Player Matchup

Anhur
Anhur
Bulet5ponge
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,176 Elo+
Party 1
Ymir
Ymir
Homanatee
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,176 Elo+
Party 1
Janus
Janus
Shegeo
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ares
Ares
TrappDaddeh
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,122 Elo+
Solo
Chaac
Chaac
onetwothreeFOUWA
Chaac
Level 7
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,468 SR
1,295 Elo+

VS

Team Averages
Level 18
1,539 SR
1,367 Elo+
Sylvanus
Sylvanus
Dustytrailz94
Sylvanus
Level 20
God Stats
51W - 38L
1,445 SR
Queue Stats
78W - 71L
1,359 Elo+
Solo
Rama
Rama
Go0o0sE
Rama
Level 16
God Stats
30W - 42L
1,674 SR
Queue Stats
287W - 329L
1,300 Elo+
Party 2
Nemesis
Nemesis
MaraHoochie
Nemesis
Level 25
God Stats
22W - 26L
1,520 SR
Queue Stats
497W - 551L
1,350 Elo+
Party 2
Danzaburou
Danzaburou
SkinnesS
Danzaburou
Level 25
God Stats
41W - 25L
1,556 SR
Queue Stats
261W - 253L
1,325 Elo+
Solo
Mulan
Mulan
foxNew007
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 2
8,756
365
6,632
21,175
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
14
0 / 8 / 1
8,925
372
5,594
19,830
14,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Shegeo
Janus
20
8 / 3 / 0
13,892
579
20,899
13,540
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

2
0 / 0 / 0
6,192
258
216
708
192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
1 / 5 / 2
9,196
383
10,187
16,647
10,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dustytrailz94
Sylvanus
16
1 / 1 / 14
11,031
460
8,377
12,962
13,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
Go0o0sE
Rama
15
5 / 3 / 2
11,045
460
7,009
14,702
5,814
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
MaraHoochie
Nemesis
19
9 / 3 / 6
13,088
545
17,010
19,136
8,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
SkinnesS
Danzaburou
18
10 / 1 / 3
12,326
514
12,322
22,596
10,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
foxNew007
Mulan
19
4 / 3 / 8
12,247
510
9,249
14,719
14,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
9
Kills
29
29
Deaths
11
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
13
2
0.08
W
Sylvanus
Dustytrailz94
Sylvanus
1
1
14
8
W
Rama
Go0o0sE
Rama
5
3
2
2
L
Ymir
0
8
1
0.06
W
Nemesis
MaraHoochie
Nemesis
9
3
6
4
L
Janus
Shegeo
Janus
8
3
0
2.67
W
Danzaburou
SkinnesS
Danzaburou
10
1
3
11.5
L
0
0
0
0
W
Mulan
foxNew007
Mulan
4
3
8
2.67
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,528
Damage
53,967
71,900
Taken
84,115
36,412
Mitigated
53,806
14,122
Healing
40,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,632
3,293
0
3,395
21,175
6,684
379
842
20,183
0
43,223
W
Sylvanus
Dustytrailz94
Sylvanus
8,377
1,638
7,404
6,284
12,962
13,975
1,653
6,932
5,906
38,934
0
W
Rama
Go0o0sE
Rama
7,009
5,872
0
5,416
14,702
5,814
2,271
6,194
8,376
0
49,601
L
Ymir
5,594
686
0
2,096
19,830
14,067
176
3,758
16,026
38,678
0
W
Nemesis
MaraHoochie
Nemesis
17,010
5,953
0
5,877
19,136
8,599
332
4,379
14,668
0
87,579
L
Janus
Shegeo
Janus
20,899
2,160
164
4,798
13,540
4,684
598
2,239
11,151
126,475
0
W
Danzaburou
SkinnesS
Danzaburou
12,322
5,917
0
11,506
22,596
10,839
6,919
4,799
17,641
0
94,990
L
216
116
0
36
708
192
0
0
633
401
0
W
Mulan
foxNew007
Mulan
9,249
2,228
0
4,476
14,719
14,579
2,264
3,826
10,815
0
53,025
L
10,187
3,705
0
3,633
16,647
10,785
0
1,538
15,038
0
43,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,961
Gold Earned
59,737
415
Minions Killed
475
0
Camps Cleared
0
1,666,745
Distance Traveled
2,133,592
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,756
365
65
3
0
327,743
1
W
Sylvanus
11,031
460
54
2
0
446,280
5
W
Rama
11,045
460
87
4
0
348,542
8
L
Ymir
8,925
372
55
2
0
401,346
1
W
Nemesis
13,088
545
102
4
0
447,380
5
L
Janus
13,892
579
225
9
0
450,879
0
W
Danzaburou
12,326
514
140
6
0
412,359
2
L
Ares
6,192
258
3
0
0
41,329
1
W
Mulan
12,247
510
92
4
0
479,031
1
L
Chaac
9,196
383
67
3
0
445,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role