Player Matchup

Osiris
Osiris
Bronze III
Kaíoken
Osiris
Bronze III
Level 145
God Stats
2W - 0L
1,614 SR
Queue Stats
7W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,614 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,274 SR
1,220 MMR
Zeus
Zeus
Silver III
JonahTesla
Zeus
Silver III
Level 134
God Stats
4W - 12L
1,274 SR
Queue Stats
252W - 344L
1,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kaíoken
Osiris
15
6 / 2 / 0
9,345
935
8,931
14,703
13,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BakasuraIzanamiAnubisSkadiAnhur

VS

Bans
HadesFenrirHou YiHeimdallrErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
8,367
837
10,757
10,871
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Osiris
Kaíoken
Osiris
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,931
Damage
10,757
14,703
Taken
10,871
13,217
Mitigated
4,867
6,350
Healing
1,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,757
2,693
0
1,667
10,871
4,867
0
44
10,827
46,914
0
W
Osiris
Kaíoken
Osiris
8,931
3,869
0
6,350
14,703
13,217
378
10,785
3,918
0
52,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,345
Gold Earned
8,367
85
Minions Killed
77
0
Camps Cleared
0
212,584
Distance Traveled
145,141
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,367
837
77
8
0
145,141
2
W
Osiris
9,345
935
85
9
0
212,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role