Player Matchup

Hachiman
Hachiman
MandrewBryan
Hachiman
Level 66
God Stats
3W - 6L
1,439 SR
Queue Stats
203W - 233L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
Olzzy
Sun Wukong
Level 98
God Stats
5W - 4L
1,656 SR
Queue Stats
202W - 209L
1,486 Elo+
Party 1
Yemoja
Yemoja
TORTINATOR99
Yemoja
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 195L
1,510 Elo+
Party 1
Thanatos
Thanatos
XX da 5niper XX
Thanatos
Level 111
God Stats
12W - 18L
1,379 SR
Queue Stats
262W - 264L
1,479 Elo+
Party 1
Chronos
Chronos
maestro3
Chronos
Level 132
God Stats
3W - 3L
1,753 SR
Queue Stats
161W - 182L
1,443 Elo+
Solo
Team Averages
Level 99
1,545 SR
1,480 Elo+

VS

Team Averages
Level 109
1,440 SR
1,434 Elo+
Xbalanque
Xbalanque
GlatiusMaximus
Xbalanque
Level 128
God Stats
8W - 4L
1,581 SR
Queue Stats
545W - 499L
1,484 Elo+
Party 2
Ra
Ra
Jobblee
Ra
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 51L
1,365 Elo+
Party 3
Cthulhu
Cthulhu
NethairFaen
Cthulhu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
279W - 265L
1,457 Elo+
Party 2
Bacchus
Bacchus
notsoavrage
Bacchus
Level 47
God Stats
1W - 1L
1,118 SR
Queue Stats
32W - 46L
1,365 Elo+
Party 3
Bakasura
Bakasura
thesavior22
Bakasura
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MandrewBryan
Hachiman
6
0 / 1 / 0
3,595
599
1,468
2,732
505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Olzzy
Sun Wukong
6
0 / 1 / 1
4,057
676
1,442
4,034
1,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
7
0 / 0 / 1
3,798
633
319
2,107
583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
7
3 / 0 / 0
4,584
764
1,314
3,185
877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
maestro3
Chronos
1
0 / 0 / 0
2,691
449
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GlatiusMaximus
Xbalanque
7
0 / 0 / 1
3,742
624
1,714
2,536
535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 0 / 0
4,076
679
148
885
239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
NethairFaen
Cthulhu
8
1 / 2 / 0
4,076
679
2,847
4,390
2,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
notsoavrage
Bacchus
7
1 / 1 / 0
4,080
680
405
2,805
1,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
thesavior22
Bakasura
7
0 / 0 / 0
3,944
657
150
2,902
750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
GlatiusMaximus
Xbalanque
0
0
1
0.5
W
0
0
0
0
L
Hachiman
MandrewBryan
Hachiman
0
1
0
0
W
Cthulhu
NethairFaen
Cthulhu
1
2
0
0.5
L
Sun Wukong
Olzzy
Sun Wukong
0
1
1
0.5
L
Yemoja
0
0
1
0.5
L
Thanatos
3
0
0
3
L
Chronos
maestro3
Chronos
0
0
0
0
W
Bacchus
notsoavrage
Bacchus
1
1
0
1
W
Bakasura
thesavior22
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,543
Damage
5,264
12,058
Taken
13,518
3,355
Mitigated
5,625
6,555
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
GlatiusMaximus
Xbalanque
1,714
434
0
1,895
2,536
535
0
143
2,393
0
20,330
W
148
37
77
151
885
239
422
0
885
17,835
0
L
Hachiman
MandrewBryan
Hachiman
1,468
785
0
1,228
2,732
505
0
147
2,585
0
14,947
W
Cthulhu
NethairFaen
Cthulhu
2,847
669
0
1,455
4,390
2,845
0
0
4,390
14,609
0
L
Sun Wukong
Olzzy
Sun Wukong
1,442
559
0
1,534
4,034
1,390
0
1,934
1,788
0
17,277
L
Yemoja
319
166
109
1,238
2,107
583
0
258
1,849
9,698
0
L
Thanatos
1,314
360
0
2,446
3,185
877
0
684
2,436
0
14,190
L
Chronos
maestro3
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
notsoavrage
Bacchus
405
82
0
1,208
2,805
1,256
0
176
2,629
5,625
0
W
Bakasura
thesavior22
Bakasura
150
0
0
1,070
2,902
750
0
0
2,902
0
18,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,725
Gold Earned
19,918
119
Minions Killed
158
0
Camps Cleared
0
441,027
Distance Traveled
595,689
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
3,742
624
43
7
0
101,350
2
W
Ra
4,076
679
33
6
0
110,621
0
L
Hachiman
3,595
599
36
6
0
120,468
0
W
Cthulhu
4,076
679
26
4
0
110,029
0
L
Sun Wukong
4,057
676
33
6
0
121,175
0
L
Yemoja
3,798
633
17
3
0
98,924
0
L
Thanatos
4,584
764
33
6
0
100,460
0
L
Chronos
2,691
449
0
0
0
0
0
W
Bacchus
4,080
680
4
1
0
124,517
0
W
Bakasura
3,944
657
52
9
0
149,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role