Player Matchup

Tsukuyomi
Tsukuyomi
Bronze IV
Fufi_7690
Tsukuyomi
Bronze IV
Level 67
God Stats
3W - 3L
1,541 SR
Queue Stats
7W - 21L
1,097 MMR
Party 1
Ra
Ra
Silver I
FührerSicc
Ra
Silver I
Level 88
God Stats
1W - 3L
1,348 SR
Queue Stats
43W - 71L
962 MMR
Party 3
Jing Wei
Jing Wei
Silver II
XëńøbłådęX
Jing Wei
Silver II
Level 83
God Stats
2W - 2L
1,815 SR
Queue Stats
36W - 39L
1,092 MMR
Party 3
King Arthur
King Arthur
Bronze I
elgrande_45PR
King Arthur
Bronze I
Level 68
God Stats
3W - 2L
1,351 SR
Queue Stats
8W - 22L
1,097 MMR
Party 1
Yemoja
Yemoja
Silver V
mrWARez_
Yemoja
Silver V
Level 66
God Stats
63W - 63L
1,458 SR
Queue Stats
79W - 86L
1,046 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 74
1,503 SR
1,059 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,575 SR
1,063 MMR
Guan Yu
Guan Yu
Silver II
PR_MonkeyKing
Guan Yu
Silver II
Level 121
God Stats
4W - 4L
1,365 SR
Queue Stats
71W - 73L
959 MMR
Party 2
Cupid
Cupid
Silver II
SalientPumpkin
Cupid
Silver II
Level 114
God Stats
4W - 3L
1,731 SR
Queue Stats
547W - 549L
1,025 MMR
Solo
Anubis
Anubis
Bronze IV
XxGutiexX
Anubis
Bronze IV
Level 61
God Stats
65W - 40L
1,552 SR
Queue Stats
134W - 141L
1,089 MMR
Solo
Ganesha
Ganesha
Silver I
betrayedgod
Ganesha
Silver I
Level 122
God Stats
18W - 8L
1,650 SR
Queue Stats
337W - 341L
1,142 MMR
Party 2
Kali
Kali
Silver II
laflare79
Kali
Silver II
Level 55
God Stats
3W - 3L
1,579 SR
Queue Stats
59W - 78L
1,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fufi_7690
Tsukuyomi
20
8 / 8 / 2
13,313
475
22,787
28,415
10,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 7 / 2
12,564
449
12,979
24,994
11,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 7 / 1
10,725
383
11,355
25,702
9,184
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
elgrande_45PR
King Arthur
18
2 / 5 / 6
11,941
426
21,855
41,134
38,043
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
mrWARez_
Yemoja
16
0 / 4 / 6
11,076
396
11,317
22,759
12,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
DanzaburouSetApolloCu ChulainnPersephone

VS

Bans
Nu WaMedusaScyllaAo KuangHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
4 / 3 / 16
14,079
503
17,891
29,629
45,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
9 / 0 / 4
16,237
580
24,487
19,638
11,343
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
XxGutiexX
Anubis
20
12 / 1 / 11
16,484
589
48,236
27,883
20,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
betrayedgod
Ganesha
20
1 / 2 / 20
14,212
508
13,762
32,051
44,011
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
19
5 / 7 / 4
13,436
480
15,720
26,546
12,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
12
Kills
31
31
Deaths
13
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Fufi_7690
Tsukuyomi
8
8
2
1.13
L
2
7
2
0.43
W
Guan Yu
4
3
16
4
W
9
0
4
11
W
Anubis
XxGutiexX
Anubis
12
1
11
17.5
L
0
7
1
0.07
W
Ganesha
betrayedgod
Ganesha
1
2
20
5.5
L
King Arthur
elgrande_45PR
King Arthur
2
5
6
1
W
Kali
5
7
4
1
L
Yemoja
mrWARez_
Yemoja
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,293
Damage
120,096
143,004
Taken
135,747
82,262
Mitigated
134,984
45,991
Healing
66,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Fufi_7690
Tsukuyomi
22,787
5,399
0
7,248
28,415
10,415
0
10,960
17,305
0
101,158
L
12,979
1,151
2,344
7,218
24,994
11,637
0
11,288
13,531
104,871
0
W
Guan Yu
17,891
2,170
3,382
12,055
29,629
45,899
185
2,706
26,923
0
84,974
W
24,487
15,000
3,779
13,975
19,638
11,343
10,939
3,081
16,557
0
141,532
W
Anubis
XxGutiexX
Anubis
48,236
1,518
0
20,377
27,883
20,776
2,036
8,209
19,494
153,764
0
L
11,355
8,100
0
5,920
25,702
9,184
0
11,176
14,451
0
73,828
W
Ganesha
betrayedgod
Ganesha
13,762
1,019
0
4,934
32,051
44,011
412
8,354
23,697
50,564
0
L
King Arthur
elgrande_45PR
King Arthur
21,855
1,922
0
8,498
41,134
38,043
0
13,844
26,825
1,192
79,757
W
Kali
15,720
9,239
0
7,670
26,546
12,955
130
3,102
23,444
0
96,426
L
Yemoja
mrWARez_
Yemoja
11,317
2,476
7,262
7,501
22,759
12,983
0
14,730
7,979
35,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,619
Gold Earned
74,448
652
Minions Killed
737
0
Camps Cleared
0
2,522,901
Distance Traveled
2,605,856
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,313
475
149
5
0
509,088
1
L
Ra
12,564
449
196
7
0
506,935
5
W
Guan Yu
14,079
503
134
5
0
560,998
0
W
Cupid
16,237
580
237
8
0
510,113
7
W
Anubis
16,484
589
231
8
0
457,950
5
L
Jing Wei
10,725
383
126
5
0
499,199
4
W
Ganesha
14,212
508
19
1
0
537,271
4
L
King Arthur
11,941
426
127
5
0
528,841
3
W
Kali
13,436
480
116
4
0
539,524
1
L
Yemoja
11,076
396
54
2
0
478,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role