Player Matchup

Thanatos
Thanatos
BroDameron
Thanatos
Level 63
God Stats
2W - 1L
1,594 SR
Queue Stats
105W - 102L
1,556 Elo+
Party 1
Anhur
Anhur
Firexium
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,810 Elo+
Solo
Thoth
Thoth
GOLDDUCKI
Thoth
Level 26
God Stats
4W - 3L
1,929 SR
Queue Stats
364W - 306L
1,775 Elo+
Solo
Janus
Janus
Hegeİ
Janus
Level 29
God Stats
39W - 44L
1,543 SR
Queue Stats
203W - 162L
1,632 Elo+
Solo
Jormungandr
Jormungandr
antchef37
Jormungandr
Level 7
God Stats
1W - 1L
1,331 SR
Queue Stats
9W - 7L
1,608 Elo+
Party 1
Team Averages
Level 30
1,579 SR
1,676 Elo+

VS

Team Averages
Level 19
1,537 SR
1,644 Elo+
Ares
Ares
ElenaSempai
Ares
Level 25
God Stats
3W - 3L
1,582 SR
Queue Stats
173W - 138L
1,686 Elo+
Solo
Medusa
Medusa
ImMrSnow
Medusa
Level 28
God Stats
6W - 9L
1,539 SR
Queue Stats
203W - 139L
1,748 Elo+
Solo
Susano
Susano
ImmortalVIV
Susano
Level 15
God Stats
5W - 5L
1,673 SR
Queue Stats
15W - 18L
1,533 Elo+
Solo
Bellona
Bellona
JSiebuhr
Bellona
Level 21
God Stats
3W - 2L
1,353 SR
Queue Stats
73W - 66L
1,608 Elo+
Solo
Vulcan
Vulcan
ZzIMelonzIzZ
Vulcan
Level 8
God Stats
2W - 1L
1,535 SR
Queue Stats
4W - 2L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BroDameron
Thanatos
15
12 / 2 / 2
9,297
664
10,644
11,160
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Firexium
Anhur
15
7 / 1 / 6
9,098
650
11,086
9,146
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
GOLDDUCKI
Thoth
14
2 / 1 / 2
8,126
580
7,852
6,006
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
Hegeİ
Janus
14
0 / 1 / 0
8,187
585
1,376
5,192
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
antchef37
Jormungandr
8
0 / 4 / 1
5,589
399
478
9,895
4,201
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
7,467
533
4,401
10,283
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
ImMrSnow
Medusa
12
3 / 4 / 1
6,939
496
7,982
10,273
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
10
1 / 5 / 0
6,288
449
2,627
9,372
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
JSiebuhr
Bellona
12
2 / 3 / 2
7,450
532
5,537
6,490
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
9
0 / 7 / 0
5,821
416
3,577
10,059
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
21
Kills
9
9
Deaths
21
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BroDameron
Thanatos
12
2
2
6.5
L
3
2
2
2
W
Anhur
Firexium
Anhur
7
1
6
10
W
Thoth
GOLDDUCKI
Thoth
2
1
2
3
W
Janus
Hegeİ
Janus
0
1
0
0
L
Medusa
ImMrSnow
Medusa
3
4
1
0.88
L
Susano
1
5
0
0.2
L
Bellona
JSiebuhr
Bellona
2
3
2
1
L
Vulcan
0
7
0
0
W
Jormungandr
antchef37
Jormungandr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,436
Damage
24,124
41,399
Taken
46,477
15,207
Mitigated
18,272
19,325
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BroDameron
Thanatos
10,644
4,190
0
10,032
11,160
4,102
0
2,682
8,353
0
61,625
L
4,401
419
0
2,511
10,283
6,525
0
2,092
7,977
18,075
0
W
Anhur
Firexium
Anhur
11,086
4,640
0
4,594
9,146
3,428
762
4,001
5,095
0
57,086
W
Thoth
GOLDDUCKI
Thoth
7,852
774
0
1,202
6,006
1,925
1,233
243
5,738
59,999
0
W
Janus
Hegeİ
Janus
1,376
30
0
2,947
5,192
1,551
1,656
0
5,067
54,447
0
L
Medusa
ImMrSnow
Medusa
7,982
3,660
0
4,408
10,273
2,607
0
5,014
4,835
0
45,847
L
Susano
2,627
491
0
1,756
9,372
2,560
68
1,234
8,060
0
27,222
L
Bellona
JSiebuhr
Bellona
5,537
1,442
0
508
6,490
3,962
0
548
5,840
0
36,295
L
Vulcan
3,577
1,331
0
2,084
10,059
2,618
66
0
10,059
28,251
0
W
Jormungandr
antchef37
Jormungandr
478
141
0
550
9,895
4,201
80
1,052
8,843
7,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
33,965
448
Minions Killed
303
0
Camps Cleared
0
1,324,687
Distance Traveled
1,242,372
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,297
664
85
6
0
289,921
2
L
Ares
7,467
533
24
2
0
266,203
4
W
Anhur
9,098
650
100
7
0
234,498
1
W
Thoth
8,126
580
128
9
0
270,436
5
W
Janus
8,187
585
123
9
0
292,090
4
L
Medusa
6,939
496
87
6
0
230,862
4
L
Susano
6,288
449
56
4
0
267,541
3
L
Bellona
7,450
532
83
6
0
275,714
3
L
Vulcan
5,821
416
53
4
0
202,052
2
W
Jormungandr
5,589
399
12
1
0
237,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role