Player Matchup

He Bo
He Bo
Silver III
BishopBlackey
He Bo
Silver III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,136 MMR
Party 2
Guan Yu
Guan Yu
Gold III
BrOz_ToXiC
Guan Yu
Gold III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 58L
1,462 MMR
Party 2
Izanami
Izanami
Gold III
CASPER0529
Izanami
Gold III
Level 70
God Stats
1W - 3L
1,497 SR
Queue Stats
26W - 25L
1,612 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 81
1,499 SR
1,403 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,578 SR
1,402 MMR
Kuzenbo
Kuzenbo
Bronze III
Failure1326
Kuzenbo
Bronze III
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 20L
1,413 MMR
Party 1
Anhur
Anhur
Bronze III
YN3C
Anhur
Bronze III
Level 129
God Stats
1W - 0L
1,699 SR
Queue Stats
5W - 5L
1,480 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
xTheWhiteLion27x
Ah Puch
Bronze III
Level 102
God Stats
5W - 5L
1,535 SR
Queue Stats
19W - 14L
1,313 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
9,381
586
6,435
13,270
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
BrOz_ToXiC
Guan Yu
12
2 / 6 / 1
9,738
609
12,046
20,534
17,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
CASPER0529
Izanami
14
1 / 4 / 3
9,708
607
10,210
13,121
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
DanzaburouChaacAphroditeBacchusCthulhu

VS

Bans
SobekKukulkanJanusHelScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Failure1326
Kuzenbo
15
4 / 1 / 13
11,996
750
7,625
17,268
19,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
YN3C
Anhur
16
10 / 0 / 5
12,202
763
12,701
14,496
4,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 3 / 10
11,390
712
15,582
8,481
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
18
18
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Guan Yu
BrOz_ToXiC
Guan Yu
2
6
1
0.42
L
Izanami
CASPER0529
Izanami
1
4
3
0.63
W
Kuzenbo
Failure1326
Kuzenbo
4
1
13
10.5
W
Anhur
YN3C
Anhur
10
0
5
12.5
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,691
Damage
35,908
46,925
Taken
40,245
24,540
Mitigated
26,660
14,698
Healing
16,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,435
123
0
1,873
13,270
3,601
0
6,583
6,687
30,283
0
L
Guan Yu
BrOz_ToXiC
Guan Yu
12,046
1,595
1,808
6,925
20,534
17,006
0
9,289
11,245
0
40,572
L
Izanami
CASPER0529
Izanami
10,210
8,298
0
4,092
13,121
3,933
576
7,419
5,702
0
49,169
W
Kuzenbo
Failure1326
Kuzenbo
7,625
2,599
0
4,082
17,268
19,225
524
3,147
13,425
18,622
0
W
Anhur
YN3C
Anhur
12,701
7,079
552
8,480
14,496
4,450
1,688
702
13,468
0
72,046
W
15,582
226
0
3,025
8,481
2,985
736
2,015
6,158
74,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,827
Gold Earned
35,588
225
Minions Killed
210
0
Camps Cleared
0
745,931
Distance Traveled
839,130
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,381
586
52
3
0
223,920
3
L
Guan Yu
9,738
609
46
3
0
300,201
1
L
Izanami
9,708
607
127
8
0
221,810
0
W
Kuzenbo
11,996
750
21
1
0
308,166
1
W
Anhur
12,202
763
67
4
0
277,451
6
W
Ah Puch
11,390
712
122
8
0
253,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role