Player Matchup

Freya
Freya
NarutoTFD
Freya
Level 155
God Stats
0W - 1L
1,258 SR
Queue Stats
336W - 236L
1,594 Elo+
Party 2
Cthulhu
Cthulhu
NomeManero
Cthulhu
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 144L
1,654 Elo+
Party 2
Izanami
Izanami
VOODÓO
Izanami
Level 129
God Stats
2W - 4L
1,451 SR
Queue Stats
79W - 74L
1,483 Elo+
Solo
Team Averages
Level 147
1,403 SR
1,577 Elo+

VS

Team Averages
Level 113
1,626 SR
1,500 Elo+
Artio
Artio
Dirquez
Artio
Level 33
God Stats
1W - 1L
1,345 SR
Queue Stats
3W - 11L
1,147 Elo+
Solo
Ullr
Ullr
YrosOner
Ullr
Level 149
God Stats
28W - 13L
1,824 SR
Queue Stats
248W - 182L
1,674 Elo+
Party 1
Sol
Sol
dantesito1234
Sol
Level 158
God Stats
14W - 13L
1,709 SR
Queue Stats
271W - 194L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
NarutoTFD
Freya
13
2 / 5 / 5
10,707
669
10,150
15,621
5,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
NomeManero
Cthulhu
14
6 / 7 / 3
10,870
679
16,061
15,663
15,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
VOODÓO
Izanami
14
2 / 6 / 4
10,657
666
11,824
12,338
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dirquez
Artio
14
3 / 3 / 11
11,196
700
5,416
15,486
14,737
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ullr
16
5 / 4 / 8
11,633
727
13,550
12,550
4,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 3 / 8
12,681
793
20,140
18,907
7,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
18
18
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artio
Dirquez
Artio
3
3
11
2.83
L
Freya
NarutoTFD
Freya
2
5
5
0.9
L
Cthulhu
NomeManero
Cthulhu
6
7
3
1.07
L
Izanami
VOODÓO
Izanami
2
6
4
0.67
W
Ullr
5
4
8
2.25
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,035
Damage
39,106
43,622
Taken
46,943
25,468
Mitigated
27,336
8,619
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Dirquez
Artio
5,416
863
1,572
2,470
15,486
14,737
106
7,514
7,562
17,473
0
L
Freya
NarutoTFD
Freya
10,150
2,743
0
6,394
15,621
5,369
0
9,041
6,580
45,252
0
L
Cthulhu
NomeManero
Cthulhu
16,061
479
108
938
15,663
15,009
0
8,025
7,638
35,673
0
L
Izanami
VOODÓO
Izanami
11,824
6,357
0
1,179
12,338
5,090
0
8,544
3,794
0
50,878
W
Ullr
13,550
5,348
0
1,178
12,550
4,944
980
6,998
5,072
0
66,819
W
20,140
7,913
0
12,644
18,907
7,655
2,243
10,199
8,030
74,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,234
Gold Earned
35,510
191
Minions Killed
192
0
Camps Cleared
0
817,328
Distance Traveled
904,147
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,196
700
24
2
0
303,339
4
L
Freya
10,707
669
59
4
0
262,628
1
L
Cthulhu
10,870
679
39
2
0
293,714
4
L
Izanami
10,657
666
93
6
0
260,986
4
W
Ullr
11,633
727
83
5
0
301,513
1
W
Sol
12,681
793
85
5
0
299,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role