Player Matchup

Ne Zha
Ne Zha
Jestacio
Ne Zha
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 55L
1,736 Elo+
Party 1
Tyr
Tyr
Serresiete7
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
VVGatwaz
Sylvanus
Level 125
God Stats
5W - 4L
1,776 SR
Queue Stats
519W - 557L
1,601 Elo+
Solo
Poseidon
Poseidon
Ymiracless
Poseidon
Level 154
God Stats
1W - 2L
1,776 SR
Queue Stats
70W - 59L
1,623 Elo+
Party 1
Apollo
Apollo
ZurvaTTV
Apollo
Level 87
God Stats
2W - 3L
1,907 SR
Queue Stats
5W - 5L
1,769 Elo+
Party 1
Team Averages
Level 133
1,692 SR
1,646 Elo+

VS

Team Averages
Level 149
1,611 SR
1,591 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
FlameKnight95
Ravana
Level 147
God Stats
3W - 0L
1,729 SR
Queue Stats
273W - 235L
1,628 Elo+
Solo
Tiamat
Tiamat
Johrel
Tiamat
Level 159
God Stats
27W - 24L
1,547 SR
Queue Stats
417W - 402L
1,633 Elo+
Solo
Tyr
Tyr
diegoIIIIIIIIII
Tyr
Level 146
God Stats
4W - 7L
1,519 SR
Queue Stats
294W - 243L
1,549 Elo+
Solo
Cthulhu
Cthulhu
tinomejia
Cthulhu
Level 158
God Stats
51W - 25L
1,758 SR
Queue Stats
794W - 756L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jestacio
Ne Zha
14
3 / 3 / 2
7,394
822
8,112
8,875
3,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 2
6,126
681
2,055
8,955
4,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
VVGatwaz
Sylvanus
12
0 / 4 / 2
6,337
704
4,747
12,812
10,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
Ymiracless
Poseidon
12
1 / 4 / 2
6,174
686
5,880
6,499
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
ZurvaTTV
Apollo
11
1 / 2 / 2
6,179
687
5,805
8,476
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 0 / 5
7,377
820
8,247
6,119
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 8
8,459
940
8,684
10,325
3,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Johrel
Tiamat
14
3 / 1 / 6
7,697
855
7,542
6,580
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 9
7,698
855
5,641
6,763
2,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
tinomejia
Cthulhu
15
5 / 0 / 8
8,587
954
8,812
9,652
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
5
Kills
18
18
Deaths
5
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
0
5
4.5
W
5
2
8
4.5
L
Ne Zha
Jestacio
Ne Zha
3
3
2
1.33
W
Tiamat
Johrel
Tiamat
3
1
6
6
L
0
5
2
0.2
L
Sylvanus
VVGatwaz
Sylvanus
0
4
2
0.25
L
Poseidon
Ymiracless
Poseidon
1
4
2
0.5
L
Apollo
ZurvaTTV
Apollo
1
2
2
1
W
3
2
9
3.75
W
Cthulhu
tinomejia
Cthulhu
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,599
Damage
38,926
45,617
Taken
39,439
23,581
Mitigated
19,433
8,995
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
8,247
3,744
0
1,542
6,119
2,010
789
1,978
4,031
0
29,377
W
8,684
1,572
0
3,838
10,325
3,876
583
1,945
8,162
0
22,581
L
Ne Zha
Jestacio
Ne Zha
8,112
1,062
0
873
8,875
3,337
0
2,429
6,202
0
30,951
W
Tiamat
Johrel
Tiamat
7,542
908
0
2,374
6,580
4,236
90
1,747
4,738
24,938
0
L
2,055
464
0
895
8,955
4,324
0
3,619
5,035
0
15,402
L
Sylvanus
VVGatwaz
Sylvanus
4,747
874
1,631
3,614
12,812
10,140
0
4,474
7,955
10,928
0
L
Poseidon
Ymiracless
Poseidon
5,880
636
0
525
6,499
1,935
1
1,530
4,898
20,406
0
L
Apollo
ZurvaTTV
Apollo
5,805
3,437
0
1,457
8,476
3,845
0
3,583
4,715
0
14,381
W
5,641
44
0
1,141
6,763
2,571
0
2,058
4,495
0
9,797
W
Cthulhu
tinomejia
Cthulhu
8,812
375
538
5,569
9,652
6,740
155
2,452
7,090
33,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,210
Gold Earned
39,818
201
Minions Killed
236
4
Camps Cleared
11
818,457
Distance Traveled
961,698
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,377
820
79
9
1
173,145
3
W
Ravana
8,459
940
32
4
3
195,182
1
L
Ne Zha
7,394
822
61
7
1
191,769
1
W
Tiamat
7,697
855
61
7
5
173,306
2
L
Tyr
6,126
681
38
4
2
140,200
0
L
Sylvanus
6,337
704
11
1
0
161,232
4
L
Poseidon
6,174
686
39
4
1
171,320
0
L
Apollo
6,179
687
52
6
0
153,936
0
W
Tyr
7,698
855
10
1
1
205,720
0
W
Cthulhu
8,587
954
54
6
1
214,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role