Player Matchup

Chaac
Chaac
Lunairic
Chaac
Level 123
God Stats
4W - 0L
1,591 SR
Queue Stats
22W - 26L
1,602 Elo+
Party 2
Chiron
Chiron
SgTgoOse
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Spzct
Janus
Level 145
God Stats
12W - 6L
1,157 SR
Queue Stats
438W - 100L
1,861 Elo+
Solo
Vulcan
Vulcan
YourMaker
Vulcan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,548 Elo+
Party 2
Team Averages
Level 130
1,437 SR
1,628 Elo+

VS

Team Averages
Level 136
1,618 SR
1,599 Elo+
Anhur
Anhur
FernandoIV
Anhur
Level 144
God Stats
2W - 4L
1,893 SR
Queue Stats
63W - 43L
1,609 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fíreblue
Tsukuyomi
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,634 Elo+
Party 1
Cerberus
Cerberus
Leyteh
Cerberus
Level 102
God Stats
6W - 5L
1,523 SR
Queue Stats
78W - 48L
1,557 Elo+
Party 1
The Morrigan
The Morrigan
manzanito
The Morrigan
Level 146
God Stats
2W - 1L
1,557 SR
Queue Stats
71W - 47L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lunairic
Chaac
19
6 / 4 / 11
14,509
691
20,776
26,808
22,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
SgTgoOse
Chiron
20
3 / 4 / 8
15,352
731
12,715
17,388
6,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Spzct
Janus
20
10 / 4 / 6
16,860
803
19,097
14,243
5,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vulcan
YourMaker
Vulcan
20
7 / 5 / 11
15,964
760
18,943
15,037
6,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
2 / 6 / 6
15,238
726
15,141
25,088
9,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Fíreblue
Tsukuyomi
18
2 / 8 / 3
13,136
626
11,382
21,888
9,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Leyteh
Cerberus
20
8 / 8 / 2
14,560
693
13,424
26,175
33,774
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
manzanito
The Morrigan
20
5 / 4 / 9
15,567
741
16,361
9,560
3,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
26
Kills
17
17
Deaths
26
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
6
6
0.83
L
Tsukuyomi
Fíreblue
Tsukuyomi
2
8
3
0.44
L
Cerberus
Leyteh
Cerberus
8
8
2
1.13
W
Chaac
Lunairic
Chaac
6
4
11
2.88
W
Chiron
SgTgoOse
Chiron
3
4
8
1.75
W
Janus
Spzct
Janus
10
4
6
3.25
W
Vulcan
YourMaker
Vulcan
7
5
11
2.5
L
The Morrigan
manzanito
The Morrigan
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,531
Damage
56,308
73,476
Taken
82,711
40,370
Mitigated
56,637
25,563
Healing
14,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
15,141
10,458
0
8,972
25,088
9,306
269
9,422
15,222
0
98,419
L
Tsukuyomi
Fíreblue
Tsukuyomi
11,382
3,550
0
175
21,888
9,798
0
12,773
8,701
0
30,336
L
Cerberus
Leyteh
Cerberus
13,424
653
0
3,227
26,175
33,774
0
11,387
14,441
46,073
0
W
Chaac
Lunairic
Chaac
20,776
2,561
1,990
13,545
26,808
22,598
163
7,857
17,754
967
39,367
W
Chiron
SgTgoOse
Chiron
12,715
4,398
1,212
2,967
17,388
6,450
3,352
6,960
10,298
0
81,844
W
Janus
Spzct
Janus
19,097
880
0
4,123
14,243
5,110
1,298
6,189
7,828
80,637
0
W
Vulcan
YourMaker
Vulcan
18,943
3,912
0
1,726
15,037
6,212
1,100
7,339
7,461
83,691
0
L
The Morrigan
manzanito
The Morrigan
16,361
2,268
0
1,841
9,560
3,759
376
5,288
4,108
69,495
950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,685
Gold Earned
58,501
382
Minions Killed
389
19
Camps Cleared
18
1,855,302
Distance Traveled
1,432,570
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
15,238
726
159
8
7
367,103
3
L
Tsukuyomi
13,136
626
42
2
4
319,439
1
L
Cerberus
14,560
693
71
3
5
340,963
3
W
Chaac
14,509
691
31
1
2
439,903
2
W
Chiron
15,352
731
115
5
2
410,289
3
W
Janus
16,860
803
118
6
9
553,580
3
W
Vulcan
15,964
760
118
6
6
451,530
1
L
The Morrigan
15,567
741
117
6
2
405,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role