Player Matchup

Cthulhu
Cthulhu
Defalt5021
Cthulhu
Level 29
God Stats
1W - 1L
1,267 SR
Queue Stats
137W - 154L
1,424 Elo+
Solo
Apollo
Apollo
Generations890
Apollo
Level 15
God Stats
4W - 6L
1,306 SR
Queue Stats
38W - 64L
1,248 Elo+
Party 3
Thanatos
Thanatos
SANTIMO2K
Thanatos
Level 22
God Stats
27W - 31L
1,260 SR
Queue Stats
186W - 223L
1,310 Elo+
Party 3
Anubis
Anubis
Vmoss
Anubis
Level 29
God Stats
11W - 5L
1,399 SR
Queue Stats
29W - 26L
1,399 Elo+
Solo
Chang'e
Chang'e
yykzi
Chang'e
Level 8
God Stats
4W - 1L
1,264 SR
Queue Stats
14W - 8L
1,396 Elo+
Solo
Team Averages
Level 21
1,299 SR
1,355 Elo+

VS

Team Averages
Level 17
1,590 SR
1,281 Elo+
Tiamat
Tiamat
EliasD10
Tiamat
Level 9
God Stats
10W - 15L
1,503 SR
Queue Stats
44W - 47L
1,406 Elo+
Solo
Hercules
Hercules
GMaRaXG
Hercules
Level 18
God Stats
4W - 6L
1,395 SR
Queue Stats
119W - 127L
1,354 Elo+
Party 2
Chang'e
Chang'e
JohannCRM
Chang'e
Level 25
God Stats
0W - 2L
1,506 SR
Queue Stats
5W - 15L
1,218 Elo+
Party 2
Medusa
Medusa
MissRound3
Medusa
Level 17
God Stats
12W - 15L
1,779 SR
Queue Stats
101W - 137L
1,302 Elo+
Party 1
Kali
Kali
Vacilator
Kali
Level 16
God Stats
3W - 7L
1,768 SR
Queue Stats
85W - 117L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Defalt5021
Cthulhu
6
0 / 1 / 0
4,985
415
1,160
4,915
1,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
5,247
437
3,366
5,422
1,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
SANTIMO2K
Thanatos
9
0 / 0 / 3
5,582
465
1,063
4,187
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Vmoss
Anubis
13
5 / 0 / 0
7,381
615
6,245
5,160
2,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
yykzi
Chang'e
12
8 / 1 / 1
7,555
630
9,652
8,599
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EliasD10
Tiamat
9
0 / 4 / 1
5,840
487
3,235
7,167
3,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
GMaRaXG
Hercules
8
0 / 6 / 0
5,127
427
2,532
11,781
5,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
JohannCRM
Chang'e
9
2 / 2 / 1
5,621
468
5,357
5,939
3,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
MissRound3
Medusa
8
1 / 1 / 0
5,303
442
3,698
5,328
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
8
1 / 1 / 1
5,633
469
1,149
6,653
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
14
Kills
4
4
Deaths
14
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Defalt5021
Cthulhu
0
1
0
0
L
Tiamat
EliasD10
Tiamat
0
4
1
0.13
L
Hercules
GMaRaXG
Hercules
0
6
0
0
W
1
2
0
0.5
L
Chang'e
JohannCRM
Chang'e
2
2
1
1.25
L
Medusa
MissRound3
Medusa
1
1
0
1
W
Thanatos
SANTIMO2K
Thanatos
0
0
3
1.5
L
Kali
1
1
1
1.5
W
Anubis
Vmoss
Anubis
5
0
0
5
W
Chang'e
yykzi
Chang'e
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,486
Damage
15,971
28,283
Taken
36,868
10,434
Mitigated
16,795
11,175
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Defalt5021
Cthulhu
1,160
140
0
1,077
4,915
1,862
0
1,896
3,019
8,086
0
L
Tiamat
EliasD10
Tiamat
3,235
833
0
1,610
7,167
3,987
192
5,082
2,085
26,830
0
L
Hercules
GMaRaXG
Hercules
2,532
1,333
0
1,482
11,781
5,794
42
7,964
3,817
0
14,036
W
3,366
2,666
0
0
5,422
1,613
45
1,869
3,553
0
20,336
L
Chang'e
JohannCRM
Chang'e
5,357
612
1,042
2,244
5,939
3,435
822
2,387
3,552
23,461
0
L
Medusa
MissRound3
Medusa
3,698
1,950
0
1,855
5,328
1,693
1,221
1,201
4,127
0
23,299
W
Thanatos
SANTIMO2K
Thanatos
1,063
308
0
3,444
4,187
1,221
0
682
3,505
0
16,220
L
Kali
1,149
628
0
3,077
6,653
1,886
700
423
6,230
0
15,889
W
Anubis
Vmoss
Anubis
6,245
405
0
3,255
5,160
2,895
2,427
0
5,035
38,311
0
W
Chang'e
yykzi
Chang'e
9,652
1,485
107
3,292
8,599
2,843
654
4,145
4,379
33,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
27,524
213
Minions Killed
204
0
Camps Cleared
0
943,166
Distance Traveled
1,051,026
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,985
415
19
2
0
163,161
1
L
Tiamat
5,840
487
51
4
0
205,959
4
L
Hercules
5,127
427
21
2
0
207,785
0
W
Apollo
5,247
437
30
3
0
189,597
0
L
Chang'e
5,621
468
46
4
0
206,875
0
L
Medusa
5,303
442
47
4
0
185,427
2
W
Thanatos
5,582
465
38
3
0
196,924
0
L
Kali
5,633
469
39
3
0
244,980
2
W
Anubis
7,381
615
77
6
0
163,272
2
W
Chang'e
7,555
630
49
4
0
230,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role