Player Matchup

Thor
Thor
FabMulti01
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FakeDota
Danzaburou
Level 18
God Stats
1W - 0L
1,101 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
MorTe72O8
The Morrigan
Level 116
God Stats
1W - 1L
1,191 SR
Queue Stats
68W - 54L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
Thejoker0075
Baron Samedi
Level 106
God Stats
2W - 1L
1,468 SR
Queue Stats
17W - 17L
1,583 Elo+
Party 2
Bacchus
Bacchus
Асбьёрн
Bacchus
Level 26
God Stats
31W - 38L
1,414 SR
Queue Stats
186W - 224L
1,463 Elo+
Solo
Team Averages
Level 53
1,335 SR
1,512 Elo+

VS

Team Averages
Level 44
1,567 SR
1,444 Elo+
Ah Puch
Ah Puch
AnthoLplubo-IA
Ah Puch
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,232 Elo+
Party 1
Anhur
Anhur
Myrage104
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
NielsDT
Tiamat
Level 23
God Stats
2W - 1L
1,849 SR
Queue Stats
9W - 11L
1,567 Elo+
Party 3
Izanami
Izanami
smosopabakkes
Izanami
Level 24
God Stats
22W - 18L
1,488 SR
Queue Stats
68W - 86L
1,420 Elo+
Party 3
Neith
Neith
somethingdeep
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 27
12,141
1,012
8,595
13,581
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
FakeDota
Danzaburou
20
16 / 5 / 12
14,158
1,180
18,417
11,805
5,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
MorTe72O8
The Morrigan
20
12 / 0 / 22
14,711
1,226
25,749
7,719
2,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Thejoker0075
Baron Samedi
20
8 / 6 / 25
13,887
1,157
27,203
15,080
7,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 1 / 19
12,104
1,009
9,202
12,016
16,196
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 6
14,876
1,240
21,830
24,925
10,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Myrage104
Anhur
19
2 / 19 / 9
12,018
1,002
8,867
30,474
12,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
NielsDT
Tiamat
16
1 / 4 / 4
10,162
847
7,503
13,038
6,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
18
6 / 8 / 5
12,547
1,046
14,948
25,923
10,799
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 0 / 0
8,990
749
0
0
0

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
43
41
Kills
19
19
Deaths
41
105
Assists
24
Player
Kills
Deaths
Assists
KDA
L
10
10
6
1.3
W
1
7
27
2.07
W
Danzaburou
FakeDota
Danzaburou
16
5
12
4.4
W
The Morrigan
MorTe72O8
The Morrigan
12
0
22
23
L
Anhur
Myrage104
Anhur
2
19
9
0.34
L
Tiamat
NielsDT
Tiamat
1
4
4
0.75
W
Baron Samedi
Thejoker0075
Baron Samedi
8
6
25
3.42
L
Izanami
6
8
5
1.06
L
0
0
0
0
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,166
Damage
53,148
60,201
Taken
94,360
36,776
Mitigated
40,502
11,686
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,830
648
0
1,036
24,925
10,752
0
18,819
6,106
73,014
0
W
8,595
2,280
0
1,057
13,581
5,075
0
7,336
6,245
0
30,694
W
Danzaburou
FakeDota
Danzaburou
18,417
12,294
0
1,367
11,805
5,111
0
3,538
8,267
0
34,364
W
The Morrigan
MorTe72O8
The Morrigan
25,749
2,148
136
120
7,719
2,685
0
5,594
2,125
48,946
841
L
Anhur
Myrage104
Anhur
8,867
3,932
0
1,244
30,474
12,103
0
17,872
12,602
0
21,894
L
Tiamat
NielsDT
Tiamat
7,503
829
0
1,962
13,038
6,848
0
10,165
2,873
24,122
0
W
Baron Samedi
Thejoker0075
Baron Samedi
27,203
3,128
2,816
4,747
15,080
7,709
0
7,592
7,488
48,330
0
L
Izanami
14,948
12,452
0
1,033
25,923
10,799
0
14,805
11,118
0
38,733
L
0
0
0
0
0
0
0
0
0
0
0
W
9,202
1,232
933
510
12,016
16,196
0
5,273
6,743
20,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,001
Gold Earned
58,593
228
Minions Killed
216
5
Camps Cleared
5
1,071,818
Distance Traveled
771,564
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,876
1,240
127
11
1
205,133
1
W
Thor
12,141
1,012
56
5
4
196,760
2
W
Danzaburou
14,158
1,180
27
2
0
191,304
1
W
The Morrigan
14,711
1,226
57
5
0
246,579
0
L
Anhur
12,018
1,002
15
1
2
183,469
2
L
Tiamat
10,162
847
19
2
1
187,308
0
W
Baron Samedi
13,887
1,157
71
6
0
211,032
3
L
Izanami
12,547
1,046
55
5
1
195,654
0
L
Neith
8,990
749
0
0
0
0
0
W
Bacchus
12,104
1,009
17
1
1
226,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role