Player Matchup

Kukulkan
Kukulkan
Bujoki
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,584 Elo+
Solo
Tsukuyomi
Tsukuyomi
MAPPAPAPA
Tsukuyomi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Shîk
Hou Yi
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Zhorgol
Artio
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
xDonVitoAlPacino
Osiris
Level 20
God Stats
29W - 15L
1,750 SR
Queue Stats
121W - 84L
1,616 Elo+
Solo
Team Averages
Level 21
1,550 SR
1,540 Elo+

VS

Team Averages
Level 19
1,618 SR
1,628 Elo+
Artemis
Artemis
BlackDecider
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,658 Elo+
Solo
Bellona
Bellona
Daccan31
Bellona
Level 27
God Stats
6W - 3L
1,636 SR
Queue Stats
73W - 56L
1,628 Elo+
Solo
Ne Zha
Ne Zha
DmoneySwag
Ne Zha
Level 29
God Stats
2W - 0L
1,819 SR
Queue Stats
58W - 21L
1,800 Elo+
Solo
Ymir
Ymir
IzanagiRyo
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,483 Elo+
Solo
Ra
Ra
theblueshell6
Ra
Level 27
God Stats
12W - 9L
1,635 SR
Queue Stats
102W - 103L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bujoki
Kukulkan
14
3 / 4 / 7
8,558
571
6,255
9,178
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
MAPPAPAPA
Tsukuyomi
15
8 / 2 / 2
9,221
615
7,154
8,043
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Shîk
Hou Yi
11
1 / 5 / 1
6,377
425
3,441
8,719
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Artio
Zhorgol
Artio
11
2 / 5 / 1
6,885
459
3,522
11,860
8,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 3 / 0
6,801
453
2,019
11,024
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlackDecider
Artemis
11
2 / 9 / 6
7,117
474
8,015
11,106
3,589
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Daccan31
Bellona
16
5 / 1 / 4
9,409
627
9,869
9,907
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
DmoneySwag
Ne Zha
17
4 / 3 / 9
9,716
648
10,924
12,590
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

2
0 / 0 / 0
4,505
300
0
57
16
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
8 / 1 / 1
9,962
664
5,417
6,742
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
14
Kills
19
19
Deaths
14
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
BlackDecider
Artemis
2
9
6
0.56
L
Kukulkan
Bujoki
Kukulkan
3
4
7
1.63
W
Bellona
Daccan31
Bellona
5
1
4
7
W
Ne Zha
DmoneySwag
Ne Zha
4
3
9
2.83
W
0
0
0
0
L
Tsukuyomi
MAPPAPAPA
Tsukuyomi
8
2
2
4.5
L
Hou Yi
Shîk
Hou Yi
1
5
1
0.3
L
Artio
Zhorgol
Artio
2
5
1
0.5
W
8
1
1
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,391
Damage
34,225
48,824
Taken
40,402
22,626
Mitigated
19,656
13,558
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BlackDecider
Artemis
8,015
4,156
0
1,291
11,106
3,589
570
5,554
5,552
0
25,107
L
Kukulkan
Bujoki
Kukulkan
6,255
1,032
0
1,169
9,178
2,943
315
922
8,256
52,163
0
W
Bellona
Daccan31
Bellona
9,869
4,285
0
5,317
9,907
7,708
584
2,106
7,801
0
52,267
W
Ne Zha
DmoneySwag
Ne Zha
10,924
4,193
0
5,170
12,590
5,669
637
1,206
11,384
0
78,837
W
0
0
0
12
57
16
0
0
57
433
0
L
Tsukuyomi
MAPPAPAPA
Tsukuyomi
7,154
2,037
0
3,448
8,043
2,626
0
700
7,343
0
54,942
L
Hou Yi
Shîk
Hou Yi
3,441
1,370
0
2,097
8,719
2,283
319
2,389
6,141
0
31,509
L
Artio
Zhorgol
Artio
3,522
568
282
1,990
11,860
8,773
207
1,406
10,454
18,761
0
W
5,417
414
1,260
3,573
6,742
2,674
0
911
5,831
74,149
0
L
2,019
999
0
4,572
11,024
6,001
87
0
11,024
0
36,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,842
Gold Earned
40,709
389
Minions Killed
435
0
Camps Cleared
0
1,352,590
Distance Traveled
1,073,112
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,117
474
35
2
0
204,773
0
L
Kukulkan
8,558
571
102
7
0
253,806
2
W
Bellona
9,409
627
124
8
0
281,474
1
W
Ne Zha
9,716
648
132
9
0
272,127
0
W
Ymir
4,505
300
1
0
0
15,748
0
L
Tsukuyomi
9,221
615
105
7
0
295,558
0
L
Hou Yi
6,377
425
66
4
0
236,977
0
L
Artio
6,885
459
33
2
0
280,170
2
W
Ra
9,962
664
143
10
0
298,990
0
L
Osiris
6,801
453
83
6
0
286,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role