Player Matchup

Ymir
Ymir
Mausmuncher
Ymir
Level 22
God Stats
11W - 10L
1,586 SR
Queue Stats
83W - 108L
1,471 Elo+
Party 1
Fenrir
Fenrir
cloudy_heading1
Fenrir
Level 27
God Stats
0W - 11L
1,477 SR
Queue Stats
137W - 213L
1,393 Elo+
Party 1
Hera
Hera
misternogo
Hera
Level 23
God Stats
3W - 3L
1,479 SR
Queue Stats
135W - 179L
1,432 Elo+
Party 1
Neith
Neith
sillygoose_b
Neith
Level 3
God Stats
4W - 18L
1,706 SR
Queue Stats
4W - 18L
1,500 Elo+
Party 1
King Arthur
King Arthur
wolfking5309
King Arthur
Level 83
God Stats
4W - 6L
1,539 SR
Queue Stats
156W - 184L
1,387 Elo+
Party 1
Team Averages
Level 32
1,557 SR
1,437 Elo+

VS

Team Averages
Level 24
1,502 SR
1,325 Elo+
Guan Yu
Guan Yu
BISOC95
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,088 Elo+
Solo
Nemesis
Nemesis
ElBatDad2
Nemesis
Level 7
God Stats
3W - 4L
1,566 SR
Queue Stats
4W - 7L
1,127 Elo+
Party 2
Kukulkan
Kukulkan
PartyShots
Kukulkan
Level 27
God Stats
6W - 3L
1,362 SR
Queue Stats
34W - 37L
1,503 Elo+
Party 2
Jormungandr
Jormungandr
TheClaytonamo
Jormungandr
Level 54
God Stats
18W - 17L
1,486 SR
Queue Stats
31W - 40L
1,421 Elo+
Party 2
Hou Yi
Hou Yi
itsfoleyk
Hou Yi
Level 29
God Stats
4W - 8L
1,595 SR
Queue Stats
41W - 43L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 2
10,045
419
11,636
23,484
9,681
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 9 / 8
11,004
459
11,604
25,337
10,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
7 / 2 / 3
13,479
562
14,571
11,478
4,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 10 / 4
8,043
335
2,102
13,110
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
wolfking5309
King Arthur
20
7 / 6 / 4
12,702
529
23,475
29,107
21,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BISOC95
Guan Yu
16
5 / 5 / 14
11,382
474
6,835
17,215
15,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
ElBatDad2
Nemesis
20
14 / 1 / 4
14,275
595
21,267
16,906
8,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
PartyShots
Kukulkan
18
6 / 8 / 6
12,719
530
16,304
13,890
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
TheClaytonamo
Jormungandr
15
2 / 8 / 12
10,792
450
8,458
20,342
21,487
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
itsfoleyk
Hou Yi
19
8 / 2 / 5
12,692
529
17,223
19,321
8,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
76
24
Kills
35
35
Deaths
24
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BISOC95
Guan Yu
5
5
14
2.4
W
Nemesis
ElBatDad2
Nemesis
14
1
4
16
L
6
8
2
0.88
W
Kukulkan
PartyShots
Kukulkan
6
8
6
1.13
W
Jormungandr
TheClaytonamo
Jormungandr
2
8
12
1
L
4
9
8
0.89
W
Hou Yi
itsfoleyk
Hou Yi
8
2
5
5.25
L
7
2
3
4.25
L
0
10
4
0.2
L
King Arthur
wolfking5309
King Arthur
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,388
Damage
70,087
102,516
Taken
87,674
49,972
Mitigated
60,543
20,510
Healing
21,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BISOC95
Guan Yu
6,835
1,461
728
2,586
17,215
15,937
906
6,087
11,128
0
30,147
W
Nemesis
ElBatDad2
Nemesis
21,267
10,885
0
7,667
16,906
8,945
6,247
2,502
14,404
0
99,669
L
11,636
3,647
636
1,494
23,484
9,681
0
5,569
17,667
57,899
0
W
Kukulkan
PartyShots
Kukulkan
16,304
2,058
0
0
13,890
6,057
3,155
2,278
11,450
77,526
0
W
Jormungandr
TheClaytonamo
Jormungandr
8,458
1,130
0
429
20,342
21,487
647
13,593
6,749
34,222
0
L
11,604
1,857
270
4,323
25,337
10,417
863
6,421
18,724
0
53,999
W
Hou Yi
itsfoleyk
Hou Yi
17,223
10,714
0
10,081
19,321
8,117
5,742
2,123
17,000
0
76,779
L
14,571
5,328
0
2,600
11,478
4,721
0
4,348
7,128
95,346
0
L
2,102
1,648
0
822
13,110
3,214
0
2,796
10,239
0
14,313
L
King Arthur
wolfking5309
King Arthur
23,475
1,901
558
9,807
29,107
21,939
219
5,628
23,355
376
83,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,273
Gold Earned
61,860
450
Minions Killed
528
0
Camps Cleared
0
1,980,933
Distance Traveled
2,117,810
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,382
474
54
2
0
472,118
1
W
Nemesis
14,275
595
160
7
0
518,091
0
L
Ymir
10,045
419
60
3
0
363,947
0
W
Kukulkan
12,719
530
152
6
0
385,844
0
W
Jormungandr
10,792
450
29
1
0
343,061
4
L
Fenrir
11,004
459
70
3
0
406,098
0
W
Hou Yi
12,692
529
133
6
0
398,696
2
L
Hera
13,479
562
152
6
0
460,989
0
L
Neith
8,043
335
25
1
0
353,561
1
L
King Arthur
12,702
529
143
6
0
396,338
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role