Player Matchup

Chaac
Chaac
DNY iShadow
Chaac
Level 29
God Stats
49W - 36L
1,533 SR
Queue Stats
522W - 492L
1,441 Elo+
Party 1
Ares
Ares
Ginger_987
Ares
Level 49
God Stats
7W - 6L
1,444 SR
Queue Stats
174W - 225L
1,444 Elo+
Party 3
Chiron
Chiron
Rabaz
Chiron
Level 88
God Stats
39W - 34L
1,491 SR
Queue Stats
131W - 177L
1,399 Elo+
Party 3
Ra
Ra
SonicoElPro3212
Ra
Level 40
God Stats
26W - 13L
1,702 SR
Queue Stats
395W - 347L
1,417 Elo+
Party 1
Nemesis
Nemesis
bastian S 009
Nemesis
Level 40
God Stats
6W - 2L
1,500 SR
Queue Stats
630W - 606L
1,376 Elo+
Party 1
Team Averages
Level 49
1,534 SR
1,415 Elo+

VS

Team Averages
Level 53
1,477 SR
1,325 Elo+
Nox
Nox
TheCorruptedOnes
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 204L
1,353 Elo+
Party 2
Pele
Pele
TheGunnyOnes
Pele
Level 30
God Stats
1W - 2L
1,694 SR
Queue Stats
244W - 242L
1,348 Elo+
Party 2
King Arthur
King Arthur
TheInfectedOnes
King Arthur
Level 29
God Stats
0W - 4L
1,393 SR
Queue Stats
20W - 32L
1,278 Elo+
Party 2
Chiron
Chiron
TheLiftedOnes
Chiron
Level 88
God Stats
5W - 5L
1,506 SR
Queue Stats
138W - 132L
1,372 Elo+
Party 2
Danzaburou
Danzaburou
murillooscar24
Danzaburou
Level 48
God Stats
70W - 88L
1,290 SR
Queue Stats
261W - 305L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,961
596
4,334
7,536
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 0
5,556
556
1,995
5,525
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chiron
Rabaz
Chiron
9
0 / 1 / 2
4,799
480
4,112
3,665
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 2 / 5
7,027
703
5,895
6,327
2,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
10
4 / 2 / 3
6,202
620
1,801
5,939
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
5,096
510
2,720
5,438
1,885
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 4 / 2
5,008
501
2,745
6,267
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
TheInfectedOnes
King Arthur
7
0 / 1 / 1
4,651
465
1,123
5,698
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 1 / 0
4,730
473
4,298
5,895
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
murillooscar24
Danzaburou
10
1 / 3 / 1
5,685
569
1,807
5,814
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
5
6
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
2
0
0
2
W
Chiron
Rabaz
Chiron
0
1
2
1
W
5
2
5
3.75
L
2
5
0
0.4
L
1
4
2
0.5
L
King Arthur
TheInfectedOnes
King Arthur
0
1
1
0.5
L
1
1
0
1
W
Nemesis
4
2
3
2.75
L
Danzaburou
murillooscar24
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,137
Damage
12,693
28,992
Taken
29,112
12,608
Mitigated
9,981
13,338
Healing
6,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,334
411
0
4,419
7,536
4,170
574
0
7,536
0
30,742
W
1,995
115
0
1,254
5,525
2,893
0
0
5,525
14,637
0
W
Chiron
Rabaz
Chiron
4,112
1,108
783
1,428
3,665
1,148
0
0
3,665
0
23,233
W
5,895
1,536
572
3,160
6,327
2,267
550
1,705
4,622
40,456
0
L
2,720
358
0
558
5,438
1,885
231
3,145
2,293
23,532
0
L
2,745
949
0
182
6,267
1,844
104
1,670
4,597
0
24,099
L
King Arthur
TheInfectedOnes
King Arthur
1,123
23
0
594
5,698
2,630
0
998
4,700
0
7,127
L
4,298
855
433
3,483
5,895
1,661
47
2,077
3,818
0
27,931
W
Nemesis
1,801
556
147
1,575
5,939
2,130
0
1,015
4,924
0
20,937
L
Danzaburou
murillooscar24
Danzaburou
1,807
1,104
0
1,298
5,814
1,961
0
0
5,814
0
23,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,545
Gold Earned
25,170
263
Minions Killed
223
0
Camps Cleared
0
978,860
Distance Traveled
875,890
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,961
596
65
7
0
188,676
0
W
Ares
5,556
556
27
3
0
203,614
1
W
Chiron
4,799
480
41
4
0
168,268
1
W
Ra
7,027
703
86
9
0
194,377
0
L
Nox
5,096
510
51
5
0
171,545
1
L
Pele
5,008
501
45
5
0
173,206
4
L
King Arthur
4,651
465
21
2
0
181,755
0
L
Chiron
4,730
473
52
5
0
178,852
3
W
Nemesis
6,202
620
44
4
0
223,925
0
L
Danzaburou
5,685
569
54
5
0
170,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role