Player Matchup

Janus
Janus
ETRIANGLE
Janus
Level 103
God Stats
2W - 3L
1,582 SR
Queue Stats
125W - 118L
1,597 Elo+
Party 4
Vamana
Vamana
ParanoidOGBobbyJ
Vamana
Level 152
God Stats
0W - 1L
1,751 SR
Queue Stats
21W - 22L
1,520 Elo+
Party 1
Hercules
Hercules
SirCast
Hercules
Level 138
God Stats
0W - 2L
1,305 SR
Queue Stats
18W - 25L
1,582 Elo+
Party 4
Nu Wa
Nu Wa
Zawg
Nu Wa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 62L
1,466 Elo+
Party 1
Erlang Shen
Erlang Shen
zippopyro
Erlang Shen
Level 159
God Stats
2W - 2L
1,747 SR
Queue Stats
178W - 187L
1,550 Elo+
Party 1
Team Averages
Level 135
1,577 SR
1,543 Elo+

VS

Team Averages
Level 117
1,472 SR
1,427 Elo+
Odin
Odin
Eludia_
Odin
Level 126
God Stats
3W - 1L
1,705 SR
Queue Stats
232W - 227L
1,559 Elo+
Party 2
Thoth
Thoth
G619
Thoth
Level 66
God Stats
1W - 6L
1,212 SR
Queue Stats
70W - 85L
1,498 Elo+
Solo
Nox
Nox
RuleX17
Nox
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,290 Elo+
Party 3
Cthulhu
Cthulhu
Stoinker-Doinker
Cthulhu
Level 117
God Stats
1W - 1L
1,643 SR
Queue Stats
70W - 47L
1,605 Elo+
Party 2
Cernunnos
Cernunnos
TeReviento89
Cernunnos
Level 153
God Stats
1W - 0L
1,298 SR
Queue Stats
21W - 22L
1,185 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ETRIANGLE
Janus
16
3 / 7 / 6
9,558
683
15,298
12,225
4,408
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 8
9,082
649
12,141
16,483
10,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
SirCast
Hercules
16
2 / 6 / 4
8,654
618
10,227
20,133
14,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nu Wa
Zawg
Nu Wa
18
5 / 8 / 7
10,919
780
15,998
13,752
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
zippopyro
Erlang Shen
14
1 / 7 / 9
8,522
609
12,184
17,160
8,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Eludia_
Odin
19
9 / 4 / 18
11,883
849
11,215
28,038
20,205
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
G619
Thoth
15
2 / 4 / 11
9,756
697
11,842
11,619
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
15
4 / 2 / 11
9,976
713
6,367
8,725
3,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 12
13,348
953
21,654
25,192
19,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
TeReviento89
Cernunnos
18
9 / 2 / 12
11,718
837
18,573
10,952
4,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
96
13
Kills
32
32
Deaths
14
34
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Janus
ETRIANGLE
Janus
3
7
6
0.86
W
Odin
Eludia_
Odin
9
4
18
4.5
W
Thoth
G619
Thoth
2
4
11
1.88
L
2
4
8
1.5
W
Nox
4
2
11
4.75
L
Hercules
SirCast
Hercules
2
6
4
0.67
W
8
2
12
7
W
Cernunnos
TeReviento89
Cernunnos
9
2
12
7.5
L
Nu Wa
Zawg
Nu Wa
5
8
7
1.06
L
Erlang Shen
zippopyro
Erlang Shen
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,848
Damage
69,651
79,753
Taken
84,526
42,499
Mitigated
52,882
25,236
Healing
42,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ETRIANGLE
Janus
15,298
576
1,315
1,649
12,225
4,408
0
4,993
6,988
30,738
0
W
Odin
Eludia_
Odin
11,215
1,660
4,707
11,618
28,038
20,205
489
9,514
18,524
0
21,593
W
Thoth
G619
Thoth
11,842
894
547
2,270
11,619
4,797
801
3,863
7,756
23,227
0
L
12,141
2,198
1,697
4,408
16,483
10,280
0
9,454
6,565
0
19,597
W
Nox
6,367
445
2,065
1,610
8,725
3,996
640
3,241
5,484
11,892
0
L
Hercules
SirCast
Hercules
10,227
2,387
1,739
5,792
20,133
14,142
0
7,976
11,777
0
15,213
W
21,654
677
1,013
11,672
25,192
19,192
427
9,569
15,623
49,929
0
W
Cernunnos
TeReviento89
Cernunnos
18,573
8,488
2,761
4,600
10,952
4,692
2,298
5,109
5,423
0
40,992
L
Nu Wa
Zawg
Nu Wa
15,998
2,608
369
1,140
13,752
5,221
6
7,131
6,486
34,101
0
L
Erlang Shen
zippopyro
Erlang Shen
12,184
8,295
1,942
5,185
17,160
8,448
0
8,893
8,074
0
18,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,735
Gold Earned
56,681
116
Minions Killed
167
0
Camps Cleared
0
1,207,470
Distance Traveled
1,309,498
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,558
683
42
3
0
240,532
1
W
Odin
11,883
849
22
2
0
281,704
0
W
Thoth
9,756
697
27
2
0
260,157
1
L
Vamana
9,082
649
10
1
0
261,872
0
W
Nox
9,976
713
12
1
0
256,776
0
L
Hercules
8,654
618
13
1
0
232,704
0
W
Cthulhu
13,348
953
48
3
0
263,447
0
W
Cernunnos
11,718
837
58
4
0
247,414
4
L
Nu Wa
10,919
780
37
3
0
208,185
0
L
Erlang Shen
8,522
609
14
1
0
264,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role