Player Matchup
Team Averages
Gold V
Average Tier
Level 48
1,648 SR
1,819
MMR
VS
Team Averages
Gold IV
Average Tier
Level 145
1,500 SR
1,806
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kenzokuhh
Danzaburou
16
0 / 3 / 0
9,390
783
8,343
11,951
7,009
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Mystical Mail
+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction
AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.
Light Blade
+5
Physical Power
+10%
Attack Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kaíoken
Pele
17
3 / 0 / 0
10,206
851
9,054
12,088
5,565
Y10 Evolved Transcendence
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Y10 Bound Gauntlet
+20
Physical Power
+6%
Physical Lifesteal
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
10,206
851
140
12
0
242,249
4
L
9,390
783
127
11
0
212,702
2