Player Matchup

Danzaburou
Danzaburou
Ahhdestroy
Danzaburou
Level 127
God Stats
24W - 19L
1,600 SR
Queue Stats
161W - 159L
1,493 Elo+
Party 2
King Arthur
King Arthur
Aiden9035
King Arthur
Level 102
God Stats
1W - 0L
1,371 SR
Queue Stats
20W - 13L
1,634 Elo+
Party 1
Arachne
Arachne
GABRIELISIMO
Arachne
Level 99
God Stats
2W - 0L
1,838 SR
Queue Stats
21W - 19L
1,630 Elo+
Party 1
Nox
Nox
killslikewhoa
Nox
Level 151
God Stats
16W - 21L
1,573 SR
Queue Stats
547W - 530L
1,605 Elo+
Party 2
Ganesha
Ganesha
smithhappens
Ganesha
Level 49
God Stats
12W - 10L
1,587 SR
Queue Stats
58W - 68L
1,488 Elo+
Party 2
Team Averages
Level 106
1,594 SR
1,570 Elo+

VS

Team Averages
Level 81
1,529 SR
1,470 Elo+
Anubis
Anubis
IrvingPrO
Anubis
Level 123
God Stats
29W - 26L
1,587 SR
Queue Stats
80W - 79L
1,517 Elo+
Party 3
Ymir
Ymir
Merick
Ymir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 4
Chaac
Chaac
PapiToño1
Chaac
Level 105
God Stats
21W - 20L
1,521 SR
Queue Stats
133W - 126L
1,506 Elo+
Party 3
Izanami
Izanami
Patho69X
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
WhatAPlayer
Hachiman
Level 28
God Stats
2W - 4L
1,536 SR
Queue Stats
9W - 11L
1,326 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ahhdestroy
Danzaburou
11
8 / 1 / 0
6,567
657
7,052
5,828
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Aiden9035
King Arthur
10
1 / 0 / 0
5,412
541
4,762
6,440
3,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
GABRIELISIMO
Arachne
10
1 / 2 / 1
5,379
538
2,792
7,225
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 0
6,177
618
2,891
2,434
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
smithhappens
Ganesha
9
0 / 2 / 6
5,589
559
2,635
5,932
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IrvingPrO
Anubis
7
2 / 0 / 0
4,916
492
1,078
2,860
1,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
Merick
Ymir
8
0 / 4 / 2
5,215
522
1,460
7,596
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
10
1 / 1 / 1
5,359
536
3,904
7,211
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Patho69X
Izanami
9
1 / 3 / 0
4,988
499
2,901
7,730
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hachiman
WhatAPlayer
Hachiman
8
1 / 4 / 0
5,046
505
2,861
6,925
1,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
5
6
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ahhdestroy
Danzaburou
8
1
0
8
W
King Arthur
Aiden9035
King Arthur
1
0
0
1
W
Arachne
GABRIELISIMO
Arachne
1
2
1
0.75
L
Anubis
IrvingPrO
Anubis
2
0
0
2
L
Ymir
Merick
Ymir
0
4
2
0.25
L
Chaac
1
1
1
1.5
L
Izanami
Patho69X
Izanami
1
3
0
0.33
L
Hachiman
WhatAPlayer
Hachiman
1
4
0
0.25
W
2
1
0
2
W
Ganesha
smithhappens
Ganesha
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,132
Damage
12,204
27,859
Taken
32,322
11,980
Mitigated
12,751
12,433
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ahhdestroy
Danzaburou
7,052
3,367
0
3,241
5,828
1,634
0
1,066
4,762
0
31,310
W
King Arthur
Aiden9035
King Arthur
4,762
797
0
3,030
6,440
3,578
0
0
6,440
0
27,701
W
Arachne
GABRIELISIMO
Arachne
2,792
1,712
0
4,191
7,225
2,062
0
407
6,818
0
22,908
L
Anubis
IrvingPrO
Anubis
1,078
0
0
1,547
2,860
1,149
0
970
1,890
17,767
0
L
Ymir
Merick
Ymir
1,460
148
123
1,450
7,596
3,212
0
1,018
6,578
17,786
0
L
Chaac
3,904
830
0
3,972
7,211
4,583
0
474
6,385
0
27,887
L
Izanami
Patho69X
Izanami
2,901
2,163
429
3,107
7,730
2,460
187
2,327
5,327
0
29,687
L
Hachiman
WhatAPlayer
Hachiman
2,861
2,132
0
2,352
6,925
1,347
272
737
6,188
0
16,267
W
2,891
82
0
250
2,434
697
0
671
1,763
36,708
0
W
Ganesha
smithhappens
Ganesha
2,635
513
123
1,598
5,932
4,009
0
394
5,538
13,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,124
Gold Earned
25,524
260
Minions Killed
230
0
Camps Cleared
0
897,860
Distance Traveled
780,150
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,567
657
70
7
0
151,053
3
W
King Arthur
5,412
541
42
4
0
165,892
2
W
Arachne
5,379
538
61
6
0
179,681
2
L
Anubis
4,916
492
43
4
0
99,837
0
L
Ymir
5,215
522
24
2
0
180,532
0
L
Chaac
5,359
536
56
6
0
161,025
2
L
Izanami
4,988
499
66
7
0
171,418
2
L
Hachiman
5,046
505
41
4
0
167,338
0
W
Nox
6,177
618
84
8
0
198,967
1
W
Ganesha
5,589
559
3
0
0
202,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role