Player Matchup

Scylla
Scylla
Darkshadow2564
Scylla
Level 29
God Stats
1W - 1L
1,732 SR
Queue Stats
198W - 168L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
JajosvrbIII
Sun Wukong
Level 8
God Stats
26W - 21L
1,209 SR
Queue Stats
35W - 29L
1,212 Elo+
Party 2
Anhur
Anhur
Ladybia224
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
971 Elo+
Solo
Cthulhu
Cthulhu
coollime69
Cthulhu
Level 15
God Stats
12W - 15L
1,639 SR
Queue Stats
37W - 41L
1,504 Elo+
Solo
Ares
Ares
domiosvajac
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,323 Elo+
Party 2
Team Averages
Level 14
1,516 SR
1,314 Elo+

VS

Team Averages
Level 21
1,521 SR
1,487 Elo+
Nemesis
Nemesis
DZcarry
Nemesis
Level 29
God Stats
4W - 3L
1,534 SR
Queue Stats
125W - 96L
1,486 Elo+
Party 1
Scylla
Scylla
ELCAPANGA
Scylla
Level 19
God Stats
2W - 2L
1,339 SR
Queue Stats
12W - 14L
1,391 Elo+
Solo
Cthulhu
Cthulhu
Jr00p
Cthulhu
Level 29
God Stats
17W - 8L
1,734 SR
Queue Stats
182W - 198L
1,454 Elo+
Party 1
Chiron
Chiron
QueenOfBees121
Chiron
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 19L
1,498 Elo+
Solo
Medusa
Medusa
Xpabloch
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,280
547
2,769
2,081
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
JajosvrbIII
Sun Wukong
1
0 / 0 / 0
2,652
442
0
0
0
Anhur
6
0 / 2 / 0
3,475
579
871
2,613
624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
coollime69
Cthulhu
3
0 / 3 / 0
2,913
486
1,032
3,958
1,534
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 3 / 0
2,999
500
511
3,672
1,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DZcarry
Nemesis
7
3 / 0 / 2
4,559
760
1,349
2,867
948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
ELCAPANGA
Scylla
7
1 / 0 / 0
4,229
705
1,221
2,567
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Jr00p
Cthulhu
6
1 / 0 / 1
3,682
614
947
2,607
1,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
2 / 0 / 3
4,638
773
2,960
2,325
687
Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Xpabloch
Medusa
6
1 / 0 / 0
3,685
614
1,258
2,590
632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
8
9
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DZcarry
Nemesis
3
0
2
4
L
0
1
0
0
W
Scylla
ELCAPANGA
Scylla
1
0
0
1
L
Sun Wukong
JajosvrbIII
Sun Wukong
0
0
0
0
W
Cthulhu
Jr00p
Cthulhu
1
0
1
1.5
L
Anhur
0
2
0
0
W
2
0
3
3.5
W
Medusa
Xpabloch
Medusa
1
0
0
1
L
Cthulhu
coollime69
Cthulhu
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,183
Damage
7,735
12,324
Taken
12,956
4,109
Mitigated
3,791
1,799
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DZcarry
Nemesis
1,349
595
0
79
2,867
948
0
496
2,337
0
19,017
L
2,769
106
0
516
2,081
432
0
636
1,295
12,216
0
W
Scylla
ELCAPANGA
Scylla
1,221
297
0
1,250
2,567
455
0
0
2,567
13,474
0
L
Sun Wukong
JajosvrbIII
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Jr00p
Cthulhu
947
0
314
1,156
2,607
1,069
0
873
1,529
9,459
0
L
Anhur
871
558
0
794
2,613
624
0
1,101
1,392
0
7,356
W
2,960
723
75
966
2,325
687
0
1,274
1,051
0
19,250
W
Medusa
Xpabloch
Medusa
1,258
665
0
794
2,590
632
225
1,134
1,160
0
13,514
L
Cthulhu
coollime69
Cthulhu
1,032
321
111
210
3,958
1,534
69
0
3,958
7,614
0
L
511
140
0
168
3,672
1,519
40
136
3,511
3,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,319
Gold Earned
20,793
39
Minions Killed
168
0
Camps Cleared
0
422,915
Distance Traveled
536,282
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,559
760
43
7
0
121,504
0
L
Scylla
3,280
547
16
3
0
105,187
0
W
Scylla
4,229
705
35
6
0
105,225
0
L
Sun Wukong
2,652
442
0
0
0
0
0
W
Cthulhu
3,682
614
24
4
0
112,336
0
L
Anhur
3,475
579
13
2
0
100,030
0
W
Chiron
4,638
773
43
7
0
101,596
0
W
Medusa
3,685
614
23
4
0
95,621
1
L
Cthulhu
2,913
486
8
1
0
122,840
0
L
Ares
2,999
500
2
0
0
94,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role