Player Matchup

Bakasura
Bakasura
OakBarrelStout
Bakasura
Level 149
God Stats
0W - 1L
1,681 SR
Queue Stats
34W - 10L
1,865 Elo+
Party 2
Mulan
Mulan
QueezyHobo
Mulan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SenpaiiiDono
Aphrodite
Level 59
God Stats
27W - 6L
1,975 SR
Queue Stats
39W - 12L
1,831 Elo+
Party 2
Nu Wa
Nu Wa
dashole
Nu Wa
Level 148
God Stats
13W - 10L
1,745 SR
Queue Stats
137W - 100L
1,703 Elo+
Party 2
Cerberus
Cerberus
sweatyretina
Cerberus
Level 158
God Stats
0W - 1L
1,650 SR
Queue Stats
64W - 67L
1,766 Elo+
Solo
Team Averages
Level 133
1,710 SR
1,733 Elo+

VS

Team Averages
Level 153
1,579 SR
1,655 Elo+
Merlin
Merlin
Rodmaxger
Merlin
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,836 Elo+
Solo
Bacchus
Bacchus
SLo0T
Bacchus
Level 158
God Stats
20W - 9L
1,757 SR
Queue Stats
224W - 191L
1,638 Elo+
Party 1
Agni
Agni
Shamelessly
Agni
Level 159
God Stats
5W - 5L
1,636 SR
Queue Stats
225W - 191L
1,638 Elo+
Party 1
Bellona
Bellona
SuperNumbers
Bellona
Level 160
God Stats
2W - 0L
1,647 SR
Queue Stats
135W - 124L
1,599 Elo+
Solo
Tsukuyomi
Tsukuyomi
bemygf
Tsukuyomi
Level 148
God Stats
32W - 18L
1,357 SR
Queue Stats
588W - 553L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
4 / 5 / 3
11,076
692
6,398
16,988
7,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
17
4 / 4 / 5
11,386
712
7,843
23,811
17,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
SenpaiiiDono
Aphrodite
16
2 / 6 / 5
10,377
649
7,032
16,310
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
dashole
Nu Wa
18
2 / 5 / 7
10,984
687
9,699
10,860
4,379
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
sweatyretina
Cerberus
17
1 / 6 / 8
9,813
613
11,533
21,260
19,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Rodmaxger
Merlin
19
5 / 2 / 10
12,523
783
16,270
9,634
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
SLo0T
Bacchus
16
3 / 1 / 14
11,333
708
10,846
11,003
10,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 1 / 12
12,747
797
14,933
9,229
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
SuperNumbers
Bellona
20
4 / 2 / 11
12,239
765
14,653
15,726
10,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
bemygf
Tsukuyomi
19
8 / 7 / 6
13,092
818
18,525
13,919
8,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
13
Kills
26
26
Deaths
13
28
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bakasura
4
5
3
1.1
L
Mulan
4
4
5
1.63
W
Merlin
Rodmaxger
Merlin
5
2
10
5
W
Bacchus
SLo0T
Bacchus
3
1
14
10
L
Aphrodite
SenpaiiiDono
Aphrodite
2
6
5
0.75
W
6
1
12
12
W
Bellona
SuperNumbers
Bellona
4
2
11
4.75
W
Tsukuyomi
bemygf
Tsukuyomi
8
7
6
1.57
L
Nu Wa
dashole
Nu Wa
2
5
7
1.1
L
Cerberus
sweatyretina
Cerberus
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,505
Damage
75,227
89,229
Taken
59,511
57,252
Mitigated
37,605
26,299
Healing
13,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
6,398
3,784
0
2,685
16,988
7,381
793
9,336
7,147
0
20,556
L
Mulan
7,843
1,311
0
4,263
23,811
17,437
22
10,667
12,166
0
34,954
W
Merlin
Rodmaxger
Merlin
16,270
1,282
0
2,223
9,634
4,063
735
3,631
5,530
57,448
0
W
Bacchus
SLo0T
Bacchus
10,846
1,183
1,036
1,531
11,003
10,774
185
4,865
5,794
23,647
0
L
Aphrodite
SenpaiiiDono
Aphrodite
7,032
360
6,745
7,299
16,310
8,270
101
7,621
8,037
39,564
0
W
14,933
1,243
0
2,048
9,229
3,813
856
4,266
4,653
48,642
0
W
Bellona
SuperNumbers
Bellona
14,653
4,996
0
4,883
15,726
10,578
1,613
7,941
7,285
0
44,271
W
Tsukuyomi
bemygf
Tsukuyomi
18,525
6,600
0
2,207
13,919
8,377
2,218
7,756
5,385
0
64,178
L
Nu Wa
dashole
Nu Wa
9,699
757
0
1,201
10,860
4,379
423
5,535
5,054
49,392
0
L
Cerberus
sweatyretina
Cerberus
11,533
398
0
4,106
21,260
19,785
0
6,369
14,173
36,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,636
Gold Earned
61,934
395
Minions Killed
383
10
Camps Cleared
6
1,437,414
Distance Traveled
1,569,351
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,076
692
68
4
4
325,533
3
L
Mulan
11,386
712
77
5
3
306,867
2
W
Merlin
12,523
783
103
6
0
298,398
1
W
Bacchus
11,333
708
15
1
0
337,064
8
L
Aphrodite
10,377
649
84
5
2
272,513
2
W
Agni
12,747
797
98
6
0
304,550
2
W
Bellona
12,239
765
77
5
0
331,471
1
W
Tsukuyomi
13,092
818
90
6
6
297,868
1
L
Nu Wa
10,984
687
93
6
1
267,752
4
L
Cerberus
9,813
613
73
5
0
264,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role