Player Matchup

Hel
Hel
Genja Medicine
Hel
Level 143
God Stats
11W - 5L
1,945 SR
Queue Stats
271W - 274L
1,553 Elo+
Party 3
Kuzenbo
Kuzenbo
iCampbellodian
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 75L
1,516 Elo+
Party 1
Raijin
Raijin
ploonies
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Osiris
Osiris
willyduby
Osiris
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
xX_McGuire_Xx
Fafnir
Level 79
God Stats
3W - 2L
1,695 SR
Queue Stats
129W - 111L
1,512 Elo+
Party 1
Team Averages
Level 79
1,628 SR
1,516 Elo+

VS

Team Averages
Level 41
1,576 SR
1,466 Elo+
Artemis
Artemis
Andalve
Artemis
Level 24
God Stats
5W - 6L
1,696 SR
Queue Stats
282W - 318L
1,446 Elo+
Solo
Nemesis
Nemesis
GokuBrown
Nemesis
Level 16
God Stats
0W - 1L
1,728 SR
Queue Stats
17W - 14L
1,499 Elo+
Party 2
Chang'e
Chang'e
Jpollard8
Chang'e
Level 119
God Stats
4W - 1L
1,458 SR
Queue Stats
170W - 171L
1,475 Elo+
Party 2
Hades
Hades
rengokugiyuu
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,548 Elo+
Solo
Hera
Hera
xHAYLEYxBEARx
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 21
12,078
755
21,470
20,956
10,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
6 / 2 / 24
11,648
728
16,455
32,384
35,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
ploonies
Raijin
20
7 / 5 / 14
12,173
761
10,865
16,455
7,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
willyduby
Osiris
18
6 / 6 / 21
11,424
714
20,211
24,175
24,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
5 / 5 / 26
12,177
761
12,136
22,408
32,400
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andalve
Artemis
19
4 / 6 / 13
11,755
735
24,087
18,317
7,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GokuBrown
Nemesis
17
6 / 9 / 8
11,644
728
11,320
19,062
14,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Jpollard8
Chang'e
17
4 / 5 / 9
10,542
659
15,512
19,678
7,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 7 / 14
11,395
712
23,554
20,185
16,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 6 / 9
11,143
696
22,598
14,277
5,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
75
33
Kills
22
22
Deaths
33
106
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Artemis
Andalve
Artemis
4
6
13
1.75
W
9
4
21
4.88
L
Nemesis
GokuBrown
Nemesis
6
9
8
1.11
L
Chang'e
Jpollard8
Chang'e
4
5
9
1.7
W
6
2
24
9
W
Raijin
ploonies
Raijin
7
5
14
2.8
L
2
7
14
1.29
W
Osiris
willyduby
Osiris
6
6
21
2.75
L
6
6
9
1.75
W
5
5
26
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,137
Damage
97,071
116,378
Taken
91,519
111,413
Mitigated
51,321
59,914
Healing
38,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Andalve
Artemis
24,087
13,786
1,147
3,744
18,317
7,158
716
12,916
5,401
0
47,114
W
21,470
1,576
22,659
12,882
20,956
10,601
1,009
12,134
8,822
45,612
0
L
Nemesis
GokuBrown
Nemesis
11,320
3,821
1,081
4,412
19,062
14,764
206
10,770
8,292
0
17,298
L
Chang'e
Jpollard8
Chang'e
15,512
653
9,978
9,390
19,678
7,502
0
13,273
6,405
30,369
0
W
16,455
5,741
2,353
10,961
32,384
35,460
397
16,603
15,781
26,230
0
W
Raijin
ploonies
Raijin
10,865
1,019
60
1,156
16,455
7,998
1,056
9,457
6,998
28,548
0
L
23,554
2,502
2,554
5,361
20,185
16,206
174
14,087
6,098
41,848
0
W
Osiris
willyduby
Osiris
20,211
7,767
1,488
4,801
24,175
24,954
1,932
11,741
12,434
0
39,554
L
22,598
9,158
0
830
14,277
5,691
557
9,880
4,397
46,226
0
W
12,136
4,066
1,273
2,281
22,408
32,400
465
11,729
10,679
28,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,500
Gold Earned
56,479
144
Minions Killed
182
0
Camps Cleared
0
1,445,607
Distance Traveled
1,233,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,755
735
46
3
0
238,555
0
W
Hel
12,078
755
46
3
0
301,900
0
L
Nemesis
11,644
728
16
1
0
237,544
0
L
Chang'e
10,542
659
34
2
0
274,636
0
W
Kuzenbo
11,648
728
14
1
0
309,331
0
W
Raijin
12,173
761
32
2
0
281,752
0
L
Hades
11,395
712
37
2
0
264,907
0
W
Osiris
11,424
714
30
2
0
283,497
0
L
Hera
11,143
696
49
3
0
217,463
0
W
Fafnir
12,177
761
22
1
0
269,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role