Player Matchup

Sol
Sol
AlucardAuditore
Sol
Level 127
God Stats
11W - 7L
1,569 SR
Queue Stats
319W - 274L
1,547 Elo+
Party 1
Tyr
Tyr
Awizard101player
Tyr
Level 138
God Stats
5W - 8L
1,598 SR
Queue Stats
209W - 185L
1,554 Elo+
Solo
Bacchus
Bacchus
Brodermax
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
GOKENT4
Cupid
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
LICONX
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 144
1,534 SR
1,520 Elo+

VS

Team Averages
Level 105
1,563 SR
1,565 Elo+
Janus
Janus
Diminar
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
HakuFlaku
Bakasura
Level 106
God Stats
10W - 13L
1,627 SR
Queue Stats
204W - 192L
1,555 Elo+
Party 2
Hou Yi
Hou Yi
Nomad139
Hou Yi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,659 Elo+
Solo
Mercury
Mercury
TheDycktator
Mercury
Level 149
God Stats
16W - 17L
1,585 SR
Queue Stats
371W - 372L
1,560 Elo+
Party 2
Sobek
Sobek
corruptedRainbow
Sobek
Level 85
God Stats
2W - 2L
1,604 SR
Queue Stats
238W - 256L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,649
565
4,859
7,077
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 0
6,730
673
3,399
5,618
2,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
Brodermax
Bacchus
10
3 / 1 / 1
6,228
623
4,279
3,418
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
GOKENT4
Cupid
9
1 / 3 / 4
5,247
525
3,095
6,054
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Apollo
LICONX
Apollo
10
3 / 2 / 3
6,079
608
4,271
6,028
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Diminar
Janus
8
0 / 4 / 0
4,820
482
1,291
4,344
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
HakuFlaku
Bakasura
10
2 / 2 / 0
5,402
540
3,346
6,979
3,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Nomad139
Hou Yi
9
1 / 2 / 1
5,122
512
4,767
6,836
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
TheDycktator
Mercury
11
3 / 1 / 3
6,159
616
3,747
5,926
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 3 / 2
4,960
496
2,203
6,938
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
12
Kills
7
8
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
2
1
0
2
W
Bacchus
Brodermax
Bacchus
3
1
1
3.5
L
Janus
Diminar
Janus
0
4
0
0
W
Cupid
GOKENT4
Cupid
1
3
4
1
L
Bakasura
HakuFlaku
Bakasura
2
2
0
1
W
Apollo
LICONX
Apollo
3
2
3
2.25
L
Hou Yi
Nomad139
Hou Yi
1
2
1
0.75
L
Mercury
TheDycktator
Mercury
3
1
3
4.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,903
Damage
15,354
28,195
Taken
31,023
8,863
Mitigated
11,692
10,521
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,859
1,971
0
4,208
7,077
1,642
30
883
6,194
32,821
0
W
3,399
646
0
2,442
5,618
2,252
0
0
5,108
0
43,852
W
Bacchus
Brodermax
Bacchus
4,279
325
0
728
3,418
1,698
0
1,250
2,053
19,058
0
L
Janus
Diminar
Janus
1,291
0
0
0
4,344
1,278
0
2,516
1,542
20,701
0
W
Cupid
GOKENT4
Cupid
3,095
1,554
442
2,411
6,054
1,530
0
720
5,334
0
18,417
L
Bakasura
HakuFlaku
Bakasura
3,346
2,581
0
3,070
6,979
3,126
0
0
6,979
0
15,730
W
Apollo
LICONX
Apollo
4,271
2,106
0
290
6,028
1,741
0
484
5,427
0
37,092
L
Hou Yi
Nomad139
Hou Yi
4,767
2,073
0
2,660
6,836
1,726
70
2,719
4,117
0
25,124
L
Mercury
TheDycktator
Mercury
3,747
1,822
0
402
5,926
1,773
0
794
5,042
0
34,915
L
2,203
278
0
2,509
6,938
3,789
0
2,691
4,205
11,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,933
Gold Earned
26,463
298
Minions Killed
254
0
Camps Cleared
0
990,554
Distance Traveled
976,984
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,649
565
51
5
0
193,554
2
W
Tyr
6,730
673
104
10
0
199,822
0
W
Bacchus
6,228
623
42
4
0
209,865
4
L
Janus
4,820
482
46
5
0
184,779
4
W
Cupid
5,247
525
37
4
0
177,621
3
L
Bakasura
5,402
540
65
7
0
205,598
1
W
Apollo
6,079
608
64
6
0
209,692
5
L
Hou Yi
5,122
512
49
5
0
189,352
4
L
Mercury
6,159
616
75
8
0
203,472
3
L
Sobek
4,960
496
19
2
0
193,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role