Player Matchup

Yemoja
Yemoja
AlvaroMtnez
Yemoja
Level 160
God Stats
4W - 0L
2,062 SR
Queue Stats
171W - 33L
1,943 Elo+
Party 1
Hachiman
Hachiman
Nau15
Hachiman
Level 27
God Stats
4W - 0L
1,803 SR
Queue Stats
80W - 2L
2,096 Elo+
Party 1
Janus
Janus
Quematotal
Janus
Level 128
God Stats
2W - 0L
1,788 SR
Queue Stats
114W - 27L
1,879 Elo+
Party 1
Sobek
Sobek
Xernnas
Sobek
Level 160
God Stats
3W - 0L
1,756 SR
Queue Stats
112W - 20L
1,936 Elo+
Party 1
Hun Batz
Hun Batz
franx621
Hun Batz
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 210L
1,553 Elo+
Solo
Team Averages
Level 126
1,782 SR
1,881 Elo+

VS

Team Averages
Level 38
1,680 SR
1,534 Elo+
Sol
Sol
AlphaZockerD02
Sol
Level 104
God Stats
2W - 3L
1,839 SR
Queue Stats
69W - 55L
1,585 Elo+
Party 2
Xbalanque
Xbalanque
ClássifiedDivine
Xbalanque
Level 21
God Stats
5W - 3L
1,634 SR
Queue Stats
156W - 182L
1,487 Elo+
Solo
Hel
Hel
Cuteasduckz
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,602 Elo+
Solo
Cthulhu
Cthulhu
Hаlo
Cthulhu
Level 22
God Stats
0W - 1L
1,927 SR
Queue Stats
75W - 77L
1,457 Elo+
Solo
Fafnir
Fafnir
lloveSnickers
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 20L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 0 / 24
9,688
745
3,945
13,162
13,667
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Nau15
Hachiman
17
8 / 2 / 19
11,556
889
24,266
15,675
8,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
17
10 / 2 / 13
10,946
842
26,370
11,131
5,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Xernnas
Sobek
16
3 / 1 / 24
9,932
764
11,145
20,932
25,926
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
franx621
Hun Batz
18
8 / 4 / 10
10,463
805
16,045
18,043
9,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
10,060
774
15,257
16,767
5,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 8 / 5
8,073
621
12,153
15,474
4,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 4
7,465
574
8,282
12,932
3,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Hаlo
Cthulhu
15
2 / 5 / 5
8,482
652
16,980
24,582
15,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 6 / 5
9,164
705
8,667
16,136
19,078
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
32
31
Kills
9
9
Deaths
31
90
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Yemoja
2
0
24
14
L
0
8
5
0.31
L
0
7
4
0.29
L
Cthulhu
Hаlo
Cthulhu
2
5
5
0.9
W
Hachiman
Nau15
Hachiman
8
2
19
8.75
W
Janus
10
2
13
8.25
W
Sobek
Xernnas
Sobek
3
1
24
15
W
Hun Batz
franx621
Hun Batz
8
4
10
3.25
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,771
Damage
61,339
78,943
Taken
85,891
62,717
Mitigated
49,185
54,832
Healing
34,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,257
2,673
500
6,271
16,767
5,587
0
7,395
9,198
30,005
0
W
Yemoja
3,945
1,655
26,374
6,341
13,162
13,667
315
7,510
5,652
7,897
0
L
12,153
5,534
967
2,877
15,474
4,804
0
7,389
7,979
0
22,960
L
8,282
564
8,520
4,362
12,932
3,826
0
5,958
6,878
15,477
0
L
Cthulhu
Hаlo
Cthulhu
16,980
732
765
7,107
24,582
15,890
0
12,531
11,885
28,775
0
W
Hachiman
Nau15
Hachiman
24,266
11,744
2,602
1,114
15,675
8,356
1,859
12,000
3,675
0
41,923
W
Janus
26,370
2,972
2,432
844
11,131
5,702
1,483
7,437
3,694
42,737
0
W
Sobek
Xernnas
Sobek
11,145
1,172
3,212
4,926
20,932
25,926
502
11,482
9,450
17,820
0
W
Hun Batz
franx621
Hun Batz
16,045
2,449
3,064
3,923
18,043
9,066
901
10,757
7,286
0
25,574
L
8,667
1,830
1,212
2,303
16,136
19,078
0
7,481
8,491
12,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,585
Gold Earned
43,244
101
Minions Killed
115
0
Camps Cleared
0
1,148,246
Distance Traveled
1,108,099
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,060
774
48
4
0
218,984
1
W
Yemoja
9,688
745
7
1
0
198,520
0
L
Xbalanque
8,073
621
26
2
0
217,513
1
L
Hel
7,465
574
9
1
0
229,561
2
L
Cthulhu
8,482
652
28
2
0
250,129
2
W
Hachiman
11,556
889
36
3
0
232,373
3
W
Janus
10,946
842
41
3
0
230,025
0
W
Sobek
9,932
764
3
0
0
238,034
2
W
Hun Batz
10,463
805
14
1
0
249,294
0
L
Fafnir
9,164
705
4
0
0
191,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role