Player Matchup

Jing Wei
Jing Wei
AetherJunior
Jing Wei
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DarceDi
Sobek
Level 27
God Stats
11W - 13L
1,384 SR
Queue Stats
98W - 102L
1,459 Elo+
Party 1
Chaac
Chaac
ExuberantPanda
Chaac
Level 74
God Stats
16W - 24L
1,492 SR
Queue Stats
55W - 89L
1,393 Elo+
Party 3
Mercury
Mercury
IchMeh
Mercury
Level 28
God Stats
0W - 3L
1,273 SR
Queue Stats
54W - 87L
1,376 Elo+
Party 3
Discordia
Discordia
LadyMaceXD
Discordia
Level 29
God Stats
6W - 10L
1,492 SR
Queue Stats
43W - 68L
1,363 Elo+
Party 3
Team Averages
Level 55
1,428 SR
1,418 Elo+

VS

Team Averages
Level 89
1,602 SR
1,622 Elo+
Sol
Sol
Jakeamero
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
ParkinsonsMaster
Geb
Level 106
God Stats
5W - 2L
1,724 SR
Queue Stats
349W - 269L
1,666 Elo+
Party 2
Sobek
Sobek
Peachsprite
Sobek
Level 27
God Stats
61W - 17L
1,835 SR
Queue Stats
142W - 58L
1,733 Elo+
Party 2
Discordia
Discordia
XxDarcaoSxX
Discordia
Level 81
God Stats
2W - 2L
1,452 SR
Queue Stats
93W - 90L
1,589 Elo+
Solo
Tsukuyomi
Tsukuyomi
merrickav
Tsukuyomi
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 169L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AetherJunior
Jing Wei
12
1 / 3 / 0
6,872
458
3,944
10,697
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
DarceDi
Sobek
7
0 / 9 / 1
5,587
372
1,566
12,247
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 4 / 1
7,891
526
8,519
12,978
7,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
IchMeh
Mercury
11
1 / 7 / 1
6,889
459
2,928
12,700
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
LadyMaceXD
Discordia
11
0 / 5 / 3
6,299
420
2,626
5,982
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 3
9,872
658
17,919
8,311
2,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 0 / 9
9,113
608
6,496
9,882
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 0 / 10
8,187
546
3,508
6,442
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
XxDarcaoSxX
Discordia
13
4 / 2 / 5
8,224
548
4,926
5,951
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
merrickav
Tsukuyomi
15
3 / 2 / 1
9,091
606
7,052
8,823
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
5
Kills
28
28
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AetherJunior
Jing Wei
1
3
0
0.33
L
Sobek
DarceDi
Sobek
0
9
1
0.06
L
3
4
1
0.88
L
Mercury
IchMeh
Mercury
1
7
1
0.21
W
13
2
3
7.25
L
Discordia
LadyMaceXD
Discordia
0
5
3
0.3
W
4
0
9
8.5
W
4
0
10
9
W
Discordia
XxDarcaoSxX
Discordia
4
2
5
3.25
W
Tsukuyomi
merrickav
Tsukuyomi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,583
Damage
39,901
54,604
Taken
39,409
24,225
Mitigated
18,072
15,194
Healing
15,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AetherJunior
Jing Wei
3,944
3,010
0
3,758
10,697
3,070
0
8,842
1,855
0
51,833
L
Sobek
DarceDi
Sobek
1,566
359
0
1,590
12,247
7,192
0
9,848
2,399
7,649
0
L
8,519
1,911
0
6,037
12,978
7,978
223
3,731
9,247
0
40,833
L
Mercury
IchMeh
Mercury
2,928
1,866
0
3,217
12,700
4,234
583
5,758
6,942
0
34,326
W
17,919
6,862
0
3,187
8,311
2,953
1,148
1,392
6,919
80,667
0
L
Discordia
LadyMaceXD
Discordia
2,626
399
0
592
5,982
1,751
252
4,670
1,312
24,414
0
W
6,496
2,707
0
5,907
9,882
4,373
0
549
9,283
54,982
0
W
3,508
301
0
3,093
6,442
3,555
64
818
5,624
12,513
0
W
Discordia
XxDarcaoSxX
Discordia
4,926
393
0
615
5,951
2,036
568
1,187
4,689
51,135
0
W
Tsukuyomi
merrickav
Tsukuyomi
7,052
1,828
0
3,181
8,823
5,155
1,619
246
8,313
0
56,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,538
Gold Earned
44,487
309
Minions Killed
462
0
Camps Cleared
0
1,379,798
Distance Traveled
1,510,188
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,872
458
95
6
0
270,027
2
L
Sobek
5,587
372
19
1
0
271,112
1
L
Chaac
7,891
526
88
6
0
312,391
2
L
Mercury
6,889
459
67
4
0
255,885
0
W
Sol
9,872
658
126
8
0
266,367
2
L
Discordia
6,299
420
40
3
0
270,383
2
W
Geb
9,113
608
106
7
0
320,492
4
W
Sobek
8,187
546
15
1
0
326,284
3
W
Discordia
8,224
548
80
5
0
283,388
1
W
Tsukuyomi
9,091
606
135
9
0
313,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role