Player Matchup

Kukulkan
Kukulkan
Almighty_Amancin
Kukulkan
Level 5
God Stats
0W - 6L
1,114 SR
Queue Stats
7W - 21L
1,104 Elo+
Party 2
Loki
Loki
Zz_itsAlvaroo_zZ
Loki
Level 8
God Stats
1W - 4L
1,116 SR
Queue Stats
19W - 52L
1,022 Elo+
Party 2
Danzaburou
Danzaburou
alextiago31
Danzaburou
Level 4
God Stats
3W - 13L
1,083 SR
Queue Stats
5W - 24L
942 Elo+
Party 2
Izanami
Izanami
huhi_javi
Izanami
Level 6
God Stats
1W - 11L
1,010 SR
Queue Stats
3W - 27L
899 Elo+
Party 2
Cthulhu
Cthulhu
ttv_samuhg
Cthulhu
Level 8
God Stats
5W - 8L
1,224 SR
Queue Stats
11W - 33L
1,164 Elo+
Party 2
Team Averages
Level 6
1,109 SR
1,026 Elo+

VS

Team Averages
Level 13
1,483 SR
1,399 Elo+
Bacchus
Bacchus
KN Wiicked 7
Bacchus
Level 28
God Stats
2W - 2L
1,000 SR
Queue Stats
62W - 120L
1,170 Elo+
Party 1
Izanami
Izanami
KN3 BONDZ V
Izanami
Level 23
God Stats
34W - 51L
1,772 SR
Queue Stats
45W - 73L
1,203 Elo+
Party 1
Nemesis
Nemesis
Maseman13
Nemesis
Level 8
God Stats
7W - 12L
1,646 SR
Queue Stats
125W - 146L
1,500 Elo+
Solo
Anhur
Anhur
MythoMagica
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
VLJr92
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 14 / 8
12,862
459
21,054
21,126
8,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 10 / 6
11,437
408
5,360
23,258
8,201
Danzaburou
alextiago31
Danzaburou
20
12 / 6 / 6
14,118
504
20,149
21,067
7,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
huhi_javi
Izanami
20
15 / 9 / 5
14,679
524
16,264
26,690
9,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
ttv_samuhg
Cthulhu
4
0 / 0 / 0
7,782
278
69
471
124

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KN Wiicked 7
Bacchus
15
5 / 8 / 4
11,762
420
12,790
22,601
14,578
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
KN3 BONDZ V
Izanami
20
10 / 11 / 5
16,132
576
23,084
20,114
8,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Maseman13
Nemesis
20
14 / 4 / 7
15,482
553
15,904
23,479
13,190
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 13 / 7
10,028
358
3,551
22,336
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
VLJr92
Loki
18
10 / 7 / 4
13,173
470
19,853
22,776
9,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
66
37
Kills
39
39
Deaths
43
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
7
14
8
0.79
W
Bacchus
KN Wiicked 7
Bacchus
5
8
4
0.88
W
Izanami
KN3 BONDZ V
Izanami
10
11
5
1.14
W
Nemesis
Maseman13
Nemesis
14
4
7
4.38
W
0
13
7
0.27
W
Loki
VLJr92
Loki
10
7
4
1.71
L
3
10
6
0.6
L
Danzaburou
alextiago31
Danzaburou
12
6
6
2.5
L
Izanami
huhi_javi
Izanami
15
9
5
1.94
L
Cthulhu
ttv_samuhg
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,896
Damage
75,182
92,612
Taken
111,306
33,689
Mitigated
52,292
10,738
Healing
15,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,054
4,543
0
0
21,126
8,179
1,746
2,814
18,232
64,017
0
W
Bacchus
KN Wiicked 7
Bacchus
12,790
1,778
396
1,090
22,601
14,578
252
2,808
19,793
30,286
0
W
Izanami
KN3 BONDZ V
Izanami
23,084
18,156
189
3,766
20,114
8,613
6,183
3,729
16,385
0
117,855
W
Nemesis
Maseman13
Nemesis
15,904
9,877
0
5,807
23,479
13,190
2,558
6,903
16,576
0
104,197
W
3,551
1,506
0
3,209
22,336
6,760
0
3,540
18,796
0
31,712
W
Loki
VLJr92
Loki
19,853
8,251
765
534
22,776
9,151
90
4,143
18,633
0
45,630
L
5,360
1,303
36
36
23,258
8,201
77
3,066
20,192
0
42,080
L
Danzaburou
alextiago31
Danzaburou
20,149
11,080
0
5,698
21,067
7,858
6,335
1,958
19,109
0
76,778
L
Izanami
huhi_javi
Izanami
16,264
14,375
0
4,968
26,690
9,327
864
4,952
21,738
0
68,746
L
Cthulhu
ttv_samuhg
Cthulhu
69
0
0
0
471
124
402
0
471
2,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,878
Gold Earned
66,577
371
Minions Killed
409
0
Camps Cleared
0
1,755,825
Distance Traveled
2,316,166
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,862
459
87
3
0
386,996
4
W
Bacchus
11,762
420
31
1
0
437,574
1
W
Izanami
16,132
576
181
6
0
416,232
0
W
Nemesis
15,482
553
134
5
0
507,054
0
W
Anhur
10,028
358
18
1
0
402,199
0
W
Loki
13,173
470
45
2
0
553,107
1
L
Loki
11,437
408
54
2
0
426,241
0
L
Danzaburou
14,118
504
109
4
0
433,725
0
L
Izanami
14,679
524
115
4
0
461,093
0
L
Cthulhu
7,782
278
6
0
0
47,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role