Player Matchup

Mercury
Mercury
Moyaa7196
Mercury
Level 103
God Stats
0W - 2L
1,409 SR
Queue Stats
29W - 37L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Tashinatsu
Cthulhu
Level 49
God Stats
19W - 15L
1,587 SR
Queue Stats
585W - 598L
1,462 Elo+
Party 2
King Arthur
King Arthur
freddysz123
King Arthur
Level 115
God Stats
24W - 20L
1,502 SR
Queue Stats
152W - 145L
1,466 Elo+
Solo
Artemis
Artemis
iltar_g
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sol
Sol
saibertron
Sol
Level 122
God Stats
1W - 1L
1,479 SR
Queue Stats
272W - 268L
1,501 Elo+
Solo
Team Averages
Level 80
1,495 SR
1,479 Elo+

VS

Team Averages
Level 82
1,636 SR
1,469 Elo+
Hades
Hades
BerserkngRhino
Hades
Level 87
God Stats
6W - 1L
2,080 SR
Queue Stats
141W - 127L
1,420 Elo+
Party 1
Discordia
Discordia
LeSp00k
Discordia
Level 87
God Stats
20W - 23L
1,598 SR
Queue Stats
383W - 355L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stefanorey
Tsukuyomi
Level 63
God Stats
6W - 5L
1,519 SR
Queue Stats
125W - 132L
1,411 Elo+
Solo
Khepri
Khepri
YodaRules13
Khepri
Level 68
God Stats
2W - 2L
1,484 SR
Queue Stats
68W - 61L
1,494 Elo+
Party 1
Cernunnos
Cernunnos
frostyagent007
Cernunnos
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
213W - 188L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Moyaa7196
Mercury
17
5 / 2 / 0
10,102
561
5,787
11,894
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Tashinatsu
Cthulhu
10
0 / 3 / 2
6,859
381
3,730
11,167
9,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
freddysz123
King Arthur
14
1 / 6 / 2
8,505
473
9,021
16,474
13,657
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
iltar_g
Artemis
9
0 / 7 / 2
6,043
336
1,941
9,076
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
0 / 3 / 1
8,315
462
7,586
9,960
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 6
10,483
582
8,351
11,640
7,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
LeSp00k
Discordia
16
5 / 1 / 1
9,863
548
4,513
6,746
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Stefanorey
Tsukuyomi
14
5 / 2 / 2
9,624
535
5,921
8,733
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Khepri
14
1 / 1 / 7
9,208
512
4,633
9,636
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
frostyagent007
Cernunnos
17
8 / 1 / 4
10,440
580
16,355
11,703
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
21
21
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Discordia
LeSp00k
Discordia
5
1
1
5.5
L
Mercury
Moyaa7196
Mercury
5
2
0
2.5
W
Tsukuyomi
Stefanorey
Tsukuyomi
5
2
2
3
L
Cthulhu
Tashinatsu
Cthulhu
0
3
2
0.33
W
Khepri
1
1
7
4.5
L
King Arthur
freddysz123
King Arthur
1
6
2
0.33
W
Cernunnos
frostyagent007
Cernunnos
8
1
4
10
L
Artemis
iltar_g
Artemis
0
7
2
0.14
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,065
Damage
39,773
58,571
Taken
48,458
33,359
Mitigated
29,498
10,511
Healing
18,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,351
1,067
0
8,152
11,640
7,616
883
1,390
10,250
64,156
0
W
Discordia
LeSp00k
Discordia
4,513
644
0
793
6,746
2,843
472
2,802
3,944
59,044
0
L
Mercury
Moyaa7196
Mercury
5,787
1,448
0
1,165
11,894
4,402
778
2,267
9,541
0
84,512
W
Tsukuyomi
Stefanorey
Tsukuyomi
5,921
1,846
0
2,110
8,733
4,553
199
692
8,041
0
40,364
L
Cthulhu
Tashinatsu
Cthulhu
3,730
222
33
679
11,167
9,769
0
1,799
9,286
23,901
0
W
Khepri
4,633
401
0
1,595
9,636
8,839
315
3,443
6,193
22,636
0
L
King Arthur
freddysz123
King Arthur
9,021
905
0
2,443
16,474
13,657
170
6,692
9,740
36
52,174
W
Cernunnos
frostyagent007
Cernunnos
16,355
6,591
0
5,979
11,703
5,647
3,341
2,990
8,713
0
83,280
L
Artemis
iltar_g
Artemis
1,941
718
0
1,010
9,076
2,382
0
1,336
7,740
0
10,960
L
7,586
809
0
5,181
9,960
3,149
246
4,934
4,767
53,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,824
Gold Earned
49,618
415
Minions Killed
490
0
Camps Cleared
0
1,580,231
Distance Traveled
1,701,357
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,483
582
140
8
0
320,250
2
W
Discordia
9,863
548
115
6
0
329,012
4
L
Mercury
10,102
561
145
8
0
342,050
4
W
Tsukuyomi
9,624
535
63
4
0
396,963
7
L
Cthulhu
6,859
381
36
2
0
331,053
0
W
Khepri
9,208
512
39
2
0
355,126
8
L
King Arthur
8,505
473
109
6
0
321,548
0
W
Cernunnos
10,440
580
133
7
0
300,006
4
L
Artemis
6,043
336
20
1
0
261,682
0
L
Sol
8,315
462
105
6
0
323,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role