Player Matchup

Ra
Ra
Felixzdabest
Ra
Level 109
God Stats
3W - 5L
1,405 SR
Queue Stats
119W - 101L
1,627 Elo+
Party 2
Medusa
Medusa
PACxxMAN-
Medusa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
will_king96
Sobek
Level 125
God Stats
5W - 3L
1,940 SR
Queue Stats
137W - 119L
1,626 Elo+
Party 2
Team Averages
Level 105
1,615 SR
1,584 Elo+

VS

Team Averages
Level 133
1,467 SR
1,679 Elo+
Merlin
Merlin
Arthor_Obama
Merlin
Level 120
God Stats
2W - 1L
1,414 SR
Queue Stats
277W - 197L
1,658 Elo+
Party 1
Danzaburou
Danzaburou
Cymberellie
Danzaburou
Level 123
God Stats
7W - 10L
1,189 SR
Queue Stats
321W - 253L
1,631 Elo+
Party 1
Sobek
Sobek
OkIahomaSooners
Sobek
Level 157
God Stats
11W - 8L
1,799 SR
Queue Stats
178W - 154L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
9,778
652
8,495
12,442
5,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
PACxxMAN-
Medusa
12
1 / 8 / 4
9,497
633
7,144
12,467
4,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 4
10,477
698
6,732
17,816
17,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
5 / 2 / 8
10,784
719
13,912
7,798
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Cymberellie
Danzaburou
14
5 / 1 / 6
11,009
734
12,499
9,323
3,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 3 / 9
11,507
767
9,558
18,995
20,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
15
15
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
2
8
4.5
W
Danzaburou
Cymberellie
Danzaburou
5
1
6
8
L
3
5
1
0.7
W
5
3
9
3.17
L
Medusa
PACxxMAN-
Medusa
1
8
4
0.38
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,371
Damage
35,969
42,725
Taken
36,116
27,529
Mitigated
26,858
12,160
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,912
470
0
350
7,798
2,867
116
4,184
3,432
38,759
0
W
Danzaburou
Cymberellie
Danzaburou
12,499
5,790
0
2,487
9,323
3,458
2,138
3,964
5,043
0
65,688
L
8,495
410
1,866
5,027
12,442
5,272
0
6,410
5,768
49,338
0
W
9,558
314
0
7,309
18,995
20,533
66
6,235
12,354
25,894
0
L
Medusa
PACxxMAN-
Medusa
7,144
2,944
0
0
12,467
4,936
0
7,651
4,468
0
34,738
L
6,732
160
0
5,267
17,816
17,321
0
8,179
8,983
23,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,752
Gold Earned
33,300
152
Minions Killed
171
0
Camps Cleared
0
855,765
Distance Traveled
886,182
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,784
719
58
4
0
291,795
2
W
Danzaburou
11,009
734
91
6
0
289,056
9
L
Ra
9,778
652
76
5
0
280,274
5
W
Sobek
11,507
767
22
1
0
305,331
4
L
Medusa
9,497
633
55
4
0
260,604
0
L
Sobek
10,477
698
21
1
0
314,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role