Player Matchup

Chang'e
Chang'e
Loudnesoverload
Chang'e
Level 29
God Stats
2W - 1L
1,554 SR
Queue Stats
45W - 41L
1,478 Elo+
Party 3
Artemis
Artemis
Ren3X
Artemis
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 214L
1,568 Elo+
Party 2
Apollo
Apollo
TonyBamboni
Apollo
Level 15
God Stats
2W - 1L
1,535 SR
Queue Stats
69W - 65L
1,415 Elo+
Party 2
Ymir
Ymir
jacobs463
Ymir
Level 26
God Stats
8W - 5L
1,597 SR
Queue Stats
53W - 37L
1,540 Elo+
Party 3
Nemesis
Nemesis
opVizard
Nemesis
Level 8
God Stats
52W - 39L
1,552 SR
Queue Stats
256W - 219L
1,501 Elo+
Party 2
Team Averages
Level 21
1,548 SR
1,500 Elo+

VS

Team Averages
Level 32
1,386 SR
1,394 Elo+
Ra
Ra
DarkSnaek0114
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,203 Elo+
Party 1
Bellona
Bellona
DarkSnaek114
Bellona
Level 109
God Stats
2W - 2L
1,276 SR
Queue Stats
182W - 194L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
Tsupremo352
Danzaburou
Level 5
God Stats
11W - 10L
1,373 SR
Queue Stats
37W - 43L
1,308 Elo+
Party 1
Ares
Ares
collaid
Ares
Level 4
God Stats
1W - 4L
1,283 SR
Queue Stats
4W - 13L
1,532 Elo+
Solo
Pele
Pele
laurapc140208
Pele
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 30
10,960
1,096
15,028
5,518
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Ren3X
Artemis
17
5 / 2 / 23
10,473
1,047
20,773
7,445
3,453
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
15
4 / 2 / 13
9,678
968
6,027
6,920
3,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
18
5 / 1 / 28
12,110
1,211
9,640
8,675
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
opVizard
Nemesis
18
22 / 3 / 15
12,925
1,293
27,024
10,538
4,861
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 4
9,854
985
3,475
12,490
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
DarkSnaek114
Bellona
15
1 / 6 / 3
8,870
887
5,638
20,869
16,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Tsupremo352
Danzaburou
16
3 / 5 / 4
10,345
1,035
12,859
15,898
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
collaid
Ares
14
1 / 12 / 3
9,113
911
2,086
20,858
14,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 10 / 4
8,894
889
8,225
15,519
6,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
26
42
Kills
8
8
Deaths
42
109
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
Bellona
DarkSnaek114
Bellona
1
6
3
0.42
W
6
0
30
21
W
Artemis
Ren3X
Artemis
5
2
23
8.25
W
Apollo
4
2
13
5.25
L
Danzaburou
Tsupremo352
Danzaburou
3
5
4
1
L
Ares
collaid
Ares
1
12
3
0.21
W
Ymir
5
1
28
19
L
1
10
4
0.3
W
Nemesis
opVizard
Nemesis
22
3
15
9.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,492
Damage
32,283
39,096
Taken
85,634
22,011
Mitigated
49,299
13,590
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,475
146
2,262
323
12,490
5,606
0
2,669
9,821
19,717
0
L
Bellona
DarkSnaek114
Bellona
5,638
890
0
399
20,869
16,444
0
6,355
14,514
0
18,641
W
15,028
2,269
5,265
3,464
5,518
2,130
0
1,003
4,465
38,807
0
W
Artemis
Ren3X
Artemis
20,773
13,254
0
443
7,445
3,453
0
1,340
6,055
0
40,896
W
Apollo
6,027
2,209
0
757
6,920
3,256
0
595
6,254
0
14,962
L
Danzaburou
Tsupremo352
Danzaburou
12,859
6,225
0
2,393
15,898
6,418
0
3,983
11,915
0
39,578
L
Ares
collaid
Ares
2,086
354
0
348
20,858
14,343
0
6,798
14,060
9,245
0
W
Ymir
9,640
1,666
0
2,104
8,675
8,311
0
1,846
6,783
26,300
0
L
8,225
568
0
451
15,519
6,488
0
4,863
10,656
0
20,326
W
Nemesis
opVizard
Nemesis
27,024
20,363
0
1,557
10,538
4,861
0
777
9,636
0
35,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,146
Gold Earned
47,076
191
Minions Killed
143
9
Camps Cleared
3
873,246
Distance Traveled
648,638
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,854
985
37
4
0
113,349
1
L
Bellona
8,870
887
28
3
0
141,549
1
W
Chang'e
10,960
1,096
60
6
0
190,810
2
W
Artemis
10,473
1,047
37
4
3
151,206
0
W
Apollo
9,678
968
27
3
0
187,585
0
L
Danzaburou
10,345
1,035
44
4
2
159,165
0
L
Ares
9,113
911
8
1
1
125,893
3
W
Ymir
12,110
1,211
48
5
2
166,879
0
L
Pele
8,894
889
26
3
0
108,682
0
W
Nemesis
12,925
1,293
19
2
4
176,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role