
35,280
0
W
20,692
1,433
0
8,136
11,922
6,295
1,841
1,352
9,910
97,694
0
W
Thanatos
Sherpalau
Thanatos
14,649
4,841
0
18,190
17,792
7,174
384
4,298
12,876
0
74,651
L
Artemis
ZuckerLubitz
Artemis
6,662
2,806
0
1,294
17,811
4,472
460
6,324
11,413
0
17,928
L
8,235
1,317
0
954
13,231
3,852
0
6,374
6,447
44,968
0
L
7,842
2,001
0
3,068
17,276
4,976
0
6,824
10,366
0
34,632
W
7,029
1,087
453
1,352
10,664
7,685
747
1,750
8,914
33,800
0
W
Artemis
σмєgα
Artemis
16,826
11,231
0
7,917
14,959
5,759
1,995
3,509
11,450
0
61,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,880
Gold Earned
55,658
271
Minions Killed
527
0
Camps Cleared
0
1,483,728
Distance Traveled
1,641,477
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,484
552
81
4
0
310,149
2
L
Cu Chulainn
8,151
429
50
3
0
260,273
6
L
Ra
7,221
380
52
3
0
312,488
1
W
Anubis
12,761
672
181
10
0
322,522
2
W
Thanatos
11,942
629
111
6
0
390,275
1
L
Artemis
6,724
354
25
1
0
268,546
2
L
Janus
8,985
473
80
4
0
304,804
2
L
Serqet
8,799
463
64
3
0
337,617
2
W
Ymir
9,935
523
48
3
0
321,379
3
W
Artemis
10,536
555
106
6
0
297,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role