Player Matchup

Baron Samedi
Baron Samedi
BleakKibbles195
Baron Samedi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Nike
Nike
EyeJustATE
Nike
Level 18
God Stats
63W - 52L
1,732 SR
Queue Stats
607W - 656L
1,423 Elo+
Solo
Arachne
Arachne
bielestrange
Arachne
Level 29
God Stats
31W - 23L
1,564 SR
Queue Stats
89W - 94L
1,429 Elo+
Solo
Guan Yu
Guan Yu
felipe-gomes012
Guan Yu
Level 26
God Stats
1W - 3L
1,184 SR
Queue Stats
25W - 23L
1,407 Elo+
Solo
Merlin
Merlin
vortex3426
Merlin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,109 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,374 Elo+

VS

Team Averages
Level 13
1,456 SR
1,306 Elo+
Cthulhu
Cthulhu
DarthDrippp
Cthulhu
Level 5
God Stats
10W - 6L
1,642 SR
Queue Stats
53W - 52L
1,342 Elo+
Solo
Izanami
Izanami
PridefulPine516
Izanami
Level 29
God Stats
37W - 45L
1,404 SR
Queue Stats
165W - 213L
1,385 Elo+
Solo
Camazotz
Camazotz
Vampiress0504
Camazotz
Level 24
God Stats
41W - 61L
1,428 SR
Queue Stats
108W - 183L
1,326 Elo+
Solo
Agni
Agni
andreas2900
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,365 Elo+
Solo
Jormungandr
Jormungandr
elmata81
Jormungandr
Level 4
God Stats
3W - 5L
1,307 SR
Queue Stats
93W - 71L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BleakKibbles195
Baron Samedi
18
7 / 0 / 17
11,233
1,123
22,101
8,725
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
9 / 1 / 22
12,319
1,232
13,039
11,465
9,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
bielestrange
Arachne
19
20 / 2 / 13
13,288
1,329
25,546
17,266
7,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
6 / 0 / 20
11,844
1,184
16,130
15,478
19,555
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
vortex3426
Merlin
15
1 / 8 / 11
9,345
935
1,774
8,978
3,565
Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarthDrippp
Cthulhu
15
3 / 5 / 4
9,347
935
17,783
21,747
7,615
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
7 / 8 / 1
11,773
1,177
20,654
18,784
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
Vampiress0504
Camazotz
15
0 / 9 / 5
8,930
893
4,223
17,004
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
1 / 16 / 5
9,100
910
5,591
19,413
6,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
elmata81
Jormungandr
15
0 / 5 / 4
9,263
926
2,948
8,050
5,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
30
43
Kills
11
11
Deaths
43
83
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BleakKibbles195
Baron Samedi
7
0
17
15.5
L
Cthulhu
DarthDrippp
Cthulhu
3
5
4
1
W
9
1
22
20
L
7
8
1
0.94
L
Camazotz
Vampiress0504
Camazotz
0
9
5
0.28
L
1
16
5
0.22
W
Arachne
bielestrange
Arachne
20
2
13
13.25
L
Jormungandr
elmata81
Jormungandr
0
5
4
0.4
W
6
0
20
16
W
Merlin
vortex3426
Merlin
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,590
Damage
51,199
61,912
Taken
84,998
45,086
Mitigated
31,857
25,791
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BleakKibbles195
Baron Samedi
22,101
1,080
2,921
2,607
8,725
4,329
0
5,352
3,373
40,875
0
L
Cthulhu
DarthDrippp
Cthulhu
17,783
1,442
340
2,847
21,747
7,615
0
9,265
11,918
25,078
0
W
13,039
5,837
0
651
11,465
9,689
0
5,262
6,203
0
23,747
L
20,654
15,688
0
1,723
18,784
7,057
0
2,258
16,244
0
52,588
L
Camazotz
Vampiress0504
Camazotz
4,223
1,511
0
1,345
17,004
5,172
0
5,277
11,358
0
5,518
L
5,591
1,866
0
0
19,413
6,733
0
4,267
14,690
9,722
0
W
Arachne
bielestrange
Arachne
25,546
19,458
0
7,573
17,266
7,948
0
6,902
10,364
0
43,541
L
Jormungandr
elmata81
Jormungandr
2,948
864
0
0
8,050
5,280
0
1,593
6,248
15,773
0
W
16,130
5,425
5,141
6,898
15,478
19,555
0
4,764
10,714
0
35,252
W
Merlin
vortex3426
Merlin
1,774
717
0
0
8,978
3,565
0
4,042
4,936
5,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,029
Gold Earned
48,413
183
Minions Killed
146
5
Camps Cleared
0
951,708
Distance Traveled
712,590
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,233
1,123
59
6
0
199,808
0
L
Cthulhu
9,347
935
23
2
0
183,571
1
W
Nike
12,319
1,232
29
3
0
222,029
2
L
Izanami
11,773
1,177
91
9
0
151,172
0
L
Camazotz
8,930
893
4
0
0
138,431
0
L
Agni
9,100
910
4
0
0
159,729
1
W
Arachne
13,288
1,329
46
5
3
209,553
0
L
Jormungandr
9,263
926
24
2
0
79,687
0
W
Guan Yu
11,844
1,184
46
5
0
219,151
1
W
Merlin
9,345
935
3
0
2
101,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role