Player Matchup

Tyr
Tyr
Magicbeast
Tyr
Level 103
God Stats
5W - 4L
1,383 SR
Queue Stats
64W - 52L
1,517 Elo+
Party 1
Erlang Shen
Erlang Shen
Materilex
Erlang Shen
Level 28
God Stats
1W - 1L
1,551 SR
Queue Stats
54W - 26L
1,731 Elo+
Solo
Athena
Athena
Olkothh
Athena
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 20L
1,599 Elo+
Party 1
Neith
Neith
ThatFinisherDude
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,601 Elo+
Party 1
Tiamat
Tiamat
Vithar837
Tiamat
Level 28
God Stats
11W - 3L
1,746 SR
Queue Stats
43W - 28L
1,579 Elo+
Party 1
Team Averages
Level 40
1,536 SR
1,605 Elo+

VS

Team Averages
Level 22
1,517 SR
1,519 Elo+
Artio
Artio
Bokoou
Artio
Level 4
God Stats
2W - 3L
1,549 SR
Queue Stats
4W - 6L
1,559 Elo+
Solo
Cernunnos
Cernunnos
Esguicho
Cernunnos
Level 29
God Stats
0W - 3L
1,280 SR
Queue Stats
61W - 86L
1,495 Elo+
Solo
Merlin
Merlin
Gwud
Merlin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
LegalizeJah
Arachne
Level 24
God Stats
15W - 13L
1,729 SR
Queue Stats
338W - 323L
1,488 Elo+
Solo
Aphrodite
Aphrodite
M0ST4RD4
Aphrodite
Level 29
God Stats
49W - 60L
1,529 SR
Queue Stats
127W - 132L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,348
669
3,672
4,956
1,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Materilex
Erlang Shen
9
2 / 0 / 0
4,937
617
745
3,990
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Olkothh
Athena
5
0 / 0 / 0
3,983
498
1,280
3,954
1,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 0 / 1
4,395
549
1,538
2,049
460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Vithar837
Tiamat
9
2 / 0 / 1
5,025
628
2,883
2,189
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bokoou
Artio
1
0 / 0 / 0
2,985
373
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Esguicho
Cernunnos
7
0 / 1 / 0
4,022
503
1,864
4,486
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Gwud
Merlin
8
0 / 1 / 0
4,067
508
2,177
2,670
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
LegalizeJah
Arachne
7
0 / 2 / 0
4,230
529
1,704
4,874
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
M0ST4RD4
Aphrodite
8
1 / 3 / 0
4,632
579
1,877
5,027
1,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
7
Kills
1
1
Deaths
7
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
Bokoou
Artio
0
0
0
0
L
Cernunnos
Esguicho
Cernunnos
0
1
0
0
L
Merlin
Gwud
Merlin
0
1
0
0
L
Arachne
LegalizeJah
Arachne
0
2
0
0
L
Aphrodite
M0ST4RD4
Aphrodite
1
3
0
0.33
W
3
1
0
3
W
Erlang Shen
Materilex
Erlang Shen
2
0
0
2
W
Athena
Olkothh
Athena
0
0
0
0
W
0
0
1
0.5
W
Tiamat
Vithar837
Tiamat
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,118
Damage
7,622
17,138
Taken
17,057
7,137
Mitigated
5,926
7,619
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Bokoou
Artio
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
Esguicho
Cernunnos
1,864
686
0
2,014
4,486
1,263
0
1,633
2,825
0
14,619
L
Merlin
Gwud
Merlin
2,177
30
0
250
2,670
847
0
1,531
1,075
16,875
0
L
Arachne
LegalizeJah
Arachne
1,704
963
0
1,771
4,874
2,550
0
841
3,967
0
19,976
L
Aphrodite
M0ST4RD4
Aphrodite
1,877
287
0
2,294
5,027
1,266
252
0
5,027
22,869
0
W
3,672
475
0
1,633
4,956
1,931
0
1,624
3,332
0
21,131
W
Erlang Shen
Materilex
Erlang Shen
745
556
0
2,052
3,990
1,354
0
949
2,941
0
19,836
W
Athena
Olkothh
Athena
1,280
726
0
1,199
3,954
1,361
0
653
3,249
8,052
0
W
1,538
604
0
1,739
2,049
460
161
17
1,992
0
16,424
W
Tiamat
Vithar837
Tiamat
2,883
603
0
996
2,189
2,031
35
566
1,570
22,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,688
Gold Earned
19,936
217
Minions Killed
155
0
Camps Cleared
0
790,295
Distance Traveled
607,223
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
2,985
373
0
0
0
6,966
0
L
Cernunnos
4,022
503
33
4
0
119,991
0
L
Merlin
4,067
508
35
4
0
157,903
4
L
Arachne
4,230
529
44
6
0
176,363
2
L
Aphrodite
4,632
579
43
5
0
146,000
5
W
Tyr
5,348
669
52
7
0
156,896
0
W
Erlang Shen
4,937
617
58
7
0
188,911
3
W
Athena
3,983
498
16
2
0
151,423
2
W
Neith
4,395
549
39
5
0
123,548
3
W
Tiamat
5,025
628
52
7
0
169,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role