Player Matchup

Medusa
Medusa
DBExBOMBZ
Medusa
Level 14
God Stats
12W - 7L
1,536 SR
Queue Stats
15W - 22L
1,344 Elo+
Party 3
Anubis
Anubis
HastyNeptune
Anubis
Level 66
God Stats
10W - 12L
1,053 SR
Queue Stats
176W - 240L
1,383 Elo+
Party 3
Yemoja
Yemoja
MikaBeth
Yemoja
Level 25
God Stats
48W - 75L
1,317 SR
Queue Stats
110W - 160L
1,266 Elo+
Party 3
Sun Wukong
Sun Wukong
PershingCapital
Sun Wukong
Level 47
God Stats
1W - 1L
1,784 SR
Queue Stats
133W - 134L
1,482 Elo+
Solo
Nemesis
Nemesis
sterdain
Nemesis
Level 49
God Stats
3W - 5L
1,568 SR
Queue Stats
235W - 278L
1,381 Elo+
Party 3
Team Averages
Level 40
1,452 SR
1,371 Elo+

VS

Team Averages
Level 51
1,563 SR
1,477 Elo+
Scylla
Scylla
Checkerdcoat
Scylla
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,513 Elo+
Party 2
Apollo
Apollo
ItsKeb
Apollo
Level 27
God Stats
13W - 15L
1,363 SR
Queue Stats
48W - 60L
1,381 Elo+
Party 1
Aphrodite
Aphrodite
Mattmaco
Aphrodite
Level 42
God Stats
6W - 6L
1,715 SR
Queue Stats
219W - 210L
1,471 Elo+
Party 1
Osiris
Osiris
SirSilverclaw
Osiris
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,574 Elo+
Party 2
Ao Kuang
Ao Kuang
Zabalita
Ao Kuang
Level 114
God Stats
4W - 2L
1,740 SR
Queue Stats
71W - 60L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DBExBOMBZ
Medusa
9
1 / 3 / 1
5,445
454
5,726
8,557
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
10
1 / 4 / 0
6,151
513
4,383
6,994
2,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
MikaBeth
Yemoja
8
0 / 2 / 1
5,399
450
3,907
6,357
2,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
PershingCapital
Sun Wukong
11
2 / 0 / 0
6,746
562
5,172
7,935
3,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
sterdain
Nemesis
11
2 / 1 / 1
6,349
529
1,900
5,668
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 1 / 3
6,603
550
4,941
4,948
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
ItsKeb
Apollo
10
2 / 1 / 3
5,604
467
6,599
7,313
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Mattmaco
Aphrodite
10
2 / 1 / 4
6,404
534
3,734
5,598
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 0
5,165
430
4,163
8,149
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
Zabalita
Ao Kuang
11
5 / 1 / 1
6,759
563
3,120
7,996
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
10
10
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
1
3
2.5
L
Medusa
DBExBOMBZ
Medusa
1
3
1
0.5
L
Anubis
1
4
0
0.25
W
Apollo
ItsKeb
Apollo
2
1
3
3.5
W
Aphrodite
Mattmaco
Aphrodite
2
1
4
4
L
Yemoja
MikaBeth
Yemoja
0
2
1
0.25
L
Sun Wukong
PershingCapital
Sun Wukong
2
0
0
2
W
0
2
0
0
W
Ao Kuang
Zabalita
Ao Kuang
5
1
1
5.5
L
Nemesis
sterdain
Nemesis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,088
Damage
22,557
35,511
Taken
34,004
13,532
Mitigated
13,207
12,646
Healing
15,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,941
585
0
1,177
4,948
980
538
3,676
1,272
33,682
0
L
Medusa
DBExBOMBZ
Medusa
5,726
2,250
99
2,965
8,557
2,097
280
2,681
5,876
0
27,709
L
Anubis
4,383
293
0
2,741
6,994
2,753
314
4,596
1,986
33,291
0
W
Apollo
ItsKeb
Apollo
6,599
3,085
0
2,645
7,313
2,104
0
2,407
4,906
0
25,160
W
Aphrodite
Mattmaco
Aphrodite
3,734
935
2,174
3,780
5,598
3,967
0
1,250
4,348
27,237
0
L
Yemoja
MikaBeth
Yemoja
3,907
452
1,384
1,503
6,357
2,395
0
1,409
4,948
16,267
0
L
Sun Wukong
PershingCapital
Sun Wukong
5,172
1,064
0
2,924
7,935
3,260
182
1,319
6,576
0
40,175
W
4,163
1,268
0
2,256
8,149
3,772
0
0
8,149
0
20,825
W
Ao Kuang
Zabalita
Ao Kuang
3,120
767
0
3,126
7,996
2,384
0
957
7,039
33,513
0
L
Nemesis
sterdain
Nemesis
1,900
934
208
822
5,668
3,027
0
1,298
4,330
0
39,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,090
Gold Earned
30,535
299
Minions Killed
273
0
Camps Cleared
0
1,065,397
Distance Traveled
1,070,717
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,603
550
85
7
0
215,143
6
L
Medusa
5,445
454
48
4
0
186,023
0
L
Anubis
6,151
513
68
6
0
165,585
0
W
Apollo
5,604
467
45
4
0
207,066
0
W
Aphrodite
6,404
534
43
4
0
198,731
1
L
Yemoja
5,399
450
30
3
0
212,860
0
L
Sun Wukong
6,746
562
83
7
0
250,415
3
W
Osiris
5,165
430
42
4
0
214,680
2
W
Ao Kuang
6,759
563
58
5
0
235,097
4
L
Nemesis
6,349
529
70
6
0
250,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role