Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chewie227
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,263 SR
Queue Stats
13W - 7L
1,542 Elo+
Solo
Mercury
Mercury
CrazedElement
Mercury
Level 58
God Stats
5W - 3L
1,194 SR
Queue Stats
297W - 348L
1,410 Elo+
Solo
Tiamat
Tiamat
soygladiador99
Tiamat
Level 120
God Stats
8W - 11L
1,431 SR
Queue Stats
126W - 116L
1,488 Elo+
Solo
Team Averages
Level 99
1,296 SR
1,480 Elo+

VS

Team Averages
Level 66
1,426 SR
1,450 Elo+
Amaterasu
Amaterasu
Il-SP00KY-PR
Amaterasu
Level 39
God Stats
1W - 1L
1,310 SR
Queue Stats
188W - 242L
1,431 Elo+
Solo
Nox
Nox
PuffinMuffin658
Nox
Level 62
God Stats
5W - 6L
1,505 SR
Queue Stats
81W - 113L
1,472 Elo+
Solo
Medusa
Medusa
ShadowSpeedy
Medusa
Level 98
God Stats
38W - 37L
1,464 SR
Queue Stats
469W - 516L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chewie227
Ah Muzen Cab
15
1 / 2 / 8
10,922
642
8,000
11,392
4,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Mercury
14
3 / 6 / 7
11,565
680
9,527
13,810
7,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 3 / 3
12,865
757
19,180
14,348
10,283
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Il-SP00KY-PR
Amaterasu
12
2 / 7 / 4
9,685
570
7,818
18,468
9,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 8
10,689
629
7,015
14,249
5,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
16
7 / 2 / 4
12,201
718
14,926
12,900
5,937
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
14
Kills
11
11
Deaths
14
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Chewie227
Ah Muzen Cab
1
2
8
2.5
W
Mercury
3
6
7
1.08
L
Amaterasu
Il-SP00KY-PR
Amaterasu
2
7
4
0.57
L
2
5
8
1.2
L
Medusa
7
2
4
4.5
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,707
Damage
29,759
39,550
Taken
45,617
22,237
Mitigated
20,570
10,008
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Chewie227
Ah Muzen Cab
8,000
1,905
401
2,909
11,392
4,882
1,390
2,295
9,097
0
53,287
W
Mercury
9,527
4,229
485
2,081
13,810
7,072
457
2,718
11,092
0
43,110
L
Amaterasu
Il-SP00KY-PR
Amaterasu
7,818
2,583
0
2,186
18,468
9,316
0
8,240
10,228
0
22,274
L
7,015
799
939
2,524
14,249
5,317
478
5,645
8,604
33,329
0
L
Medusa
14,926
6,867
111
3,591
12,900
5,937
196
5,419
7,481
0
60,934
W
19,180
1,710
0
4,132
14,348
10,283
1,256
2,056
12,292
63,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,352
Gold Earned
32,575
208
Minions Killed
195
0
Camps Cleared
0
983,242
Distance Traveled
833,759
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,922
642
81
5
0
299,458
0
W
Mercury
11,565
680
47
3
0
349,425
0
L
Amaterasu
9,685
570
36
2
0
284,209
1
L
Nox
10,689
629
74
4
0
282,584
1
L
Medusa
12,201
718
85
5
0
266,966
2
W
Tiamat
12,865
757
80
5
0
334,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role