Player Matchup

Jormungandr
Jormungandr
KarmaKing2018
Jormungandr
Level 46
God Stats
2W - 2L
1,827 SR
Queue Stats
7W - 28L
1,213 Elo+
Solo
Ne Zha
Ne Zha
LINKNINJA2
Ne Zha
Level 108
God Stats
13W - 18L
1,237 SR
Queue Stats
330W - 388L
1,424 Elo+
Party 1
Janus
Janus
phatty_blazin
Janus
Level 47
God Stats
6W - 24L
1,271 SR
Queue Stats
13W - 42L
1,174 Elo+
Party 1
Team Averages
Level 67
1,445 SR
1,271 Elo+

VS

Team Averages
Level 69
1,387 SR
1,327 Elo+
Ymir
Ymir
MoneyMitch4256
Ymir
Level 58
God Stats
22W - 23L
1,452 SR
Queue Stats
201W - 230L
1,454 Elo+
Solo
Neith
Neith
Moon_Melody18
Neith
Level 49
God Stats
2W - 6L
1,225 SR
Queue Stats
25W - 60L
1,113 Elo+
Solo
Baron Samedi
Baron Samedi
Sinisterr14
Baron Samedi
Level 101
God Stats
4W - 2L
1,485 SR
Queue Stats
36W - 50L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KarmaKing2018
Jormungandr
14
4 / 4 / 9
11,107
653
8,929
17,898
15,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
LINKNINJA2
Ne Zha
16
10 / 6 / 3
12,523
737
12,338
12,482
4,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 6
10,005
589
11,690
9,459
2,858
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 8
11,971
704
9,432
15,171
16,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 5 / 8
11,127
655
8,987
13,443
4,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Sinisterr14
Baron Samedi
17
10 / 6 / 2
13,181
775
16,419
15,136
7,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
15
Kills
14
14
Deaths
15
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
KarmaKing2018
Jormungandr
4
4
9
2.13
L
Ne Zha
LINKNINJA2
Ne Zha
10
6
3
1.92
W
3
4
8
1.75
W
1
5
8
1
W
Baron Samedi
Sinisterr14
Baron Samedi
10
6
2
1.83
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,957
Damage
34,838
39,839
Taken
43,750
23,704
Mitigated
28,130
4,430
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
KarmaKing2018
Jormungandr
8,929
1,399
0
481
17,898
15,954
230
10,261
7,637
34,300
0
L
Ne Zha
LINKNINJA2
Ne Zha
12,338
2,205
987
1,990
12,482
4,892
553
8,549
3,933
0
41,299
W
9,432
1,915
0
1,982
15,171
16,134
252
7,541
7,630
48,481
0
W
8,987
3,195
0
3,405
13,443
4,918
940
6,617
6,826
0
41,217
W
Baron Samedi
Sinisterr14
Baron Samedi
16,419
383
1,748
3,328
15,136
7,078
467
6,648
8,488
41,148
0
L
11,690
657
120
852
9,459
2,858
192
7,083
2,376
28,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,635
Gold Earned
36,279
132
Minions Killed
169
0
Camps Cleared
0
707,879
Distance Traveled
882,549
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,107
653
39
2
0
242,934
0
L
Ne Zha
12,523
737
59
3
0
227,879
4
W
Ymir
11,971
704
66
4
0
295,237
1
W
Neith
11,127
655
56
3
0
298,582
0
W
Baron Samedi
13,181
775
47
3
0
288,730
1
L
Janus
10,005
589
34
2
0
237,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role