Player Matchup

Tiamat
Tiamat
IRRATIONALxGODx
Tiamat
Level 86
God Stats
26W - 22L
1,621 SR
Queue Stats
401W - 376L
1,512 Elo+
Solo
Ullr
Ullr
SeuEpaminondas_
Ullr
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 74L
1,610 Elo+
Party 2
Pele
Pele
XxK4M1K4Z3xX_29
Pele
Level 109
God Stats
27W - 10L
1,514 SR
Queue Stats
335W - 340L
1,516 Elo+
Party 2
Janus
Janus
yDemonic_20
Janus
Level 146
God Stats
3W - 4L
1,657 SR
Queue Stats
141W - 125L
1,544 Elo+
Party 2
Sobek
Sobek
yGabrielSPFC
Sobek
Level 124
God Stats
5W - 8L
1,527 SR
Queue Stats
44W - 42L
1,492 Elo+
Party 2
Team Averages
Level 118
1,564 SR
1,535 Elo+

VS

Team Averages
Level 103
1,472 SR
1,545 Elo+
Rama
Rama
BAMABISKIT
Rama
Level 149
God Stats
1W - 1L
1,361 SR
Queue Stats
108W - 104L
1,544 Elo+
Party 1
Ne Zha
Ne Zha
DatBoiSuggs
Ne Zha
Level 107
God Stats
2W - 4L
1,693 SR
Queue Stats
450W - 412L
1,554 Elo+
Party 1
Athena
Athena
Flippinn
Athena
Level 73
God Stats
3W - 4L
1,660 SR
Queue Stats
53W - 45L
1,580 Elo+
Party 1
Scylla
Scylla
KingotElves
Scylla
Level 99
God Stats
0W - 2L
1,294 SR
Queue Stats
18W - 21L
1,526 Elo+
Party 1
Sobek
Sobek
TTV AG3NTDAD
Sobek
Level 89
God Stats
8W - 6L
1,353 SR
Queue Stats
577W - 535L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,842
584
3,386
5,006
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
4 / 0 / 3
6,193
619
3,623
4,392
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 2 / 4
6,209
621
5,734
8,055
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
6 / 3 / 2
5,764
576
5,771
4,226
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 0 / 7
5,203
520
2,888
6,046
3,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,358
436
2,230
5,484
1,139
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
7
2 / 4 / 0
4,814
481
4,109
7,300
2,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Flippinn
Athena
7
1 / 3 / 1
4,846
485
2,798
7,585
2,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
7
0 / 4 / 0
4,008
401
501
4,652
1,477
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 0
5,667
567
2,175
5,309
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
5
6
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Ne Zha
2
4
0
0.5
L
Athena
Flippinn
Athena
1
3
1
0.5
W
1
1
0
1
L
Scylla
0
4
0
0
W
4
0
3
5.5
L
2
0
0
2
W
5
2
4
3.5
W
6
3
2
2.33
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,402
Damage
11,813
27,725
Taken
30,330
10,813
Mitigated
10,271
12,680
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,230
2,142
0
1,110
5,484
1,139
0
702
4,782
0
16,018
L
Ne Zha
4,109
1,141
0
1,729
7,300
2,259
0
2,563
4,713
0
21,792
L
Athena
Flippinn
Athena
2,798
1,074
0
1,283
7,585
2,780
0
2,558
5,027
9,758
0
W
3,386
733
0
2,558
5,006
3,132
244
1,353
3,415
27,577
0
L
Scylla
501
40
0
702
4,652
1,477
0
3,137
1,515
9,360
0
W
3,623
1,312
0
2,494
4,392
1,352
344
452
3,940
0
32,398
L
2,175
190
0
3,488
5,309
2,616
0
2,659
2,248
25,425
0
W
5,734
1,578
0
4,346
8,055
2,310
28
1,077
6,898
0
37,184
W
5,771
500
0
602
4,226
984
60
269
3,945
20,404
0
W
2,888
98
0
2,680
6,046
3,035
0
1,923
4,053
6,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,211
Gold Earned
23,693
251
Minions Killed
161
0
Camps Cleared
0
955,412
Distance Traveled
857,860
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,358
436
24
2
0
141,255
2
L
Ne Zha
4,814
481
41
4
0
184,845
2
L
Athena
4,846
485
16
2
0
198,366
5
W
Tiamat
5,842
584
65
7
0
171,001
1
L
Scylla
4,008
401
20
2
0
147,014
1
W
Ullr
6,193
619
61
6
0
185,662
1
L
Sobek
5,667
567
60
6
0
186,380
0
W
Pele
6,209
621
80
8
0
217,594
4
W
Janus
5,764
576
33
3
0
174,070
1
W
Sobek
5,203
520
12
1
0
207,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role