Player Matchup

Kukulkan
Kukulkan
FARose213495
Kukulkan
Level 47
God Stats
10W - 14L
1,786 SR
Queue Stats
31W - 31L
1,850 Elo+
Party 3
Neith
Neith
Joking8712
Neith
Level 10
God Stats
1W - 1L
1,767 SR
Queue Stats
11W - 7L
1,835 Elo+
Party 3
Ravana
Ravana
cedmois17
Ravana
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 52L
1,848 Elo+
Party 3
Nox
Nox
xXFe3zGodzXx
Nox
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 73L
1,500 Elo+
Party 3
Osiris
Osiris
zedgy_07
Osiris
Level 123
God Stats
2W - 4L
1,823 SR
Queue Stats
154W - 118L
1,879 Elo+
Party 3
Team Averages
Level 54
1,675 SR
1,783 Elo+

VS

Team Averages
Level 67
1,442 SR
1,561 Elo+
Zeus
Zeus
Cotton Candy191
Zeus
Level 12
God Stats
5W - 3L
1,500 SR
Queue Stats
301W - 251L
1,697 Elo+
Party 1
Aphrodite
Aphrodite
Fay Fallen
Aphrodite
Level 66
God Stats
10W - 9L
1,551 SR
Queue Stats
22W - 25L
1,536 Elo+
Party 1
Hera
Hera
Fl24ncis
Hera
Level 136
God Stats
5W - 4L
1,224 SR
Queue Stats
557W - 528L
1,483 Elo+
Party 2
Bellona
Bellona
IRedrix
Bellona
Level 76
God Stats
4W - 6L
1,222 SR
Queue Stats
280W - 236L
1,541 Elo+
Party 1
Nemesis
Nemesis
Knight_waIk3r
Nemesis
Level 43
God Stats
6W - 3L
1,715 SR
Queue Stats
122W - 112L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FARose213495
Kukulkan
18
3 / 8 / 2
12,074
483
12,774
16,261
7,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
17
1 / 1 / 3
10,562
422
14,763
16,901
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ravana
cedmois17
Ravana
15
1 / 6 / 4
9,779
391
6,451
18,024
11,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 5 / 4
9,998
400
6,600
18,819
15,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
zedgy_07
Osiris
20
3 / 5 / 1
12,566
503
13,849
30,854
25,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 7
14,692
588
28,575
17,566
6,261
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Fay Fallen
Aphrodite
18
2 / 0 / 9
11,786
471
8,821
19,249
9,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hera
20
9 / 3 / 10
15,301
612
16,477
12,733
7,365
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
IRedrix
Bellona
19
0 / 2 / 8
12,515
501
11,992
22,094
24,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
20
6 / 3 / 6
14,402
576
15,644
26,049
16,404
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
9
Kills
25
25
Deaths
9
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
Kukulkan
FARose213495
Kukulkan
3
8
2
0.5
W
Aphrodite
Fay Fallen
Aphrodite
2
0
9
6.5
W
Hera
9
3
10
4.67
W
Bellona
IRedrix
Bellona
0
2
8
2
L
Neith
1
1
3
2.5
W
Nemesis
6
3
6
3
L
Ravana
cedmois17
Ravana
1
6
4
0.5
L
1
5
4
0.6
L
Osiris
zedgy_07
Osiris
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,437
Damage
81,509
100,859
Taken
97,691
65,839
Mitigated
63,106
25,489
Healing
60,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,575
2,451
0
5,318
17,566
6,261
2,964
6,275
11,291
144,803
0
L
Kukulkan
FARose213495
Kukulkan
12,774
932
0
0
16,261
7,211
0
12,739
3,474
83,358
0
W
Aphrodite
Fay Fallen
Aphrodite
8,821
644
15,251
15,897
19,249
9,024
2,600
4,495
14,754
56,388
0
W
Hera
16,477
4,383
0
4,056
12,733
7,365
1,433
4,076
8,657
101,939
0
W
Bellona
IRedrix
Bellona
11,992
3,649
0
8,046
22,094
24,052
1,581
2,683
19,411
10,589
64,611
L
Neith
14,763
5,272
0
5,468
16,901
6,424
0
10,146
6,259
0
95,268
W
Nemesis
15,644
6,698
0
12,003
26,049
16,404
1,627
4,213
21,836
0
108,120
L
Ravana
cedmois17
Ravana
6,451
2,404
0
4,096
18,024
11,598
0
9,998
7,745
0
55,527
L
6,600
856
0
3,901
18,819
15,016
0
8,724
9,653
25,448
0
L
Osiris
zedgy_07
Osiris
13,849
4,709
0
12,024
30,854
25,590
426
12,754
17,970
0
104,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,979
Gold Earned
68,696
585
Minions Killed
715
0
Camps Cleared
0
2,265,564
Distance Traveled
2,501,364
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,692
588
177
7
0
481,859
4
L
Kukulkan
12,074
483
154
6
0
434,697
2
W
Aphrodite
11,786
471
99
4
0
526,738
4
W
Hera
15,301
612
175
7
0
482,617
5
W
Bellona
12,515
501
119
5
0
495,062
0
L
Neith
10,562
422
118
5
0
497,144
6
W
Nemesis
14,402
576
145
6
0
515,088
3
L
Ravana
9,779
391
92
4
0
516,145
4
L
Nox
9,998
400
38
2
0
404,508
4
L
Osiris
12,566
503
183
7
0
413,070
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role