Player Matchup

Mercury
Mercury
Mrivvy
Mercury
Level 29
God Stats
28W - 22L
1,956 SR
Queue Stats
491W - 400L
1,643 Elo+
Solo
Odin
Odin
PoggerChumPOH
Odin
Level 22
God Stats
6W - 2L
1,833 SR
Queue Stats
26W - 21L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
Ryoukenn
Danzaburou
Level 28
God Stats
6W - 4L
1,591 SR
Queue Stats
60W - 46L
1,617 Elo+
Party 2
Raijin
Raijin
Ubetterduck008
Raijin
Level 29
God Stats
12W - 8L
1,656 SR
Queue Stats
85W - 74L
1,628 Elo+
Solo
Cthulhu
Cthulhu
imeem
Cthulhu
Level 29
God Stats
34W - 22L
1,670 SR
Queue Stats
63W - 53L
1,589 Elo+
Party 2
Team Averages
Level 27
1,741 SR
1,603 Elo+

VS

Team Averages
Level 35
1,509 SR
1,582 Elo+
Apollo
Apollo
BigBabuTang
Apollo
Level 26
God Stats
38W - 43L
1,528 SR
Queue Stats
57W - 75L
1,479 Elo+
Party 3
Kukulkan
Kukulkan
Fl0rn
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,591 Elo+
Party 3
Ares
Ares
MGxBushido
Ares
Level 94
God Stats
3W - 5L
1,401 SR
Queue Stats
25W - 28L
1,608 Elo+
Party 1
Sun Wukong
Sun Wukong
SealsRGnarly
Sun Wukong
Level 26
God Stats
53W - 46L
1,614 SR
Queue Stats
74W - 71L
1,553 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TastyNumNumms
Ah Muzen Cab
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mrivvy
Mercury
20
7 / 2 / 6
12,706
635
9,178
15,388
6,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 3 / 16
8,429
421
3,430
13,992
11,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Ryoukenn
Danzaburou
16
9 / 1 / 9
11,101
555
15,031
9,913
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
7 / 1 / 6
10,735
537
13,541
7,326
2,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
imeem
Cthulhu
14
4 / 0 / 16
9,774
489
11,498
10,765
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 4 / 2
8,824
441
1,521
12,423
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Fl0rn
Kukulkan
15
3 / 7 / 1
8,850
443
11,071
11,707
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 6 / 1
8,399
420
5,962
16,946
16,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
SealsRGnarly
Sun Wukong
16
2 / 5 / 1
10,428
521
11,913
20,396
16,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
TastyNumNumms
Ah Muzen Cab
14
0 / 5 / 0
8,365
418
5,771
11,140
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
12
27
Kills
7
7
Deaths
27
53
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
4
2
0.5
L
Kukulkan
Fl0rn
Kukulkan
3
7
1
0.5
L
1
6
1
0.25
W
Mercury
Mrivvy
Mercury
7
2
6
5
W
0
3
16
2.67
W
Danzaburou
Ryoukenn
Danzaburou
9
1
9
13.5
L
Sun Wukong
SealsRGnarly
Sun Wukong
2
5
1
0.5
L
Ah Muzen Cab
TastyNumNumms
Ah Muzen Cab
0
5
0
0
W
7
1
6
10
W
Cthulhu
imeem
Cthulhu
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,678
Damage
36,238
57,384
Taken
72,612
34,840
Mitigated
46,172
13,790
Healing
14,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
1,521
1,200
0
4,580
12,423
4,587
0
4,192
8,231
0
51,002
L
Kukulkan
Fl0rn
Kukulkan
11,071
874
0
44
11,707
4,712
0
6,242
5,390
52,012
0
L
5,962
201
0
1,452
16,946
16,241
0
6,035
10,786
18,681
0
W
Mercury
Mrivvy
Mercury
9,178
5,750
0
1,467
15,388
6,380
0
2,328
13,060
0
125,037
W
3,430
1,302
0
3,581
13,992
11,495
325
4,225
9,767
0
19,448
W
Danzaburou
Ryoukenn
Danzaburou
15,031
7,466
0
3,372
9,913
3,870
2,132
2,894
7,019
0
60,106
L
Sun Wukong
SealsRGnarly
Sun Wukong
11,913
2,068
0
4,721
20,396
16,169
979
6,073
13,948
512
70,010
L
Ah Muzen Cab
TastyNumNumms
Ah Muzen Cab
5,771
1,074
0
3,991
11,140
4,463
0
2,497
8,643
0
52,427
W
13,541
706
0
813
7,326
2,960
546
3,590
3,736
73,039
0
W
Cthulhu
imeem
Cthulhu
11,498
561
2,688
1,869
10,765
10,135
0
4,496
6,269
25,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,745
Gold Earned
44,866
498
Minions Killed
449
0
Camps Cleared
0
1,970,032
Distance Traveled
1,897,002
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,824
441
116
6
0
396,283
0
L
Kukulkan
8,850
443
78
4
0
375,348
3
L
Ares
8,399
420
18
1
0
363,845
4
W
Mercury
12,706
635
180
9
0
425,248
3
W
Odin
8,429
421
40
2
0
361,822
1
W
Danzaburou
11,101
555
113
6
0
394,970
2
L
Sun Wukong
10,428
521
143
7
0
387,338
2
L
Ah Muzen Cab
8,365
418
94
5
0
374,188
3
W
Raijin
10,735
537
127
6
0
365,686
0
W
Cthulhu
9,774
489
38
2
0
422,306
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role