Player Matchup

Ullr
Ullr
Am1gdalina
Ullr
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Jhlima
Serqet
Level 29
God Stats
8W - 9L
1,500 SR
Queue Stats
205W - 210L
1,549 Elo+
Solo
Ymir
Ymir
M4GN3T0SKZ
Ymir
Level 29
God Stats
2W - 2L
1,424 SR
Queue Stats
52W - 50L
1,555 Elo+
Solo
Scylla
Scylla
Manuchors
Scylla
Level 24
God Stats
0W - 1L
1,664 SR
Queue Stats
17W - 15L
1,522 Elo+
Solo
Guan Yu
Guan Yu
micropene72
Guan Yu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 12L
1,253 Elo+
Solo
Team Averages
Level 23
1,518 SR
1,476 Elo+

VS

Team Averages
Level 47
1,531 SR
1,540 Elo+
Cthulhu
Cthulhu
Brakarraska
Cthulhu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 179L
1,564 Elo+
Party 1
Hel
Hel
Materilex
Hel
Level 29
God Stats
3W - 1L
1,724 SR
Queue Stats
54W - 26L
1,686 Elo+
Solo
Set
Set
ReiMathew_
Set
Level 26
God Stats
1W - 3L
1,122 SR
Queue Stats
45W - 47L
1,527 Elo+
Solo
Nike
Nike
obidegai
Nike
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 60L
1,472 Elo+
Party 1
Cupid
Cupid
xXxShelbynhoxXx
Cupid
Level 7
God Stats
3W - 0L
1,810 SR
Queue Stats
5W - 9L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,757
461
11,099
14,670
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
Jhlima
Serqet
10
0 / 9 / 3
6,703
353
6,113
13,960
7,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 4
7,982
420
6,048
10,919
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Manuchors
Scylla
13
3 / 6 / 1
8,418
443
8,916
10,217
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
micropene72
Guan Yu
9
3 / 4 / 0
7,200
379
4,653
9,209
7,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brakarraska
Cthulhu
12
1 / 3 / 7
8,669
456
10,474
18,042
11,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 2 / 3
11,125
586
11,754
12,263
4,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 2 / 4
10,369
546
7,522
13,319
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
15
9 / 2 / 3
10,271
541
11,332
14,508
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 4 / 4
8,470
446
1,626
8,581
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
12
Kills
22
23
Deaths
13
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Cthulhu
Brakarraska
Cthulhu
1
3
7
1.5
L
Serqet
Jhlima
Serqet
0
9
3
0.17
L
2
0
4
4
L
Scylla
Manuchors
Scylla
3
6
1
0.58
W
6
2
3
3.75
W
5
2
4
3.5
L
Guan Yu
micropene72
Guan Yu
3
4
0
0.75
W
Nike
9
2
3
5.25
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,829
Damage
42,708
58,975
Taken
66,713
30,665
Mitigated
35,649
11,666
Healing
25,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,099
4,781
0
3,426
14,670
5,605
988
4,615
9,822
0
56,201
W
Cthulhu
Brakarraska
Cthulhu
10,474
636
44
2,401
18,042
11,805
677
4,860
12,926
30,186
0
L
Serqet
Jhlima
Serqet
6,113
1,072
0
984
13,960
7,540
0
5,163
8,483
0
23,634
L
6,048
1,427
0
3,186
10,919
6,988
0
5,934
4,841
18,629
0
L
Scylla
Manuchors
Scylla
8,916
840
0
500
10,217
3,247
0
4,504
5,358
42,321
0
W
11,754
894
6,254
7,648
12,263
4,908
1,364
3,036
9,019
76,896
0
W
7,522
3,640
0
3,689
13,319
5,952
49
2,089
11,116
0
69,711
L
Guan Yu
micropene72
Guan Yu
4,653
678
85
3,485
9,209
7,285
17
1,321
7,482
0
23,961
W
Nike
11,332
1,204
0
2,850
14,508
10,212
2,615
2,802
11,398
170
48,373
W
1,626
685
480
2,171
8,581
2,772
3,316
1,619
6,956
0
24,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,060
Gold Earned
48,904
299
Minions Killed
427
0
Camps Cleared
0
1,493,190
Distance Traveled
1,784,651
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,757
461
101
5
0
335,138
1
W
Cthulhu
8,669
456
35
2
0
393,073
2
L
Serqet
6,703
353
35
2
0
401,172
4
L
Ymir
7,982
420
26
1
0
294,585
4
L
Scylla
8,418
443
88
5
0
271,443
8
W
Hel
11,125
586
140
7
0
392,330
4
W
Set
10,369
546
107
6
0
338,261
2
L
Guan Yu
7,200
379
49
3
0
190,852
4
W
Nike
10,271
541
99
5
0
363,593
0
W
Cupid
8,470
446
46
2
0
297,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role