Player Matchup

Hercules
Hercules
Aztrokid_
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 50L
1,421 Elo+
Party 3
Ah Puch
Ah Puch
Chino_Bootleg1
Ah Puch
Level 49
God Stats
24W - 11L
1,527 SR
Queue Stats
80W - 68L
1,394 Elo+
Party 3
Bellona
Bellona
Jhuaca05
Bellona
Level 69
God Stats
6W - 5L
1,606 SR
Queue Stats
59W - 59L
1,381 Elo+
Party 3
Tsukuyomi
Tsukuyomi
L1V4N-_-
Tsukuyomi
Level 107
God Stats
2W - 4L
1,375 SR
Queue Stats
8W - 20L
1,185 Elo+
Party 1
Baron Samedi
Baron Samedi
X_JnR_X-
Baron Samedi
Level 124
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 6L
1,048 Elo+
Party 1
Team Averages
Level 91
1,464 SR
1,286 Elo+

VS

Team Averages
Level 70
1,405 SR
1,400 Elo+
Ares
Ares
 
Ares
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Kelbesto
Merlin
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,253 Elo+
Party 2
Danzaburou
Danzaburou
Night ScL
Danzaburou
Level 107
God Stats
1W - 4L
1,038 SR
Queue Stats
75W - 66L
1,397 Elo+
Solo
Hou Yi
Hou Yi
TripleDmangos
Hou Yi
Level 22
God Stats
61W - 49L
1,489 SR
Queue Stats
280W - 281L
1,395 Elo+
Solo
Awilix
Awilix
easymAc10
Awilix
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 62L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aztrokid_
Hercules
16
0 / 7 / 8
10,284
605
5,061
25,690
16,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
8 / 3 / 6
14,762
868
27,460
9,263
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
Jhuaca05
Bellona
16
5 / 7 / 3
11,831
696
7,635
21,250
19,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
L1V4N-_-
Tsukuyomi
18
3 / 7 / 6
12,203
718
13,999
17,017
8,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
X_JnR_X-
Baron Samedi
19
3 / 4 / 4
11,896
700
14,754
17,815
11,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
4 / 4 / 13
12,104
712
14,598
16,908
17,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Kelbesto
Merlin
19
6 / 4 / 13
13,643
803
17,716
17,622
9,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Night ScL
Danzaburou
18
3 / 4 / 11
12,062
710
12,777
14,729
8,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 1 / 11
14,023
825
20,366
16,524
8,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
easymAc10
Awilix
19
7 / 6 / 9
13,580
799
11,754
17,154
10,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
85
19
Kills
28
28
Deaths
19
27
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
4
13
2.63
L
Hercules
Aztrokid_
Hercules
0
7
8
0.57
L
8
3
6
3.67
L
Bellona
Jhuaca05
Bellona
5
7
3
0.93
W
Merlin
Kelbesto
Merlin
6
4
13
3.13
L
Tsukuyomi
L1V4N-_-
Tsukuyomi
3
7
6
0.86
W
Danzaburou
Night ScL
Danzaburou
3
4
11
2.13
W
8
1
11
13.5
L
Baron Samedi
X_JnR_X-
Baron Samedi
3
4
4
1.25
W
Awilix
easymAc10
Awilix
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,909
Damage
77,211
91,035
Taken
82,937
60,407
Mitigated
53,083
22,163
Healing
13,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
14,598
250
0
80
16,908
17,005
2
9,727
7,006
21,538
0
L
Hercules
Aztrokid_
Hercules
5,061
968
0
5,304
25,690
16,277
224
10,686
14,848
0
12,372
L
27,460
320
0
3,280
9,263
4,274
203
4,224
5,039
64,925
0
L
Bellona
Jhuaca05
Bellona
7,635
2,384
0
79
21,250
19,673
95
7,719
13,443
0
22,996
W
Merlin
Kelbesto
Merlin
17,716
2,479
534
5,625
17,622
9,067
481
11,073
6,474
41,877
0
L
Tsukuyomi
L1V4N-_-
Tsukuyomi
13,999
3,109
0
3,882
17,017
8,310
1,816
3,993
12,952
0
47,211
W
Danzaburou
Night ScL
Danzaburou
12,777
5,318
0
2,565
14,729
8,331
3,168
8,494
6,110
0
55,055
W
20,366
8,586
0
4,520
16,524
8,358
98
7,419
9,055
0
71,644
L
Baron Samedi
X_JnR_X-
Baron Samedi
14,754
749
1,774
7,844
17,815
11,873
312
5,609
12,206
45,109
0
W
Awilix
easymAc10
Awilix
11,754
5,963
0
568
17,154
10,322
1,084
6,274
10,814
0
36,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,976
Gold Earned
65,412
298
Minions Killed
373
3
Camps Cleared
11
1,366,443
Distance Traveled
1,511,940
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,104
712
21
1
0
314,156
1
L
Hercules
10,284
605
16
1
0
260,718
0
L
Ah Puch
14,762
868
92
5
1
288,439
2
L
Bellona
11,831
696
28
2
1
287,103
0
W
Merlin
13,643
803
73
4
0
290,434
1
L
Tsukuyomi
12,203
718
82
5
1
259,827
0
W
Danzaburou
12,062
710
99
6
1
268,585
1
W
Hou Yi
14,023
825
129
8
7
329,101
3
L
Baron Samedi
11,896
700
80
5
0
270,356
0
W
Awilix
13,580
799
51
3
3
309,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role