Player Matchup

Chang'e
Chang'e
BlankName12216
Chang'e
Level 43
God Stats
5W - 6L
1,296 SR
Queue Stats
35W - 54L
1,368 Elo+
Party 1
Neith
Neith
ImTomy10
Neith
Level 88
God Stats
4W - 10L
1,500 SR
Queue Stats
324W - 364L
1,442 Elo+
Party 3
Cerberus
Cerberus
MasonicEight145
Cerberus
Level 37
God Stats
156W - 156L
1,532 SR
Queue Stats
204W - 230L
1,401 Elo+
Party 3
Amaterasu
Amaterasu
PhantomThiefRose
Amaterasu
Level 49
God Stats
8W - 7L
1,438 SR
Queue Stats
48W - 63L
1,404 Elo+
Party 1
Ne Zha
Ne Zha
dannyboy7562
Ne Zha
Level 68
God Stats
4W - 4L
1,553 SR
Queue Stats
197W - 188L
1,463 Elo+
Party 1
Team Averages
Level 57
1,464 SR
1,415 Elo+

VS

Team Averages
Level 44
1,534 SR
1,323 Elo+
Yemoja
Yemoja
Juanstheonee
Yemoja
Level 29
God Stats
6W - 8L
1,517 SR
Queue Stats
159W - 190L
1,262 Elo+
Party 2
Tiamat
Tiamat
LuckyEwe71220
Tiamat
Level 67
God Stats
2W - 5L
1,253 SR
Queue Stats
370W - 455L
1,402 Elo+
Party 2
Vulcan
Vulcan
esse_cris
Vulcan
Level 48
God Stats
1W - 3L
1,400 SR
Queue Stats
31W - 40L
1,276 Elo+
Solo
Odin
Odin
lizzofan21
Odin
Level 29
God Stats
21W - 22L
1,954 SR
Queue Stats
322W - 414L
1,332 Elo+
Party 2
Anhur
Anhur
xX__Dugo__Xx
Anhur
Level 49
God Stats
1W - 2L
1,545 SR
Queue Stats
414W - 552L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,029
541
3,978
7,833
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
ImTomy10
Neith
12
4 / 1 / 0
6,882
529
10,204
6,588
2,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
11
0 / 0 / 4
6,448
496
4,870
7,291
3,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
11
1 / 3 / 2
6,384
491
4,372
8,429
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
13
2 / 2 / 2
7,194
553
5,208
9,416
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 2 / 2
6,065
467
3,974
14,800
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 2 / 0
7,521
579
5,042
7,575
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
esse_cris
Vulcan
12
3 / 3 / 2
6,757
520
6,572
6,286
2,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 4
6,140
472
4,229
7,518
3,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 1 / 0
5,335
410
2,390
5,606
1,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
8
Kills
7
8
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
W
Neith
ImTomy10
Neith
4
1
0
4
L
Yemoja
0
2
2
0.5
L
3
2
0
1.5
W
Cerberus
0
0
4
2
W
Amaterasu
1
3
2
0.67
W
Ne Zha
2
2
2
1.5
L
Vulcan
esse_cris
Vulcan
3
3
2
1.33
L
1
0
4
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,632
Damage
22,207
39,557
Taken
41,785
16,794
Mitigated
17,058
17,099
Healing
15,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,978
485
0
3,531
7,833
2,449
764
3,609
3,742
36,503
0
W
Neith
ImTomy10
Neith
10,204
5,095
0
3,136
6,588
2,041
0
2,691
3,843
0
44,908
L
Yemoja
3,974
783
720
9,051
14,800
5,652
200
3,267
11,499
29,698
0
L
5,042
482
0
2,029
7,575
4,120
0
3,219
4,147
31,096
0
W
Cerberus
4,870
112
0
2,811
7,291
3,697
0
2,603
4,650
18,819
0
W
Amaterasu
4,372
813
0
2,698
8,429
5,362
430
3,435
4,994
0
28,315
W
Ne Zha
5,208
1,921
0
4,923
9,416
3,245
371
2,614
6,740
0
44,055
L
Vulcan
esse_cris
Vulcan
6,572
2,570
525
1,699
6,286
2,062
761
83
6,203
36,136
0
L
4,229
493
0
385
7,518
3,951
241
640
6,834
0
20,812
L
2,390
1,508
0
1,559
5,606
1,273
640
1,350
4,254
0
23,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,937
Gold Earned
31,818
353
Minions Killed
273
0
Camps Cleared
0
1,198,321
Distance Traveled
1,113,294
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,029
541
76
6
0
224,671
3
W
Neith
6,882
529
69
5
0
210,244
1
L
Yemoja
6,065
467
41
3
0
175,921
2
L
Tiamat
7,521
579
70
5
0
232,223
0
W
Cerberus
6,448
496
56
4
0
261,337
3
W
Amaterasu
6,384
491
53
4
0
240,499
1
W
Ne Zha
7,194
553
99
8
0
261,570
1
L
Vulcan
6,757
520
71
5
0
227,055
1
L
Odin
6,140
472
43
3
0
277,287
0
L
Anhur
5,335
410
48
4
0
200,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role