Player Matchup

Neith
Neith
Ajijic
Neith
Level 13
God Stats
2W - 0L
1,530 SR
Queue Stats
17W - 12L
1,641 Elo+
Party 2
Artemis
Artemis
PanickedAndDied
Artemis
Level 41
God Stats
8W - 4L
1,890 SR
Queue Stats
38W - 31L
1,670 Elo+
Party 2
Ah Puch
Ah Puch
Snugg1yDuck
Ah Puch
Level 68
God Stats
3W - 1L
1,587 SR
Queue Stats
441W - 285L
1,657 Elo+
Party 2
Team Averages
Level 41
1,669 SR
1,656 Elo+

VS

Team Averages
Level 53
1,361 SR
1,196 Elo+
Da Ji
Da Ji
AxelGS1
Da Ji
Level 116
God Stats
0W - 2L
1,308 SR
Queue Stats
36W - 43L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
ExtraCrispyPanda
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,026 Elo+
Party 1
Vulcan
Vulcan
RektalRooter
Vulcan
Level 16
God Stats
1W - 4L
1,275 SR
Queue Stats
2W - 4L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ajijic
Neith
13
4 / 3 / 14
10,390
693
6,099
8,265
2,759
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 5 / 8
11,771
785
17,595
9,199
2,966
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Snugg1yDuck
Ah Puch
15
6 / 1 / 14
10,967
731
10,446
6,310
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AxelGS1
Da Ji
13
6 / 7 / 1
10,312
687
8,380
14,956
7,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 6 / 4
9,436
629
5,561
15,950
23,271
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
12
1 / 7 / 3
8,841
589
3,818
10,999
4,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
20
Kills
9
9
Deaths
20
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Ajijic
Neith
4
3
14
3.67
L
Da Ji
AxelGS1
Da Ji
6
7
1
0.93
L
2
6
4
0.67
W
10
5
8
2.8
L
Vulcan
1
7
3
0.36
W
Ah Puch
Snugg1yDuck
Ah Puch
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,140
Damage
17,759
23,774
Taken
41,905
7,593
Mitigated
35,029
5,617
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ajijic
Neith
6,099
2,823
0
1,788
8,265
2,759
999
3,741
4,524
0
28,075
L
Da Ji
AxelGS1
Da Ji
8,380
2,732
264
280
14,956
7,406
0
2,611
12,133
0
36,931
L
5,561
2,151
0
1,196
15,950
23,271
507
4,611
11,070
15,541
0
W
17,595
12,639
0
2,411
9,199
2,966
1,228
3,458
5,741
0
54,623
L
Vulcan
3,818
673
702
2,263
10,999
4,352
164
2,946
7,819
39,239
0
W
Ah Puch
Snugg1yDuck
Ah Puch
10,446
1,443
0
1,418
6,310
1,868
381
2,530
3,780
44,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,128
Gold Earned
28,589
176
Minions Killed
143
0
Camps Cleared
0
702,272
Distance Traveled
724,406
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,390
693
60
4
0
229,808
3
L
Da Ji
10,312
687
44
3
0
252,765
3
L
Kuzenbo
9,436
629
20
1
0
245,163
1
W
Artemis
11,771
785
49
3
0
213,138
4
L
Vulcan
8,841
589
79
5
0
226,478
0
W
Ah Puch
10,967
731
67
4
0
259,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role