Player Matchup

Ra
Ra
Denme
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,460 Elo+
Solo
Mulan
Mulan
Ma_mends
Mulan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,277 Elo+
Solo
Danzaburou
Danzaburou
Ornitorique
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,435 Elo+
Solo
Set
Set
livedobronz
Set
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,334 Elo+
Solo
Scylla
Scylla
zKitBR
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,485 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,398 Elo+

VS

Team Averages
Level 12
1,632 SR
1,447 Elo+
Fenrir
Fenrir
ElNiap
Fenrir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 180L
1,418 Elo+
Party 1
Mulan
Mulan
Fornicador
Mulan
Level 21
God Stats
1W - 1L
1,743 SR
Queue Stats
5W - 9L
1,352 Elo+
Solo
Set
Set
HaxersesPestix
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 234L
1,418 Elo+
Party 1
Cerberus
Cerberus
eltan322
Cerberus
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
274W - 343L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
lDino
Kukulkan
Level 27
God Stats
7W - 6L
1,917 SR
Queue Stats
116W - 113L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
10 / 3 / 36
13,447
1,345
17,058
10,070
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Ma_mends
Mulan
17
1 / 3 / 23
10,172
1,017
7,800
13,542
8,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Ornitorique
Danzaburou
20
18 / 3 / 26
14,053
1,405
37,834
14,318
5,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 4 / 19
11,346
1,135
9,469
11,915
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
zKitBR
Scylla
20
18 / 1 / 26
13,737
1,374
27,145
10,995
4,073
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

214

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElNiap
Fenrir
15
6 / 15 / 3
10,912
1,091
8,972
28,955
14,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
16
0 / 12 / 5
9,302
930
7,207
21,766
14,047
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 13 / 7
10,195
1,020
10,473
21,416
9,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
eltan322
Cerberus
16
3 / 9 / 4
11,108
1,111
9,363
23,001
22,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
lDino
Kukulkan
17
4 / 3 / 5
11,568
1,157
20,805
12,569
5,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
38
52
Kills
14
14
Deaths
52
130
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
10
3
36
9.33
L
Fenrir
ElNiap
Fenrir
6
15
3
0.5
L
Mulan
0
12
5
0.21
L
1
13
7
0.35
W
Mulan
Ma_mends
Mulan
1
3
23
4.17
W
Danzaburou
Ornitorique
Danzaburou
18
3
26
10.33
L
Cerberus
eltan322
Cerberus
3
9
4
0.56
L
Kukulkan
lDino
Kukulkan
4
3
5
2.17
W
5
4
19
3.63
W
Scylla
zKitBR
Scylla
18
1
26
31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,306
Damage
56,820
60,840
Taken
107,707
26,663
Mitigated
65,711
16,024
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
17,058
2,491
2,460
2,037
10,070
3,782
0
5,231
4,839
44,080
0
L
Fenrir
ElNiap
Fenrir
8,972
1,473
0
787
28,955
14,801
0
10,040
18,799
0
16,114
L
Mulan
7,207
1,176
0
3,104
21,766
14,047
0
9,110
12,631
66
18,073
L
10,473
5,330
0
1,017
21,416
9,321
0
8,887
12,454
0
19,677
W
Mulan
Ma_mends
Mulan
7,800
2,088
0
1,187
13,542
8,342
0
7,139
6,403
0
12,558
W
Danzaburou
Ornitorique
Danzaburou
37,834
25,625
0
5,938
14,318
5,445
0
8,233
6,085
0
58,246
L
Cerberus
eltan322
Cerberus
9,363
249
0
3,257
23,001
22,532
0
10,524
12,352
21,784
0
L
Kukulkan
lDino
Kukulkan
20,805
965
0
610
12,569
5,010
0
5,642
6,902
78,429
0
W
9,469
5,116
0
1,560
11,915
5,021
0
4,567
7,348
0
19,596
W
Scylla
zKitBR
Scylla
27,145
6,316
0
2,842
10,995
4,073
0
5,064
5,931
46,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,755
Gold Earned
53,085
190
Minions Killed
211
9
Camps Cleared
4
935,641
Distance Traveled
896,239
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,447
1,345
72
7
0
200,271
1
L
Fenrir
10,912
1,091
8
1
2
181,480
0
L
Mulan
9,302
930
28
3
1
142,239
0
L
Set
10,195
1,020
19
2
1
189,269
1
W
Mulan
10,172
1,017
5
1
1
190,220
0
W
Danzaburou
14,053
1,405
53
5
1
180,451
0
L
Cerberus
11,108
1,111
34
3
0
185,978
1
L
Kukulkan
11,568
1,157
122
12
0
197,273
0
W
Set
11,346
1,135
12
1
5
167,871
1
W
Scylla
13,737
1,374
48
5
2
196,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role