Player Matchup

Cthulhu
Cthulhu
DeadlyDosis
Cthulhu
Level 49
God Stats
0W - 1L
1,707 SR
Queue Stats
38W - 28L
1,628 Elo+
Party 1
Ullr
Ullr
IceJolt
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Murtukow
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ZirhcM
Mulan
Level 149
God Stats
5W - 9L
1,222 SR
Queue Stats
626W - 624L
1,580 Elo+
Party 1
Janus
Janus
Аrni
Janus
Level 157
God Stats
4W - 8L
1,504 SR
Queue Stats
690W - 689L
1,583 Elo+
Party 1
Team Averages
Level 118
1,487 SR
1,558 Elo+

VS

Team Averages
Level 124
1,587 SR
1,522 Elo+
Cthulhu
Cthulhu
Fr4nk
Cthulhu
Level 147
God Stats
3W - 1L
1,725 SR
Queue Stats
210W - 197L
1,523 Elo+
Party 2
Vamana
Vamana
Halllun
Vamana
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 94L
1,489 Elo+
Solo
Bacchus
Bacchus
Overheerser
Bacchus
Level 157
God Stats
15W - 13L
1,500 SR
Queue Stats
789W - 797L
1,509 Elo+
Party 2
Vulcan
Vulcan
Ryorer
Vulcan
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
300W - 322L
1,549 Elo+
Solo
Ah Puch
Ah Puch
VenStrike_15
Ah Puch
Level 149
God Stats
3W - 0L
1,712 SR
Queue Stats
40W - 42L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeadlyDosis
Cthulhu
16
2 / 7 / 10
9,677
691
9,692
17,521
22,255
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
IceJolt
Ullr
17
2 / 5 / 7
9,761
697
12,505
12,275
6,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Murtukow
Freya
16
3 / 7 / 8
9,973
712
15,289
13,933
6,938
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
ZirhcM
Mulan
18
6 / 3 / 5
10,291
735
10,510
20,488
13,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Аrni
Janus
18
5 / 4 / 6
10,426
745
14,386
9,963
4,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fr4nk
Cthulhu
18
5 / 3 / 12
10,916
780
9,414
16,869
15,410
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Halllun
Vamana
19
6 / 3 / 13
11,680
834
16,258
19,449
23,681
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bacchus
Overheerser
Bacchus
18
8 / 4 / 14
11,788
842
11,834
19,547
27,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
Ryorer
Vulcan
19
4 / 3 / 11
11,523
823
11,908
8,575
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
VenStrike_15
Ah Puch
16
3 / 5 / 10
10,449
746
16,999
15,400
8,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
86
18
Kills
26
26
Deaths
18
36
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeadlyDosis
Cthulhu
2
7
10
1
W
Cthulhu
Fr4nk
Cthulhu
5
3
12
3.67
W
Vamana
Halllun
Vamana
6
3
13
4.17
L
Ullr
IceJolt
Ullr
2
5
7
1.1
L
Freya
Murtukow
Freya
3
7
8
1
W
Bacchus
Overheerser
Bacchus
8
4
14
3.75
W
Vulcan
Ryorer
Vulcan
4
3
11
3.17
W
Ah Puch
VenStrike_15
Ah Puch
3
5
10
1.6
L
Mulan
ZirhcM
Mulan
6
3
5
2.83
L
Janus
Аrni
Janus
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,382
Damage
66,413
74,180
Taken
79,840
53,547
Mitigated
79,493
23,265
Healing
32,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeadlyDosis
Cthulhu
9,692
676
2,301
1,158
17,521
22,255
112
11,720
5,561
18,890
0
W
Cthulhu
Fr4nk
Cthulhu
9,414
272
2,815
2,094
16,869
15,410
251
8,121
8,480
18,954
0
W
Vamana
Halllun
Vamana
16,258
5,846
1,266
5,883
19,449
23,681
894
9,662
9,601
0
24,135
L
Ullr
IceJolt
Ullr
12,505
3,816
750
1,605
12,275
6,128
0
7,440
4,785
0
33,872
L
Freya
Murtukow
Freya
15,289
4,298
582
2,850
13,933
6,938
468
9,787
4,046
22,980
0
W
Bacchus
Overheerser
Bacchus
11,834
2,387
4,688
4,061
19,547
27,752
190
9,912
9,377
16,768
0
W
Vulcan
Ryorer
Vulcan
11,908
2,485
3,208
1,875
8,575
4,154
2,915
3,555
4,900
43,573
0
W
Ah Puch
VenStrike_15
Ah Puch
16,999
380
2,190
4,005
15,400
8,496
352
7,101
8,115
35,634
0
L
Mulan
ZirhcM
Mulan
10,510
2,151
3,001
8,205
20,488
13,425
252
14,257
6,056
0
17,578
L
Janus
Аrni
Janus
14,386
904
1,143
1,670
9,963
4,801
931
6,286
3,577
35,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,128
Gold Earned
56,356
158
Minions Killed
157
0
Camps Cleared
0
1,246,270
Distance Traveled
1,346,209
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,677
691
22
2
0
262,396
0
W
Cthulhu
10,916
780
27
2
0
278,726
1
W
Vamana
11,680
834
16
1
0
271,273
0
L
Ullr
9,761
697
35
3
0
237,757
0
L
Freya
9,973
712
24
2
0
228,920
0
W
Bacchus
11,788
842
11
1
0
278,524
0
W
Vulcan
11,523
823
70
5
0
281,969
3
W
Ah Puch
10,449
746
33
2
0
235,717
0
L
Mulan
10,291
735
11
1
0
243,434
0
L
Janus
10,426
745
66
5
0
273,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role