Player Matchup

Hachiman
Hachiman
Macannex3
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,355 Elo+
Party 2
Terra
Terra
Tarantulasaurus
Terra
Level 108
God Stats
0W - 1L
1,833 SR
Queue Stats
8W - 14L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
lizagnaaa
Nu Wa
Level 6
God Stats
4W - 3L
1,729 SR
Queue Stats
6W - 13L
1,403 Elo+
Party 2
Team Averages
Level 42
1,687 SR
1,383 Elo+

VS

Team Averages
Level 29
1,594 SR
1,275 Elo+
King Arthur
King Arthur
FLARE Reno
King Arthur
Level 40
God Stats
11W - 4L
1,643 SR
Queue Stats
57W - 49L
1,299 Elo+
Party 1
Artio
Artio
Yeetusmkleetus
Artio
Level 27
God Stats
2W - 2L
1,478 SR
Queue Stats
7W - 14L
1,254 Elo+
Party 1
Anhur
Anhur
crafancygrowl
Anhur
Level 21
God Stats
4W - 8L
1,662 SR
Queue Stats
154W - 212L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Macannex3
Hachiman
14
3 / 3 / 1
10,880
604
17,141
10,936
5,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 6 / 4
9,755
542
10,674
16,106
15,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
lizagnaaa
Nu Wa
13
1 / 5 / 2
10,022
557
12,803
11,723
3,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FLARE Reno
King Arthur
15
6 / 0 / 7
11,981
666
10,136
19,701
12,702
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 3 / 10
12,102
672
14,500
22,612
25,917
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 1 / 9
11,456
636
10,063
15,211
5,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
14
14
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FLARE Reno
King Arthur
6
0
7
9.5
L
Hachiman
Macannex3
Hachiman
3
3
1
1.17
L
0
6
4
0.33
W
4
3
10
3
W
4
1
9
8.5
L
Nu Wa
lizagnaaa
Nu Wa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,618
Damage
34,699
38,765
Taken
57,524
25,192
Mitigated
43,782
10,846
Healing
21,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FLARE Reno
King Arthur
10,136
1,204
255
4,997
19,701
12,702
450
8,473
10,879
0
61,005
L
Hachiman
Macannex3
Hachiman
17,141
11,115
243
816
10,936
5,614
95
4,211
6,725
0
40,554
L
10,674
1,990
4,416
4,332
16,106
15,579
69
5,975
10,131
25,182
0
W
14,500
970
3,636
8,520
22,612
25,917
396
8,285
13,926
38,104
0
W
10,063
4,866
0
4,350
15,211
5,163
2,192
6,795
8,291
0
57,081
L
Nu Wa
lizagnaaa
Nu Wa
12,803
5,238
0
1,039
11,723
3,999
44
4,344
7,327
46,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,657
Gold Earned
35,539
129
Minions Killed
219
0
Camps Cleared
0
807,280
Distance Traveled
975,589
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,981
666
74
4
0
351,365
0
L
Hachiman
10,880
604
55
3
0
254,819
5
L
Terra
9,755
542
21
1
0
298,185
2
W
Artio
12,102
672
51
3
0
335,106
2
W
Anhur
11,456
636
94
5
0
289,118
1
L
Nu Wa
10,022
557
53
3
0
254,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role