Player Matchup

Sol
Sol
Lovie-Heartie
Sol
Level 147
God Stats
3W - 1L
1,421 SR
Queue Stats
108W - 91L
1,613 Elo+
Party 2
Erlang Shen
Erlang Shen
ShadowEtheral
Erlang Shen
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 58L
1,792 Elo+
Solo
Artemis
Artemis
Sinner-II
Artemis
Level 88
God Stats
2W - 2L
1,556 SR
Queue Stats
104W - 100L
1,616 Elo+
Party 2
Ne Zha
Ne Zha
ThaHellblazer
Ne Zha
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
704W - 709L
1,594 Elo+
Solo
Khepri
Khepri
moneyweedpower
Khepri
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,591 Elo+
Solo
Team Averages
Level 134
1,495 SR
1,641 Elo+

VS

Team Averages
Level 148
1,541 SR
1,566 Elo+
Vulcan
Vulcan
DozenEagleClaw
Vulcan
Level 156
God Stats
21W - 21L
1,663 SR
Queue Stats
848W - 895L
1,628 Elo+
Solo
Xing Tian
Xing Tian
LOCOLOPEZ
Xing Tian
Level 160
God Stats
5W - 7L
1,261 SR
Queue Stats
613W - 647L
1,555 Elo+
Solo
Anubis
Anubis
Plant Junior
Anubis
Level 146
God Stats
2W - 1L
1,763 SR
Queue Stats
105W - 99L
1,556 Elo+
Party 1
Izanami
Izanami
VSVP Nick
Izanami
Level 130
God Stats
2W - 4L
1,515 SR
Queue Stats
184W - 197L
1,580 Elo+
Party 1
Nike
Nike
VonyNeedsToppy
Nike
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 131L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 13
11,390
814
19,334
12,842
6,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
ShadowEtheral
Erlang Shen
17
4 / 2 / 12
10,508
751
9,356
15,453
16,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Sinner-II
Artemis
18
7 / 3 / 9
11,195
800
14,558
11,771
6,887
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 13
10,164
726
9,886
13,834
6,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
1 / 2 / 14
10,814
772
6,613
17,312
18,685
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 10
10,075
720
14,152
10,679
3,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
LOCOLOPEZ
Xing Tian
15
3 / 7 / 8
10,314
737
9,703
13,466
8,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
18
4 / 3 / 8
10,868
776
11,338
11,314
4,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
VSVP Nick
Izanami
15
2 / 3 / 7
9,519
680
13,506
8,482
3,110
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 9
10,520
751
13,887
22,796
14,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
55
21
Kills
13
13
Deaths
21
61
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
5
10
1.4
L
Xing Tian
LOCOLOPEZ
Xing Tian
3
7
8
1
W
7
2
13
6.75
L
Anubis
4
3
8
2.67
W
Erlang Shen
ShadowEtheral
Erlang Shen
4
2
12
5
W
Artemis
Sinner-II
Artemis
7
3
9
3.83
W
2
4
13
2.13
L
Izanami
VSVP Nick
Izanami
2
3
7
1.83
L
2
3
9
2.17
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,747
Damage
62,586
71,212
Taken
66,737
56,018
Mitigated
34,433
28,235
Healing
25,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,152
3,083
2,018
1,778
10,679
3,823
800
4,958
5,258
28,181
0
L
Xing Tian
LOCOLOPEZ
Xing Tian
9,703
523
448
534
13,466
8,674
386
4,697
8,494
16,817
0
W
19,334
3,806
2,446
5,723
12,842
6,897
2,015
6,699
5,997
40,623
0
L
Anubis
11,338
399
2,181
4,094
11,314
4,774
663
5,151
5,826
32,144
0
W
Erlang Shen
ShadowEtheral
Erlang Shen
9,356
1,713
2,635
5,261
15,453
16,688
303
5,814
9,541
0
16,478
W
Artemis
Sinner-II
Artemis
14,558
8,118
0
500
11,771
6,887
1,901
5,774
5,893
0
34,882
W
9,886
613
349
3,641
13,834
6,861
1,020
8,440
5,308
0
30,063
L
Izanami
VSVP Nick
Izanami
13,506
8,472
168
1,761
8,482
3,110
1,421
2,900
5,345
0
24,701
L
13,887
1,559
1,610
10,677
22,796
14,052
346
7,037
15,142
0
23,675
W
6,613
153
3,312
4,368
17,312
18,685
308
7,710
9,280
13,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,071
Gold Earned
51,296
164
Minions Killed
142
0
Camps Cleared
0
1,222,482
Distance Traveled
1,169,758
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,075
720
45
3
0
254,920
0
L
Xing Tian
10,314
737
19
1
0
207,597
1
W
Sol
11,390
814
62
4
0
269,167
1
L
Anubis
10,868
776
38
3
0
219,500
4
W
Erlang Shen
10,508
751
9
1
0
231,839
0
W
Artemis
11,195
800
47
3
0
204,601
1
W
Ne Zha
10,164
726
32
2
0
260,773
2
L
Izanami
9,519
680
27
2
0
232,616
2
L
Nike
10,520
751
13
1
0
255,125
1
W
Khepri
10,814
772
14
1
0
256,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role